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Worried about the game being stuck and repetitive. DLCs and Festivals are not enough.

Dragonnord
Dragonnord
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First off all, this is not a rant. Please don't take it that way because it is not, in no way. What I am is worried.

That being said, is this game now stuck and repetitive? Are DLCs and Festivals enough to avoid this?

I'm worried I've reached a point where all my playing in ESO is repetitive and, sadly, kind of boring now, just because I'm forced to repeat stuff as I have nothing new to do.

I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither.

So, I don't do PvP anymore (mostly because it's now so repetitive too, doing the same stuff again, and again, and again).

I have mostly all achievements on the game (and having them all it's just a matter of time).

Now, how many days it took to complete Orsinium DLC? Three? Four? A week maybe if you care about all achievements?

How many days it took to complete Thieves Guild DLC and Dark Brotherhood? Same as Orsinium?

How many days it took to complete both festivals? One? Two? A week if you were poor and care about runeboxes and gold recipe?

Nowadays, you wait some months for a DLC to be realeased to then (even if you don't hurry) take only a few days to finish it. Then you go back to kill dungeon monsters that you have killed 1000 times before.

What's coming now? Player housing. OK. Exciting! Honestly. I get the house(s), decorate it, then what? (I know it will last some time since you can invite friends, decorate more than one house, etc.), but it's not even action content and after some time you go back to kill dungeon monsters again.

What else is coming? Vvanderfell or whatever DLC. A few days later it will be finished and then what? Go back to kill dungeon monsters once again until who knows when?

So, it's nowadays all this game has to offer? Just repetitive content and new content that takes a year for ZOS to make it and only a few days for players to finish it? Am I forced to play another game or do something else if I don't want to do repetitive stuff?

Will this game ever have a Construction Kit like Skyrim? No? Why? Because of that statement of "players will create cowboys with pink swords flying on alien spaceships and break immersion"? Honestly, from some time now immersion has been broken in many several ways. Besides, Can't ZOS then just limit the material, items and stuff used and allow players to ONLY create new quests using ONLY items and stuff already existent in the game? No new weapons, no new gear, only NEW quests and dungeons created by users so we can do new content, fight new bosses, see new landscapes and so?

If not? Would something else prevent this game from being so repetitive when you already have enough time playing it?

I'd appreciate your opinions on this since I'm honestly worried about the game I love so much.

Thank you all in advance.
  • yodased
    yodased
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    That is every MMO ever though, albeit some take a bit longer to complete than this one. It's the nature of the beast, you do the same thing until it is no longer fun and then you play a different game.

    Not sure what else there is to say on the matter, Devs can't make things fast enough for players and sure Orsinium takes you a week if you play 8-10 hours a day 7 days a week, but there are still players that have not finished it because they play for 3m - 1 hour a week.
    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • ThePaleItalian
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    Breaking news!!!!! ALL MMO's are repetitive... GW2. WoW, SW... FF

    Listen I get it, but that is what it is. If you finish all the new DLC's in 1 day and then complain about no new content, then maybe MMO's are not your type of game. The game will add more, maybe not 50 hours worth of gameplay, but it sounds like if they gave you 50 hours of content, and you did it all, you would be complaining that you beat 50 hours and want more... Which is a praise to ZoS for the game, but companies will never keep up with the spoiled gaming community we have all become.

    Companies never pump out new content in a daily fashion. Unless you are playing some mobile game on your phone.
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • Dracindo
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    As above: MMO's are repetitive. This is one of the better MMO's IMO, looking through PvP-glasses.
    But it's not only MMO's, many games will become repetitive. FPS games for example are nothing but repetitive from the start. The game pretty much ends when you've finished the main story. Everything after that is just bonus content to enjoy. Same as when you finish a Final Fantasy and then try to find all those easter eggs or defeat those impossible to beat bosses.
  • Dragonnord
    Dragonnord
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    Breaking news!!!!! ALL MMO's are repetitive... GW2. WoW, SW... FF

    Listen I get it, but that is what it is. If you finish all the new DLC's in 1 day and then complain about no new content, then maybe MMO's are not your type of game. The game will add more, maybe not 50 hours worth of gameplay, but it sounds like if they gave you 50 hours of content, and you did it all, you would be complaining that you beat 50 hours and want more... Which is a praise to ZoS for the game, but companies will never keep up with the spoiled gaming community we have all become.

    Companies never pump out new content in a daily fashion. Unless you are playing some mobile game on your phone.

    I understand, and agree you you @ThePaleItalian, so what then about the Creation Kit option I mentioned and explained as a possibility?

    Thank you.
    Edited by Dragonnord on December 27, 2016 3:52PM
  • Malorey45738
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    The trick is to play a whole load of different MMOs and then by the time you've exhausted content on one, you move on to the next and then they all stay fresh in rotation. :smiley:
  • ThePaleItalian
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    CarbonX wrote: »
    Breaking news!!!!! ALL MMO's are repetitive... GW2. WoW, SW... FF

    Listen I get it, but that is what it is. If you finish all the new DLC's in 1 day and then complain about no new content, then maybe MMO's are not your type of game. The game will add more, maybe not 50 hours worth of gameplay, but it sounds like if they gave you 50 hours of content, and you did it all, you would be complaining that you beat 50 hours and want more... Which is a praise to ZoS for the game, but companies will never keep up with the spoiled gaming community we have all become.

    Companies never pump out new content in a daily fashion. Unless you are playing some mobile game on your phone.

    I understand, and agree you you @ThePaleItalian, so what then about the Creation Kit option I mentioned and explained as a possibility?

    Thank you.

    Player created content I am actually ok with, or even designed... however.

    You are asking ZoS to allow mods in a game, an MMO, who knows what type of issues this might cause to other players not even mentioning the security risk. Give the players a say and a voice in it, but not the code..
    Conan, what is good in life?
    Crush your enemies. See them driven before you. Hear the lamentations of their women.

    PS4 Screen Name: The_Pale_Italian
    ZweiHandler - Orc DK Tank
    Solstice StormHaven - Magika Sorc
    Oba Nobanaga - Stam NB
  • Jamini
    Jamini
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    "Adapt. or Die."
  • Elladan_Eloheimik
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    Well, why must you rush through and complete it or rather beat it as quickly as humanly possible.

    Stop and smell the roses for a while per say.

    Why not just go through the quests savoring the exploration and farming mats along the way. Take your time. No need to rush. This game was made and meant to taking it slowly and making last as long as possible.

    I have ben playing this game for a year now with over 3000 hours and I still have completed nearly 3/4 of the achievements.

    When you have a bounty stop to fish a while.

    For many of us this is a relaxing pastime or hobby for our down time and not another chore to beat or complete as quickly as possible.

    A famous Vampire once said "with you always a longy and never a quicky." Good words to live by. I wonder what your spouse would think of your obsession to complete things as quickly as possible and move on to the next thing to entertain you and not bore you.
    # JothanTheGreat

    XB1 NA

    AD-HE-MagDK

    Guild - Wrath of Aldmeri
  • Acrolas
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    The problem is that ESO forgets a really, really, really, really important part of its roots.

    TES2 Daggerfall had procedurally generated dungeons. Applied to an MMO, that could be a huge advancement. Experienced players would get a daily challenge that felt new enough, and new players wouldn't be discriminated against because while the design elements would be familiar nobody would know the exact layout and procedure of the new dungeon. And no need for a creation kit. You queue your group 10 minutes prior to your desired play time, the game custom designs your dungeon, your group downloads it, and then you play it. If you like the dungeon, you can save it to share with others. If you don't, you delete it. Bumps up the social factor as over time more players would have a unique playlist of dungeons.

    Of course, some of the fixed mindset *** who play this game would prefer the original dungeons because they know them so well they couldn't possibly embarrass themselves by wiping out. But for players who love group play and exploring, it would satisfy both. Then the only obstacle is balancing rewards.
    signing off
  • Wifeaggro13
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    yodased wrote: »
    That is every MMO ever though, albeit some take a bit longer to complete than this one. It's the nature of the beast, you do the same thing until it is no longer fun and then you play a different game.

    Not sure what else there is to say on the matter, Devs can't make things fast enough for players and sure Orsinium takes you a week if you play 8-10 hours a day 7 days a week, but there are still players that have not finished it because they play for 3m - 1 hour a week.

    Well thats not that accurate. 3 years in Most triple A mmos had 3x the content ZOS has released.Most games at this stage have had 2 to 3 full blown expansions housing, multiple layers to AA 2 or 3 level cap increases a new class, twice the raid content the new dungeons not repurpoused old ones. some games like rift with half the budget gave away more content in a year or two then ZOS has sold. EQ2 jesus at three years the amount of content they produced was ridiculous . I could go on and on even games Like AOC that were massive flops due to Buggy unfinished products at release rebounded and produced great content at the 3 year mark.

    I think the issue is they pumped out content that was just single player stuff easy to make , heck TG and DB were canned and shelved they were supposed to be in game 6 months post launch for free with the base game. Truthfully that is the customer base that ZOS is marketing to right now. 1 hour a week players that will buy some crown crates to get something cool looking and buy their very easy to produce DLC's. If your satisfied thats great. If your playing 3 minutes a day pfft it takes that long to load in the game lol. but there is a large portion of the community that pay premium every month for the game , they play 10 hours a week and want some content for their money they pay. and orsimium was hardly 80 hours of content lol the story was maybe 10 or 15 hours if that. VMA was the RNG grind and the pay wall for end game players to aquire those weapons for progression.

    Edited by Wifeaggro13 on December 27, 2016 5:01PM
  • rimaxo14_ESO
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    I'm PvP 40 and just got too grahtwood I still have so much to do lol I have not touched any of the dlcs yet started playing around black Friday. I'm addicted on ps4 NA . Also looking for a good with a guild trader that is active in voice chat.
  • Wifeaggro13
    Wifeaggro13
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    Breaking news!!!!! ALL MMO's are repetitive... GW2. WoW, SW... FF

    Listen I get it, but that is what it is. If you finish all the new DLC's in 1 day and then complain about no new content, then maybe MMO's are not your type of game. The game will add more, maybe not 50 hours worth of gameplay, but it sounds like if they gave you 50 hours of content, and you did it all, you would be complaining that you beat 50 hours and want more... Which is a praise to ZoS for the game, but companies will never keep up with the spoiled gaming community we have all become.

    Companies never pump out new content in a daily fashion. Unless you are playing some mobile game on your phone.

    thats not the issue its the post development process . games with far smaller budgets and player bases produced 3 x the content at the three year mark . Some gave away more in 18 months then zos charged as DLC's in 3. the only Xpacworth the 15 bucks was IC and maybe Orsinium. the other two were supposed to be base game post 6 month launch content meaning they said this stuff should have been in by launch but were polishing.
  • Dragonnord
    Dragonnord
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    Acrolas wrote: »
    TES2 Daggerfall had procedurally generated dungeons. Applied to an MMO, that could be a huge advancement. Experienced players would get a daily challenge that felt new enough, and new players wouldn't be discriminated against because while the design elements would be familiar nobody would know the exact layout and procedure of the new dungeon. And no need for a creation kit. You queue your group 10 minutes prior to your desired play time, the game custom designs your dungeon, your group downloads it, and then you play it. If you like the dungeon, you can save it to share with others. If you don't, you delete it. Bumps up the social factor as over time more players would have a unique playlist of dungeons.

    I'd love to see this implemented. :)
  • Dragonnord
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    Well, why must you rush through and complete it or rather beat it as quickly as humanly possible.

    Stop and smell the roses for a while per say.

    Why not just go through the quests savoring the exploration and farming mats along the way. Take your time. No need to rush. This game was made and meant to taking it slowly and making last as long as possible.

    I have ben playing this game for a year now with over 3000 hours and I still have completed nearly 3/4 of the achievements.

    When you have a bounty stop to fish a while.

    For many of us this is a relaxing pastime or hobby for our down time and not another chore to beat or complete as quickly as possible.

    A famous Vampire once said "with you always a longy and never a quicky." Good words to live by. I wonder what your spouse would think of your obsession to complete things as quickly as possible and move on to the next thing to entertain you and not bore you.

    I don't rush anything. I read ALL and every quests. :)

    By the way, I'm Master Angler, so believe me I'm very patient.

    The game just became repetitive.
  • Mitoice
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    Well they can do like neverwinter nights where players can create their own quest and share it....

    The problem with this game was when they put the champion points account bound, also there hasnt been a new zone in over 6 months....
  • jedtb16_ESO
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    go and do something else for a while....
  • Dragonnord
    Dragonnord
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    go and do something else for a while....

    Doing something else it's not the point of the thread but being able to do less repetitive content.

    Recheck my original post please.

    "I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither".

  • Inerar
    Inerar
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    What i learned since i started to using forum, people always dissatisfied. I always see negative comments and this is sometime effecting me too. After i realized that, i'm not reading the whole writings. I think this game is rich enough. Of course can be better in some points. Which game is nopt? But i'm bored to see crying writings. It's just a game at the end...

    And additional deadly note: I see many people trying leveling fast. I guess they're the same people who says this game has nothing new. Well, if you don't enjoy the travel, how you'll enjoy at the final stop?
    Whenever i search for an alternative game, i realize that how beautiful ESO is...
  • Xrucible
    Xrucible
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    CarbonX wrote: »
    First off all, this is not a rant. Please don't take it that way because it is not, in no way. What I am is worried.

    That being said, is this game now stuck and repetitive? Are DLCs and Festivals enough to avoid this?

    I'm worried I've reached a point where all my playing in ESO is repetitive and, sadly, kind of boring now, just because I'm forced to repeat stuff as I have nothing new to do.

    I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither.

    So, I don't do PvP anymore (mostly because it's now so repetitive too, doing the same stuff again, and again, and again).

    I have mostly all achievements on the game (and having them all it's just a matter of time).

    Now, how many days it took to complete Orsinium DLC? Three? Four? A week maybe if you care about all achievements?

    How many days it took to complete Thieves Guild DLC and Dark Brotherhood? Same as Orsinium?

    How many days it took to complete both festivals? One? Two? A week if you were poor and care about runeboxes and gold recipe?

    Nowadays, you wait some months for a DLC to be realeased to then (even if you don't hurry) take only a few days to finish it. Then you go back to kill dungeon monsters that you have killed 1000 times before.

    What's coming now? Player housing. OK. Exciting! Honestly. I get the house(s), decorate it, then what? (I know it will last some time since you can invite friends, decorate more than one house, etc.), but it's not even action content and after some time you go back to kill dungeon monsters again.

    What else is coming? Vvanderfell or whatever DLC. A few days later it will be finished and then what? Go back to kill dungeon monsters once again until who knows when?

    So, it's nowadays all this game has to offer? Just repetitive content and new content that takes a year for ZOS to make it and only a few days for players to finish it? Am I forced to play another game or do something else if I don't want to do repetitive stuff?

    Will this game ever have a Construction Kit like Skyrim? No? Why? Because of that statement of "players will create cowboys with pink swords flying on alien spaceships and break immersion"? Honestly, from some time now immersion has been broken in many several ways. Besides, Can't ZOS then just limit the material, items and stuff used and allow players to ONLY create new quests using ONLY items and stuff already existent in the game? No new weapons, no new gear, only NEW quests and dungeons created by users so we can do new content, fight new bosses, see new landscapes and so?

    If not? Would something else prevent this game from being so repetitive when you already have enough time playing it?

    I'd appreciate your opinions on this since I'm honestly worried about the game I love so much.

    Thank you all in advance.

    I assume you have completed every achievement in the game including vMoL hardmode for you to make such a statement.
    On a long break from ESO.
  • jedtb16_ESO
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    CarbonX wrote: »
    go and do something else for a while....

    Doing something else it's not the point of the thread but being able to do less repetitive content.

    Recheck my original post please.

    "I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither".

    do really expect an mmorpg to fulfil all of your needs in perpetuity?

    all games have limits..... there is no game that will always be entirely satisfying.

    take a break.... do something else for a while.
  • Dragonnord
    Dragonnord
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    CarbonX wrote: »
    go and do something else for a while....

    Doing something else it's not the point of the thread but being able to do less repetitive content.

    Recheck my original post please.

    "I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither".

    do really expect an mmorpg to fulfil all of your needs in perpetuity?

    all games have limits..... there is no game that will always be entirely satisfying.

    take a break.... do something else for a while.

    You keep missing the point of the thread. Sorry.
  • jedtb16_ESO
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    CarbonX wrote: »
    CarbonX wrote: »
    go and do something else for a while....

    Doing something else it's not the point of the thread but being able to do less repetitive content.

    Recheck my original post please.

    "I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither".

    do really expect an mmorpg to fulfil all of your needs in perpetuity?

    all games have limits..... there is no game that will always be entirely satisfying.

    take a break.... do something else for a while.

    You keep missing the point of the thread. Sorry.

    no... i get the point, but i don't agree with it.
  • Dragonnord
    Dragonnord
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    CarbonX wrote: »
    CarbonX wrote: »
    go and do something else for a while....

    Doing something else it's not the point of the thread but being able to do less repetitive content.

    Recheck my original post please.

    "I know some of you will respond with "Well, go do something else friend", or "Go play some other game", or "Don't you have a real life to live?" (this the most aggressive ones, LOL). And that's not the point of this thread at all, and having a real life or wanting or not to play another game has nothing to do with the matter I present here neither".

    do really expect an mmorpg to fulfil all of your needs in perpetuity?

    all games have limits..... there is no game that will always be entirely satisfying.

    take a break.... do something else for a while.

    You keep missing the point of the thread. Sorry.

    no... i get the point, but i don't agree with it.

    Sorry, but you don't get it since you keep saying to do something else wihle that's not the point at all. And I'm surprised someone can't get the point being so easy to understand.
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