Maybe. I was involved in Witches Festival for all it's time. Just because I was getting plunder skulls and used xpleton.
I am not doing anything from new life event (except keg) cuz I have gotten all achievements, motif pages, recipes and hats.
Only motivation left are theese wolfsbane style materials. But I'm too lazy doing challenges for them.
So yes, maybe, witches festival was better. Or not.
cecibergesnrb18_ESO wrote: »Nope, I love New Life's quests. Witches was somehow lackluster.
Prof_Bawbag wrote: »cecibergesnrb18_ESO wrote: »Nope, I love New Life's quests. Witches was somehow lackluster.
Seriously, you actually love doing all those repeatable quests day in, day out? Rushing off to the exact same 9 locations on a daily basis is something you love? The quests aren't even interesting nor are they even funny after the first time (most weren't even fun the first time). I'm not saying the Witch festival was superior, because it wasn't, I just thought the Witch festival was better because you weren't shoehorned into doing the same 9 inane quests everyday. You just farmed bosses or dolmens when you felt like it and got a bonus reward for doing so.
the exp buff was a memento
Can't stand the New Life Festival. It's traditional MMO grindfest quests that have no place in ESO. They couldn't feel more WoW-like if they tried. Terrible, horrible, awful. I mean, not a lot of effort was put into either, but... At least the Halloween event could be done while you were doing other things, so it didn't feel like this horrible, god awful grind.
My partner just gave up on it after a couple of days. It wasn't worth our time. And the patch has made the client so unstable (more crashes than either of us have ever had) that we've sworn off ESO for now. We'll try it again after the new year.
Prof_Bawbag wrote: »cecibergesnrb18_ESO wrote: »Nope, I love New Life's quests. Witches was somehow lackluster.
Seriously, you actually love doing all those repeatable quests day in, day out? Rushing off to the exact same 9 locations on a daily basis is something you love? The quests aren't even interesting nor are they even funny after the first time (most weren't even fun the first time). I'm not saying the Witch festival was superior, because it wasn't, I just thought the Witch festival was better because you weren't shoehorned into doing the same 9 inane quests everyday. You just farmed bosses or dolmens when you felt like it and got a bonus reward for doing so.
There was no gameplay with witches festival which made it boring, to me at least. There was zero difference from normal gameplay and the witches festival, and if you didn't like grinding well tough luck you had to if you wanted the rewards.
Don't get me wrong, I appreciate the effort that the devs went to in creating these quests, but my god do I find them mind numbingly boring. When I logged in the first day I was like ''I'm gonna do all these achievements and get that title on all 4 of my main characters!''
But after completing them on one character for 1 day I just found them incredibly tedious and a waste of my time. I'd much rather be running dungeons or something and have the chance of something dropping (like the skull plunders) while I'm actually doing something productive.
Then again you can't please everyone, I'm sure there are many who preferred the new life fesitval, but it just wasn't my cup of tea
Prof_Bawbag wrote: »cecibergesnrb18_ESO wrote: »Nope, I love New Life's quests. Witches was somehow lackluster.
Seriously, you actually love doing all those repeatable quests day in, day out? Rushing off to the exact same 9 locations on a daily basis is something you love? The quests aren't even interesting nor are they even funny after the first time (most weren't even fun the first time). I'm not saying the Witch festival was superior, because it wasn't, I just thought the Witch festival was better because you weren't shoehorned into doing the same 9 inane quests everyday. You just farmed bosses or dolmens when you felt like it and got a bonus reward for doing so.
There was no gameplay with witches festival which made it boring, to me at least. There was zero difference from normal gameplay and the witches festival, and if you didn't like grinding well tough luck you had to if you wanted the rewards.
lordrichter wrote: »Don't get me wrong, I appreciate the effort that the devs went to in creating these quests, but my god do I find them mind numbingly boring. When I logged in the first day I was like ''I'm gonna do all these achievements and get that title on all 4 of my main characters!''
But after completing them on one character for 1 day I just found them incredibly tedious and a waste of my time. I'd much rather be running dungeons or something and have the chance of something dropping (like the skull plunders) while I'm actually doing something productive.
Then again you can't please everyone, I'm sure there are many who preferred the new life fesitval, but it just wasn't my cup of tea
Nothing is more boring than standing at a boss spawn point, or running between boss spawn points, trying to get plunder skulls.
That right there makes New Life Festival better that Witches Festival.
lordrichter wrote: »Don't get me wrong, I appreciate the effort that the devs went to in creating these quests, but my god do I find them mind numbingly boring. When I logged in the first day I was like ''I'm gonna do all these achievements and get that title on all 4 of my main characters!''
But after completing them on one character for 1 day I just found them incredibly tedious and a waste of my time. I'd much rather be running dungeons or something and have the chance of something dropping (like the skull plunders) while I'm actually doing something productive.
Then again you can't please everyone, I'm sure there are many who preferred the new life fesitval, but it just wasn't my cup of tea
Nothing is more boring than standing at a boss spawn point, or running between boss spawn points, trying to get plunder skulls.
That right there makes New Life Festival better that Witches Festival.
Okay?
But you didn't HAVE to camp bosses or run between their spawn points to get plunder skulls. You could just run pledges, level your undaunted, level some skills on an alt by doing dungeons and get plunder skulls passively in the process.
The New Life festival forces you to complete grindy quests with no other alternative. Witches festival gave players the option to run dungeons, play casually and explore delves, or camp bosses.
the exp buff was a memento
Surely this is a positive? Like, you get a free memento after the event is over? As opposed to nothing from the new life fesitval and the added annoyance of having to travel to eastmarch every 2 hours during the event?
I don't understand how you listed this as a negative thing
Personally I didn't like it, I liked that you got to keep the memento but the buff from it was lazy design in my opinion. Since all you had to do was summon it and click there really wasn't a point introducing it as a buff in the first place.
lordrichter wrote: »lordrichter wrote: »Don't get me wrong, I appreciate the effort that the devs went to in creating these quests, but my god do I find them mind numbingly boring. When I logged in the first day I was like ''I'm gonna do all these achievements and get that title on all 4 of my main characters!''
But after completing them on one character for 1 day I just found them incredibly tedious and a waste of my time. I'd much rather be running dungeons or something and have the chance of something dropping (like the skull plunders) while I'm actually doing something productive.
Then again you can't please everyone, I'm sure there are many who preferred the new life fesitval, but it just wasn't my cup of tea
Nothing is more boring than standing at a boss spawn point, or running between boss spawn points, trying to get plunder skulls.
That right there makes New Life Festival better that Witches Festival.
Okay?
But you didn't HAVE to camp bosses or run between their spawn points to get plunder skulls. You could just run pledges, level your undaunted, level some skills on an alt by doing dungeons and get plunder skulls passively in the process.
The New Life festival forces you to complete grindy quests with no other alternative. Witches festival gave players the option to run dungeons, play casually and explore delves, or camp bosses.
The fact that you were doing Witches Festival stuff as an aside to normal game play was cute, but it was also part of the reason that Witches Festival wasn't really a festival. That is another point in favor of New Life Festival, since we are comparing them to each other.