Extra 10 mins
Extra 10 mins
I'm not talking about elite players that finish arena in 35' mins or top players that easily finish it in 40' to 1 hour, I'm talking about average players that struggle to complete it or haven't even completed it yet and are still trying using proc sets for AoE big damage and as life saver (removing a pack of mobs fast).
Extra 10 mins
I'm not talking about elite players that finish arena in 35' mins or top players that easily finish it in 40' to 1 hour, I'm talking about average players that struggle to complete it or haven't even completed it yet and are still trying using proc sets for AoE big damage and as life saver (removing a pack of mobs fast).
Extra 10 mins
I'm not talking about elite players that finish arena in 35' mins or top players that easily finish it in 40' to 1 hour, I'm talking about average players that struggle to complete it or haven't even completed it yet and are still trying using proc sets for AoE big damage and as life saver (removing a pack of mobs fast).
IzakiBrotheSs wrote: »When you can do the arena in your sleep, its not a proc set crit that will make the difference. Sure it will take me 2-3 minutes longer, but its certainly not going to make it harder.
I guess goodbye 38k Velidreth hits and 32k Stormfist hits in trials. I think we can't judge anything without the full patch notes though.
Extra 10 mins
I'm not talking about elite players that finish arena in 35' mins or top players that easily finish it in 40' to 1 hour, I'm talking about average players that struggle to complete it or haven't even completed it yet and are still trying using proc sets for AoE big damage and as life saver (removing a pack of mobs fast).
DRXHarbinger wrote: »IzakiBrotheSs wrote: »When you can do the arena in your sleep, its not a proc set crit that will make the difference. Sure it will take me 2-3 minutes longer, but its certainly not going to make it harder.
I guess goodbye 38k Velidreth hits and 32k Stormfist hits in trials. I think we can't judge anything without the full patch notes though.
Or none at all. Did flawless on magplar today just using 5 Juli and 5 aether and a lit staff. Literally just heavy attacks, bane and blockade was used. Vma is too easy to worry about lol.
cpuScientist wrote: »Yes VMA will be harder to complete with those sets not critting. But not by any real significant amount. The highest scores were achieved with proc sets sure. But it is more than doable without them.
rosendoichinoveb17_ESO wrote: »For stamina users, it will definitely be harder if they dont adjust their play style.
I will personally swap Coat of the Red Mountain and Velidreth for Bone Pirate's Tatters+kena+that drink that givess stamina and stamina regen. That way i might even do more damage, and with the 2000 stamina regen (even on my DK) the Kena proc can be constant.
Haven't tested it yet, but it might prove to be more useful that the proc sets.
My first clear was back in 2015 on a magDK running 5 TBS, 1 kena, and 2 torugs pact. Definitely don't need proc sets to beat or farm vMA.
However...With the nerfs to proc sets there are a few vMA builds that may suffer greatly or possibly not even be viable. Our tank runs a heavy armor SnB/2-hand setup in vMA. It doesn't net her super high scores but it is an easy clear and enough to make the weekly leaderboards for DKs. This nerf will likely end one of the viable tank setups for vMA. She will adapt I'm sure, but it's still an unfortunate change.