Do ZoS genuinely listen? Do they actually read these threads and consider the comments?
xskinzcity wrote: »Lol at all the players freaking out about storage.
NewBlacksmurf wrote: »Storage in my opinion isn't a housing thing. Storage is a game wide problem for many.
Storage shouldn't only happen with housing.
NewBlacksmurf wrote: »Storage in my opinion isn't a housing thing. Storage is a game wide problem for many.
Storage shouldn't only happen with housing.
IMO housing is the perfect place for it.
I subbed for a month mainly to try the crafting bag. Because like for many players, ESO's horrifying inventory management experience is one of the main reasons I didn't subscribe for very long back when that wasn't optional. So I was curious. Crafting bags do make the game much less painful.
Though personally I think it's one step too far in convenience. Everything we pick up automagically being sucked into a bottomless bag we can access anywhere. That's extremely unrealistic and not what we have in the single player games. I'd prefer to have to pop home occasionally to dump stuff in appropriate storage containers.
Nope. I think it's an organizational problem. I feel like some of the public figures, especially the ones who play ESO and frequently check in with us, really do care, but most are just employees looking at data, figures and numbers.
NewBlacksmurf wrote: »I can promise you housing isn't the perfect way or place because a lot of people are thinking that a cosmetic chest or what not should have storage which means constant memory saves or what not.
NewBlacksmurf wrote: »The company has done something crazy with banks and hasn't been able to resolve it since release so whatever they do to extend space will problably not be as simple as is using a chest in a home but let's be honest......
NewBlacksmurf wrote: »And how about the bank menu as a whole is pretty lack luster
NewBlacksmurf wrote: »Ppl just want more bank space.
NewBlacksmurf wrote: »I can promise you housing isn't the perfect way or place because a lot of people are thinking that a cosmetic chest or what not should have storage which means constant memory saves or what not.
A lot of people think a lot of strange *** about technical things because they're completely ignorant of how it works.
Items in our inventory, bank or housing storage would all be entries in a database. No difference at all between them at all unless you're talking about being able to eg. see clothing items hung in a wardrobe or displayed on a mannequin.NewBlacksmurf wrote: »The company has done something crazy with banks and hasn't been able to resolve it since release so whatever they do to extend space will problably not be as simple as is using a chest in a home but let's be honest......
Don't you know?
It wasn't just random stupidity. This was by design to essentially force players into joining guilds. This is why there's a 10 member limit to gain access to the guild bank which is a great place to dump materials.
Though escaping irritation is a very poor reason to join a guild. And an extremely irritating inventory experience (the worst I've ever had) speaks to stupid / crazy developers. Many probably tried ESO, cancelled their sub, and went back to playing Skyrim.NewBlacksmurf wrote: »And how about the bank menu as a whole is pretty lack luster
Again I think this is by design. Though again backfiring.
Mods were pretty popular with the single-player games and I think they deliberately have some average to crappy interfaces (like banks and guild stores) so modders have something to do. But I think many MMO players would just see the crappy interfaces, groan and move on. And I can understand that. We pay for a complete game, not to have to assemble the game ourselves.NewBlacksmurf wrote: »Ppl just want more bank space.
No I'm ppl and I want housing storage.
There's also an awful lot of other ppl asking for the same here.
strikeback1247 wrote: »They do listen. They have most certainly heard you. But if they don't want to do it/can't do it, they just won't do it. Now stop these [snip]ing threads.