Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
danielpatrickkeaneub17_ESO wrote: »Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
People were soloing Vet group dungeons like hot cakes. If I recall correctly a developer saw a video of someone soloing the vision of Molag Bal in the IC sewer and decided a cap had to come in.
danielpatrickkeaneub17_ESO wrote: »Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
People were soloing Vet group dungeons like hot cakes. If I recall correctly a developer saw a video of someone soloing the vision of Molag Bal in the IC sewer and decided a cap had to come in.
That developer was the lead game designer and he missed a crucial fact => the player who soloed M.Bal was emperor
Sallington wrote: »That's great and all, but proc sets as they are now are still terrible for the health of PvP
danielpatrickkeaneub17_ESO wrote: »Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
People were soloing Vet group dungeons like hot cakes. If I recall correctly a developer saw a video of someone soloing the vision of Molag Bal in the IC sewer and decided a cap had to come in.
danielpatrickkeaneub17_ESO wrote: »Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
People were soloing Vet group dungeons like hot cakes. If I recall correctly a developer saw a video of someone soloing the vision of Molag Bal in the IC sewer and decided a cap had to come in.
That developer was the lead game designer and he missed a crucial fact => the player who soloed M.Bal was emperor
danielpatrickkeaneub17_ESO wrote: »I bring this up because with all of the talk about procs and broken sets, I feel like the elephant in the room is that the "famous" players can't pull off their feats of strength any longer not solely due to proc sets, but very much due to the plebs finally, slowly, achieving a CP count near the level of many previously dominate players.
danielpatrickkeaneub17_ESO wrote: »I bring this up because with all of the talk about procs and broken sets, I feel like the elephant in the room is that the "famous" players can't pull off their feats of strength any longer not solely due to proc sets, but very much due to the plebs finally, slowly, achieving a CP count near the level of many previously dominate players.
+1
I guess ZOS does not want to frighten off new players or typical PVE players, with little experience in PVP, to join the Triple Alliance War.
The power difference was just too big, and I guess ZOS purposely adressed that:
a structural and permanent catch up was needed.
Not only for faster getting CP's, but also getting a faster basic level of technical playing power.
Capping CP's as quick fix.
Freezing Armor CP at 160
Adding proc sets
Health to become more valuable in one of the next updates.
An unexperienced player with enough CP's gathered in PVE can slot HA, some extra health, some proc sets.
Still an easy prey with low DPS,
but not anymore the canon fotter from before that could be 1vsX by the "famous"
And hey... if they have their lucky proc... they even kill !
I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times.
-Bruce Lee
Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
danielpatrickkeaneub17_ESO wrote: »Glad I'm around now and not this period you speak of when time played equated to power, sounds like all it would do is give a false sense of purpose to people who have no life.
People were soloing Vet group dungeons like hot cakes. If I recall correctly a developer saw a video of someone soloing the vision of Molag Bal in the IC sewer and decided a cap had to come in.
They saw a video of methuselah as emp soloing molag Bal and weren't smart enough to figure out it was the emp buffs not the CP.
The cap is a good thing but the way it came about is from sheer incompetence
danielpatrickkeaneub17_ESO wrote: »Many moons ago ESO added a champion point cap. For most people it was a blessing because, while dealing with a 501, 531, or 561 CP player can be a nightmare, the pure terror of fighting someone with around 1000 CP can't really be accurately explained. One shot Meta? Nope, more like sneeze and you're dead Meta.
Anyway once it was introduced many of the most, I'll just call them famous, players still lorded over the masses but to a little more reasonable level. They could still dominate, but it usually took at least a small amount of work. Then as the calendar kept turning, the plebs kept getting incrementally more powerful a few hours a week at a time. The top players though, nope, you're capped. Now a year and a half after console launch, and 2.5 after PC it is very possible to be a "casual" with 500+ CP.
I bring this up because with all of the talk about procs and broken sets, I feel like the elephant in the room is that the "famous" players can't pull off their feats of strength any longer not solely due to proc sets, but very much due to the plebs finally, slowly, achieving a CP count near the level of many previously dominate players.
This isn't a complaint, or even a post cheering it on. I just wanted to point it out. It's possible many "skilled" players were not as good as they thought and now that the playing field has been leveled former "scrubs" can show that they were always better than some people thought.
Sorry for rambling. It's Friday. Haha.
raidentenshu_ESO wrote: »What I want to know is how come Emperor Titus Mede II did not benefited from the passives of being an Emperor when the Thalmor came knocking on his door steps? Instead of taking an advantage of his passives he wand up surrendering to them after the Great war, and signed the White-Gold Concordat that pissed off a lot of people. It was the leading cause of the creation of the rebellious Stormcloaks who strive to have their homeland to be independent from the Empire.