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Need a guild Mag DK build for non Vet PvP

Libonotus
Libonotus
✭✭✭✭✭
My character is only level 5 -"ATM but I'm gonna hit level 20 fast so I need to know what skills to equip, what weapons to run and what armors and glyphs to use
  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!
    Edited by Taylor_MB on December 15, 2016 4:14PM
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • Stridig
    Stridig
    ✭✭✭✭✭
    What platform and what alliance?
    Enemy to many
    Friend to all
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    Stridig wrote: »
    What platform and what alliance?

    Xbox one DC
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    Taylor_MB wrote: »
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!
    Taylor_MB wrote: »
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!


    Am I running full seducer armor and julianos weapons and jewelerry or? I just get thrown when people say 2 5 piece sets without and specificity
  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    Libonotus wrote: »
    Taylor_MB wrote: »
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!
    Taylor_MB wrote: »
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!


    Am I running full seducer armor and julianos weapons and jewelerry or? I just get thrown when people say 2 5 piece sets without and specificity

    Good point, should've thought about it a little harder,. Depends what weapons you want with what you can do. Easiest thing would probably just get PvP rewards dropped jewellery (Transmutation or Vicious Death) and then just run two 5 piece sets, one on front bar one of back bar.

    So potentially something like this (but do whatever you like the look of):

    Seducer:
    4x body pieces
    1x resto staff (back bar) (DK's most expensive skills would be back bar and benefit from seducer 5 set the most)

    Julianos:
    3x body pieces
    2x sword and board (front bar)

    Jewellery:
    3x Transmutation for regen
    or
    3x Vicious Death for damage
    or
    3x Willpower for dmg and regen (come in rewards for random normals)
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • SneaK
    SneaK
    ✭✭✭✭✭
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.
    Edited by SneaK on December 15, 2016 4:49PM
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    SneaK wrote: »
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.

    How am I slotting those sets? Can you explain like Taylor did pls
  • SneaK
    SneaK
    ✭✭✭✭✭
    Libonotus wrote: »
    SneaK wrote: »
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.

    How am I slotting those sets? Can you explain like Taylor did pls

    You can go 5 pc Kags on the body, Magnus would be 2 pc body and 2 pc weapons (sw/b, resto).
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    SneaK wrote: »
    Libonotus wrote: »
    SneaK wrote: »
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.

    How am I slotting those sets? Can you explain like Taylor did pls

    You can go 5 pc Kags on the body, Magnus would be 2 pc body and 2 pc weapons (sw/b, resto).

    What traits and glyphs would be ideal?
  • Libonotus
    Libonotus
    ✭✭✭✭✭

    Taylor_MB wrote: »
    Libonotus wrote: »
    Taylor_MB wrote: »
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!
    Taylor_MB wrote: »
    Basic setup (even for vets):
    • 5x Seducer (crafted)
    • 5x Julianos (crafted)(upgrade to Sun or Spellweave when you hit vet)
    • 2x whatever you need. Willows or Transmutation for regen, Torug's for dmg. (upgrade to monster helm set when you hit vet)

    Skills is difficult, as you won't have everything unlocked:
    • Ardent Flame: Searing Strike and Flame Whip are your go to dps skills (the morphs also provide healing).
    • Both other skills lines are support/buff/CC skills, unlock what you find interesting and give them a whirl.

    All the below combinations work well with Mag DK. As it's a melee class DW isn't conventional, but could still be fun:
    • Destro + Resto
    • Destro + SnB
    • SnB + Resto

    Ask in zone or in a guild for a crafter, if you provide materials and state explicitly what you want crafted (armour weight (heavy or light), traits on each piece, which pieces for which sets) people will usually do it for free. Depending how much you play, with the xp boost that has just started, it might not even be worth the effort getting armour crafted as you'll out rank it pretty quickly.

    Good luck!


    Am I running full seducer armor and julianos weapons and jewelerry or? I just get thrown when people say 2 5 piece sets without and specificity

    Good point, should've thought about it a little harder,. Depends what weapons you want with what you can do. Easiest thing would probably just get PvP rewards dropped jewellery (Transmutation or Vicious Death) and then just run two 5 piece sets, one on front bar one of back bar.

    So potentially something like this (but do whatever you like the look of):

    Seducer:
    4x body pieces
    1x resto staff (back bar) (DK's most expensive skills would be back bar and benefit from seducer 5 set the most)

    Julianos:
    3x body pieces
    2x sword and board (front bar)

    Jewellery:
    3x Transmutation for regen
    or
    3x Vicious Death for damage
    or
    3x Willpower for dmg and regen (come in rewards for random normals)

    What traits and glyphs would be ideal?
  • SneaK
    SneaK
    ✭✭✭✭✭
    Libonotus wrote: »
    SneaK wrote: »
    Libonotus wrote: »
    SneaK wrote: »
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.

    How am I slotting those sets? Can you explain like Taylor did pls

    You can go 5 pc Kags on the body, Magnus would be 2 pc body and 2 pc weapons (sw/b, resto).

    What traits and glyphs would be ideal?

    I mean honestly, since you're leveling, you should have at least 1 training on.. But standard PvP traits is Impen/Sturdy/Infused. Glyphs, Magicka.
    "IMO"
    Aldmeri Dominion
    Bosmer Nightblade AR 32 - Altmer Templar AR 26 - Dunmer Dragonknight AR 18 - Altmer Sorcerer AR 20 - Khajiit Dragonknight AR 18
    (+3 not worth mentioning, yet)
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    SneaK wrote: »
    Libonotus wrote: »
    SneaK wrote: »
    Libonotus wrote: »
    SneaK wrote: »
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.

    How am I slotting those sets? Can you explain like Taylor did pls

    You can go 5 pc Kags on the body, Magnus would be 2 pc body and 2 pc weapons (sw/b, resto).

    What traits and glyphs would be ideal?

    I mean honestly, since you're leveling, you should have at least 1 training on.. But standard PvP traits is Impen/Sturdy/Infused. Glyphs, Magicka.
    SneaK wrote: »
    Libonotus wrote: »
    SneaK wrote: »
    Libonotus wrote: »
    SneaK wrote: »
    5 Kags, 4 Magnus, Random Jewels.

    Whatever class skills you'll have available... Whip, Inhale, Talons, Wings, Fossilize, Volatile, Mist Form, a heal.., Bats/Standard, Igneous Shield, etc.

    How am I slotting those sets? Can you explain like Taylor did pls

    You can go 5 pc Kags on the body, Magnus would be 2 pc body and 2 pc weapons (sw/b, resto).

    What traits and glyphs would be ideal?

    I mean honestly, since you're leveling, you should have at least 1 training on.. But standard PvP traits is Impen/Sturdy/Infused. Glyphs, Magicka.

    Do I just leave health as is or?
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    Just wear the pvp drops.

    Once you level more then twice your gear becomes worthless.

    Focus on getting to 160cp
  • Libonotus
    Libonotus
    ✭✭✭✭✭
    Just wear the pvp drops.

    Once you level more then twice your gear becomes worthless.

    Focus on getting to 160cp

    Do I put any attribute points into health or not
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