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Can a sorc get 30k dps single target?

smashcats
smashcats
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Trying my best to get my sorc up to par here, using Alcasts "Mystic" build as a reference since he released it for One Tamriel, using everything he says to use and when I use my skills I can get about 12-13k single target. So im just kinda confused because I've tried my best to learn what skills I can weave and it doesn't seem like ANY sorc skills can really be weaved in an effective way to raise dps...

The only thing that seems weavable is hard casting crystal frags and nobody should do that....so..what do I do?

Does having a higher magicka pool really make that much of a difference? Right now Ive got 38.5k magicka only and I know people say magicka=damage but it doesnt show an increase in damage in any way by having higher magicka in the form of stats so...idk
Edited by smashcats on November 10, 2016 2:34AM
  • Omgwtfbbq321
    Omgwtfbbq321
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    I am no expert but know enough about what I am doing to possibly be of some help. (I’ve done a few Vet Trials and no death/Sigil runs in Vet Maelstrom).

    Currently I am running A similar build to Alcast, and the rotation is rather simple:
    1. Cast Power Surge.
    2. Drop down your Wall of Elements from your Inferno Staff(I prefer the longer lasting morph).
    3. Drop Lightening Splash (Also the longer morph here).
    4. BarSwap from Inferno Staff to Lightening Staff
    5. Throw a Velocious Curse
    6. Use Light Attack then...
    7. ...instantly hit Force Shock (I use the Crushing shock morph here.) - This should weave the Light Attack with the Force Shock.
    8. Repeat steps 6-7 two more times, then go back to step one.

    A thing to note, Power Surge is a 33s buff so you will not have to refresh that every full rotation. I am sure there are much better ways of doing things, but this is what I have been using lately.

    Also, you can only really weave instant cast attacks to my understanding, this is why we use Force Shock and morphs.

    ****EDIT****
    I may have been rather intoxicated when writing this post (Few too many whiskeys). You are going to want to swap Force Shock out for Crystal Fragments if you have one proc..
    Edited by Omgwtfbbq321 on November 10, 2016 10:05AM
    My ping is higher than your resource recovery...
  • FriedEggSandwich
    FriedEggSandwich
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    Probably not self buffed although I'm prepared to be wrong. With a perfect execution I can hit just under 25k single target dps self-buffed with just major sorcery and no ult (tested on the netch boss in darkshade I which isn't a long fight but he has no ads). But my gear isn't BiS. I imagine it would be more possible with minor slayer, and easily achievable with group buffs. Stats are important obviously but you also need to stack some dots; just trying to force pulse weave with the occasional frag proc will get you about 15k dps. Use bound aegis and inner light to boost your magicka pool, and get used to dropping liquid lightening and wall of elements on cooldown.
    PC | EU
  • cellobuddy
    cellobuddy
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    smashcats wrote: »
    Trying my best to get my sorc up to par here, using Alcasts "Mystic" build as a reference since he released it for One Tamriel, using everything he says to use and when I use my skills I can get about 12-13k single target. So im just kinda confused because I've tried my best to learn what skills I can weave and it doesn't seem like ANY sorc skills can really be weaved in an effective way to raise dps...

    The only thing that seems weavable is hard casting crystal frags and nobody should do that....so..what do I do?

    Does having a higher magicka pool really make that much of a difference? Right now Ive got 38.5k magicka only and I know people say magicka=damage but it doesnt show an increase in damage in any way by having higher magicka in the form of stats so...idk

    Bolded portion is a huge part. You can weave all of your skills. If you've been watching his videos, he talks about weaving occasionally. Essentially, for each skill you cast you press (skill button)->(block)->(light attack)->(skill button) so on and so forth. It takes some serious practice and there's a different rhythm for each skill, but once you get good at animation cancelling and weaving, you start upping your numbers quite a bit.
    You want to make sure you're keeping your dots up and your potions on cooldown, especially w/ that build. His skill layout doesn't include power surge, which means you have to get major sorcery from potions or a DK in group(not always reliable). The way I manage my dots in trials is starting w/ velocious curse->bar swap->weave dots as described above bar swapping on the last dot, (if 3 skills used on back bar, reapply velocious, if 2, weave a force pulse then velocious) weave force pulse/frags, once velocious goes off, reapply and animation cancel w/ a bar swap, reapply dots, rinse and repeat. If you're really flexible w/ your rotation and can get your dots on cooldown, no earlier and no later, you can get 30k single target no problem. Just keep in mind that if you're doing a self-buffed test, TBS will bring you down. Better to use Julianos and then just throw on your TBS when you're going to do a trial.


    One last thing: for liquid lightning and the destruction staff ulti, you want to have quick cast turned on. You can find it in your gameplay settings. The default is auto. Set it to on and it'll make those skills so much more reliable. It's almost impossible to animation cancel and weave them otherwise.

    The last tidbit I have to offer is that the lightning staff ulti hits for more overall damage for sorcs than the fire staff due to the increased duration and the buff from sorc passives. I tested this on my breton sorc thoroughly. The only exceptions might be if a DK is using engulfing flames or if you're a dunmer. It may not increase your overall DPS, though, since you lose a bit of max magic on your main bar for not having shooting star. Shooting star does better damage/ultimate cost single target, though, so the situation will dictate which one would be better for you. If you're just using shooting star for the max magic, you may want to consider switching it out for overload. Since overload is a sorc skill it provides spell damage for having it slotted and in my testing that outweighs the 2% max magic from shooting star being slotted.
    PC NA
    Capped CP
    Breton Magsorc - Cellobuddy
    Argonian Magplar - Cellobuddyheals
    Altmer Magblade - Cellobuddysteals
    Dunmer MagDK - Cellobuddyburns
    Orsimer Stamsorc - Cellobuddyruns
    Redguard Stamplar - Cellobuddyjabs
    Khajiit StamDK - Cellobuddyslices
    Bosmer Stamblade - Cellobuddysnipes
    Altmer Magplar - Cellobuddybeams
    Nord DK - Cellobuddytanks
    Breton Magden - Cellobuddylistens
    Orsimer Stamden - Cellobuddyprotects
    Argonian Tankden - Cellobuddypaintswithwind

    Not the best by any means, but I get the job done.
  • Masel
    Masel
    Class Representative
    I get to 25k single target just by putting down blockade, liquid lightning and heavy attacking with the vma lightning staff (using 5 aether and 5 elegance) in four player content. Gets more when you put in velocious curses and when the damn sharpened vma inferno staff drops for my back bar so I can put blockade there. So yes, it's doable ☺
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • DRXHarbinger
    DRXHarbinger
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    Easy. LL 5k. Frags 25k+, force pulse 7k+ medium attack 8k+. Destro ulti 9k+

    Overload minimum 30k-45k.
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  • nordsavage
    nordsavage
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    Easily since the last update.
    I didn't choose tank life, tank life chose me.
  • Kutsuu
    Kutsuu
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    You should be weaving light attacks before every skill use. You can further increase your DPS by block cancelling skill animations (bar swaps replace block cancels when you are going to swap).

    Without the light attack weaving and block/swap cancelling, your DPS will suffer.
    PC/NA

    Envy Me - Sorc
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  • Bryanonymous
    Bryanonymous
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    In bursts yes. Sustained... Meh.
  • Foxic
    Foxic
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    Sorcs can reach ~45K single target while also having the best cleave damage in game. Self buffed, 35K is doable

    http://i.imgur.com/ATFtjs9l.jpg
    Edited by Foxic on November 10, 2016 2:54PM
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

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    World First Immortal Redeemer & Saintly Savior

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  • threefarms
    threefarms
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    Yes, Overload
  • Foxic
    Foxic
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    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • threefarms
    threefarms
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    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."
  • Foxic
    Foxic
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    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    I would. Try an overload build out on any vet trial boss and tell me how that works out for you.

    Big hits =/= dps
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • s7732425ub17_ESO
    s7732425ub17_ESO
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    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    Overload is fine for easy dungeons. But do any Vet Trial or any Vet dungeon boss with 7 million health and overload is just wasted DPS.
    Edited by s7732425ub17_ESO on November 10, 2016 10:11PM
  • Thrasher91604
    Thrasher91604
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    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    This. 40K dps easily with overload. Elegant set gives light attacks 20% more damage.

    If it runs out swap back to doing aoes. You maintain higher average dps that way.

    No wasted dps.
    Edited by Thrasher91604 on November 10, 2016 11:27PM
  • DRXHarbinger
    DRXHarbinger
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    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    Overload is fine for easy dungeons. But do any Vet Trial or any Vet dungeon boss with 7 million health and overload is just wasted DPS.

    If you do it wrong. Do it right it's superior. 1st time 1k overload. Burn it with aoe down to 220 ult off and change bar to destro ulti and go from there. Far superior dps than just dumping it all at the start. Key difference when going in to a trial you never need ult until the 1st boss.
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • threefarms
    threefarms
    ✭✭✭
    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    I would. Try an overload build out on any vet trial boss and tell me how that works out for you.

    Big hits =/= dps
    I have, its my build. Frankly it works quite well.
  • Foxic
    Foxic
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    threefarms wrote: »
    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    I would. Try an overload build out on any vet trial boss and tell me how that works out for you.

    Big hits =/= dps
    I have, its my build. Frankly it works quite well.

    if you have some parses to back that up i would like to see them. There is plenty of proof that double staff builds are much better.

    https://www.youtube.com/watch?v=wyfnrooiB8E

    https://www.youtube.com/watch?v=HhZWyaeekm8

    https://www.youtube.com/watch?v=4Pz2Qf3Lilc&t=8s

    https://www.youtube.com/watch?v=DBnJ9PdTxe0&t=92s
    Mechanically Challenged, PCNA competitive raid guild

    Head of The Council of Raiders

    First NA vAS Hardmode(#2 world)

    World First Immortal Redeemer & Saintly Savior

    All #1 Trial scores Clockwork City patch

  • FriedEggSandwich
    FriedEggSandwich
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    threefarms wrote: »
    threefarms wrote: »
    Yes, Overload

    Overload is terrible for actual dps. Double staff builds are much better.

    I wouldn't call 40,000 damage overloads along with AOE's up, "terrible dps."

    This. 40K dps easily with overload. Elegant set gives light attacks 20% more damage.

    If it runs out swap back to doing aoes. You maintain higher average dps that way.

    No wasted dps.

    This works on bosses with up to 5m hp for sure, but in longer fights you can't build overload fast enough to sustain that playstyle and will eventually run out of both overload and magicka, and then your dps will drop off.

    Edit: I run an elegant DW overload build for vma and it's amazing, and it works in dungeons too, but it reaches its limits in longer fights. I was recently farming Ilambris with a friend, just 2 of us, and the Ilambris brothers (5m hp each) were just past that limit for me; at the end of the fight I was scraping the barrel for resources and my dps went to crap.
    Edited by FriedEggSandwich on November 11, 2016 5:34AM
    PC | EU
  • shezof
    shezof
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    use spell power potions for trials otherwise surge is fine.also if you are not doing animation canceling or weaving you cant achieve 30k dps im afraid.
  • Thrasher91604
    Thrasher91604
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    I fon't run out of majicka because overload and dark exchange restore magica as well as spell critical / restore magica pots.
    Edited by Thrasher91604 on November 11, 2016 11:05AM
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