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Can we mix up the armor design template a bit please?

Xabien
Xabien
✭✭✭✭✭
I've kind of made my peace with the fact that we may never see a "hide shoulders/hide giant hip flap" option in game. I get it, no immediate money in it etc etc. But does that mean that all future armor and costume designs need to conform to the same template?

We got soooo close to deviation with the TG armor, until the flaps were added back in. Please consider doing away with the flap elements of the frame in newer designs.

Ultimately, I'd be over the moon if I had a medium armor in game that looks like this:
tipyCBb.jpg

It's understated, it appears functional and good god, it looks fantastic. If we can design them for the website, can we please also look into designing them for the game? Not every armor needs to conform to the pre-production armor template/wireframe. Let's add in a little variety.

∽∽∽ 2 years of Elder Scrolls Online ∼∼∼
"Give us money" = Box sales & monthly sub fees,
"moar!" = £10 palomino horse,
"MOAR!" = Switch to B2P, launch cash shop,
"MOAR!!" = Charge for DLC that subs had already paid for,
"MOAR!!!" = Experience scrolls and riding lessons,
"MOARR!!!" = Vampire/werewolf bites,
"MOAARRR!!!" = CS exclusive motifs,
"MOOAARRR!!!" = Crown crates,
"MOOOAAARRR!!!" = ????

PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
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