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What are the worst abilities that you're never tempted to slot?

Iselin
Iselin
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For me it's a tie between the NB's Agony and morphs and the Sorc's Rune Prison. I could see theoretical special circumstance use with builds that takes advantage of disorients, but I just seem to always pass them by and go a different direction.

They almost seem to me like refugee abilities from 10 or 15 year old games when long-duration CC was used routinely (remember WOW Sapping and Sheeping when they were useful in dungeon runs?)

How about you? Which abilities do you always ignore?
  • Neoauspex
    Neoauspex
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    I second Healing Ritual
  • Karius_Imalthar
    Karius_Imalthar
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    Soul Trap? Oh yeah... blood altar. Charging Maneuver? Does anyone actually use this morph?

    There are definitely some that I have never used but I can see their usefulness although situational. I don't want to outright say they are useless because I see other players use them. Maybe they know something I don't know.
    Edited by Karius_Imalthar on December 20, 2016 7:22PM
  • Carbonised
    Carbonised
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    Inferno and its morphs. Considering that we have Inner Light, Inferno is nothing but lulz. Man they really ruined that ability (Cauterize is even more lulz).

    Stonefist is a close second in my list. Damage is pathetic, and both morphs suck.

    Honorable mentions are Impulse, Fire Rune and Equilibrium.
  • Ahzek
    Ahzek
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    Blood altar has to take the number 1 spot.
    Other than that bone shield and rapping webs are also pretty garbage.
    Jo'Khaljor the bestest stam sorc (out of all 3) EU.

  • SolarCat02
    SolarCat02
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    I used to say Guard without hesitation any time anyone asked me this question, but wouldn't you know, they made it actually useful!

    Currently I would say Cauterize. It's the only heal in the game that will never heal the caster. I was really excited to learn Dragonknights were getting a heal to use for others, but if I still need the other things to heal myself why would I replace one of the more versatile skills with this one? I would like to see this skill tweaked. (Dragon Blood could also use some love).
    Why be normal when you can be better?

    Elissandra Ravenwing, Magicka Dragonknight Healer
    Lady Kalila, Stamina Templar DPS
    Stands-in-Danger, Nightblade Saptank
    Zalarah, Stamina Dragonknight DPS
  • Sallington
    Sallington
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    Crystal Blast
    Daggerfall Covenant
    Sallington - Templar - Stormproof - Prefect II
    Cobham - Sorcerer - Stormproof - First Sergeant II
    Shallington - NightBlade - Lieutenant |
    Balmorah - Templar - Sergeant ||
  • Danksta
    Danksta
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    I actually had to look the name up, Radiant Aura. Who takes that morph over Repentance?
    BawKinTackWarDs PS4/NA

  • Koolio
    Koolio
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    The new trapping webs
  • NeillMcAttack
    NeillMcAttack
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    Prolonged suffering, the agony morph, helped me out big time to get my first completion of VMA on my MagBlade. The ability to just cast and forget about a particular enemy until I cleared the rest was a reall help for me.
    PC EU - NoCP PvP, is real PvP
    Tiidehunter Nord StamDK EP PvP Main
    Legion Commander Tresdin Stamplar DC PvE Main
    Sephirith Altmer MagPlar EP Gondar the Bounty Hunter Khajiit StamBlade DC
    The Dirge Redguard StamNecro EP Disruptor Stormcrafter Nord StamSorc AD
    Lone Druid Bosmer Stam Warden EP Necro-Phos Argonian MagBlade AD
    @ McAttack in game
    Played since beta, and then on console at release, until the game became unplayable on console.
  • Khaos_Bane
    Khaos_Bane
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    Where to start?

    Eclipse
    Healing Ritual
    Blood Alter
    Quick Siphon
    Radiant Aura
    Empowering Chains
    Cauterize
    Fragmented Shield
    Cinderstorm
    Aspect of Terror
    Power Slam
    Whirling Blades
    Elemental Susceptibility
    Blessing of Restoration
    Ring of Preservation
    Expert Hunter
    Baleful Mist
    Charging Maneuver
    Lingering Flare


    Most likely, that's just the beginning. It's truly sad that there are so many terrible skills. The skills really need to be cleaned up.
  • theher0not
    theher0not
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    Soul Trap: why use it when I have the benefit from it on my weapons?

    Inferno: Super underwelming, I finaly got it to rank 4 so I could morph it (and the morphs felt really bad so I didn't) and now I can finaly take that away and get Poison Breath back.

    All the CC that breaks on damage spells like Petrify. I have never been in a situation where I felt like that skill would be usefull.
  • Izaki
    Izaki
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    Carbonised wrote: »
    Inferno and its morphs. Considering that we have Inner Light, Inferno is nothing but lulz. Man they really ruined that ability (Cauterize is even more lulz).

    Stonefist is a close second in my list. Damage is pathetic, and both morphs suck.

    Honorable mentions are Impulse, Fire Rune and Equilibrium.

    Flames of Oblivion is a must have for mag and stam DK...
    @ Izaki #PCEU
    #FrenchKiss #MidnightSlayers
    #MoreDPSthanYou #ImmortalRedeemerOnStamblade
    #Stamblade
  • Elder_III
    Elder_III
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    Yep, many skills need a buff or tweak to be less then a niche option (and even then most aren't worth taking). I concur with the majority of the skills listed here.

    *This is coming from someone that prefers to not follow the meta and just use what is effective and fun but not "the best" 100% of the time.
    Semi retired from the trading aspects of the game.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Iselin wrote: »
    For me it's a tie between the NB's Agony and morphs and the Sorc's Rune Prison. I could see theoretical special circumstance use with builds that takes advantage of disorients, but I just seem to always pass them by and go a different direction.

    They almost seem to me like refugee abilities from 10 or 15 year old games when long-duration CC was used routinely (remember WOW Sapping and Sheeping when they were useful in dungeon runs?)

    How about you? Which abilities do you always ignore?

    Prolonged Suffering (agony) and Rune Cage are both highly useful skills in VMA, especially on stage 9 as you can stun the summoners, ogrims, and the healer on the last boss. 100% not necessary, but if you are playing a mSorc or mNB and are struggling with the arena, these skills are excellent. They are also not bad if you want to force an opponent to dump stam on a CC break. I typically dont slot them in PVP, but I could see a potential use for them.

    My list would start with any heal that requires channeling, be it regular or an ultimate.
    Edited by Oreyn_Bearclaw on December 20, 2016 8:39PM
    Alliance/Platform: Ebonheart Pact - PC/NA - CP 1,300ish

    My Toons:
    DKs: Oreyn ßearclaw - Dunmer, Bear-m'Athra - Khajiit, Bearzilla - Argonian
    Sorcs: Beary Jane - AR42- Breton, Bearricane - Orc, Molag Bear - Altmer
    NBs: Bearclaw Oreyn - Dunmer, Bearblade - Bosmer, ßearblade - Dunmer (DC)
    Temps: Gandalf Likes To Party - Altmer, Bearplar - Orc, Bearamedic - Argonian
    Wardens: Warden Bearclaw - Altmer, Bear Jordan - Redguard, Bear's Hippie Girlfriend - Bosmer (DC)
    Necros: Bearomancer - Dunmer, ßearßones - Orc, Bearona Virus - Breton

    vKAHM, vSSHM, vCR+3, vAS+2, vHOFHM, vMOLHM, vSOHM, vHRCHM, vAAHM, vBRP, vDSA, Flawless Conqueror-All Classes
  • Nocturnalan
    Nocturnalan
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    I prefer Radiant Aura. Everyone runs Repentance, that's why. And Aura works while Repent doesn't if there are no corpses around.
    Templar Healer PVP/PVE
    Stam/Mag Warden PVP
    MagSorc PVP
    XB1 NA 1100+CP
  • AtraisMachina
    AtraisMachina
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    Arrow spray and knockback bow skill. Blazing shield. Silver shards. Radial sweep. All of the undaunted skills. Its like 70% of the skills in this game are pointless.
  • Apherius
    Apherius
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  • Bandit1215
    Bandit1215
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    Bone shield or whatever it's called from undaunted and the Templar reflect.
    CP 561
    • vSO HM - Completed
    • vAA - Completed
    • vHRC - Completed

  • GDOFWR420
    GDOFWR420
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    Pandorii wrote: »
    Equilibrium - trade health for magicka (unable to self-heal)

    This
  • Strider_Roshin
    Strider_Roshin
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    Bone Shield.
  • Ghettokid
    Ghettokid
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    Wrecking blow(old one), jesus beam, vigor, purifying/extended ritual, cloak, elusive mist, hurricane, dk-wings, BoA.

    They're all so bad and useless.

    Yeah and blazing, meteor, dawnbreaker and repentance.
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