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Not so shining part of being in a guild

GreenhaloX
GreenhaloX
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I have been in a number of guilds for the many months on ESO. Unfortunately, there are just too many negatives for me that I find among guilds and guild members. Whether you agree or not, here are some that I have encountered and view to be negative aspects of being in a guild.

- Poor communication: Game or not, communication is 2-ways. However, too many members just do not respond at all or not timely to each other; either voice or text chat. Certain ones not keeping others in the group informed of their actions, such as pushing forward without telling or waiting for the group or picking a bounty on the bounty board without communicating to the group first, etc.
- Lack of teamwork/cohesion: Too many times a host is kicking people out of a group during a group event, and vice versa, too many times players abruptly leaving a group. Also, too many times, a host abruptly disbanding a group without first communicating so.
- Elitist mentality: Some members will not invite certain members into a group unless they are maxed CP or close to it. Then, if a player doesn't have the right fit of weapon, armor or equipment, to someone's liking, then they are also not fit for their group and even kicked out of a group. Many seems to also have that "I'm better than you" mentally and are too impatient with newer or inexperienced players.
- Quantity over quality: I find that most, if not all the guilds with upper 300 or more members, perhaps, only 10-25% of members are active. With this, many times, members are repeatedly calling out (in vain) for members to join or form a group; particularly for a trial run.
- Questionable leadership: Guildmaster or its officers kicking people out of the guild without communication. Many times, on zone chats, people are complaining they were kicked from a guild without given a reason, and even though, they had paid the weekly guild fee for those guilds that charge. Although I wasn't one of those complaining on zone chat, that had also happened to me. Further, no respond from reaching out to such guildmaster or its officer.
- Many instances of lack of respect and courtesy towards each other: Can't say much more about this.

I can go on and on. Although, I want also point out, there are good things about being a part of a guild. Having access to use/sell in the guild store is one. However, for me, there are just too many negatives that outweigh the positive, which makes a guild experience the lesser enjoyable part of this game.

If any would like and wants to contribute to this post, you can add your positive and negative aspects of being in a guild.
  • TheDarkRuler
    TheDarkRuler
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    Most of your points are invalid in those guilds of mine with a small amount of players.
    I got one large Trade guild where no one is actually talking to each others but the guild has 400+ members.
    Then I have a small friendly evening hours guild with a friendly atmosphere and almost instant response in chat.
    Just search yourself a <50 members guild and mostly those are by far the most communicative ones.
  • ynotcruzwitme
    You pointed it all out but why not be in a guild if you have the option of being in 5, especially since you're not taking advantage of the 10-25% of the guild that IS online (Trade, PVP, PVE, Trials, Pledges etc.). You just have to pick and choose what fits you the best. It may sound like a pitch but I'd recommend Dreadlords (PC NA) an All-in-One guild, no butthurt involved and you can find something you want to do or get done.
  • Medakon
    Medakon
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    GreenhaloX wrote: »
    kicked from a guild without given a reason, and even though, they had paid the weekly guild fee for those guilds that charge.

    I would never ever pay money to stay in a guild, unless its buddys of mine that runs it, and its a small guild.

    Personally I just have 1 main guild thats about 20-50 people where we do PvE/PvP content, and 4 trading guild where I go to option and turn off chat after joining so I don't see the chat from them, just using it to sell stuff at guild vendor.
    Medakon - Legendary Super Hero Professional Assassin Nightblade from Tamriel who do different stuff B)
  • gard
    gard
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    GreenhaloX wrote: »
    I have been in a number of guilds for the many months on ESO. Unfortunately, there are just too many negatives for me that I find among guilds and guild members. Whether you agree or not, here are some that I have encountered and view to be negative aspects of being in a guild.

    - Poor communication: Game or not, communication is 2-ways. However, too many members just do not respond at all or not timely to each other; either voice or text chat. Certain ones not keeping others in the group informed of their actions, such as pushing forward without telling or waiting for the group or picking a bounty on the bounty board without communicating to the group first, etc.
    - Lack of teamwork/cohesion: Too many times a host is kicking people out of a group during a group event, and vice versa, too many times players abruptly leaving a group. Also, too many times, a host abruptly disbanding a group without first communicating so.
    - Elitist mentality: Some members will not invite certain members into a group unless they are maxed CP or close to it. Then, if a player doesn't have the right fit of weapon, armor or equipment, to someone's liking, then they are also not fit for their group and even kicked out of a group. Many seems to also have that "I'm better than you" mentally and are too impatient with newer or inexperienced players.
    - Quantity over quality: I find that most, if not all the guilds with upper 300 or more members, perhaps, only 10-25% of members are active. With this, many times, members are repeatedly calling out (in vain) for members to join or form a group; particularly for a trial run.
    - Questionable leadership: Guildmaster or its officers kicking people out of the guild without communication. Many times, on zone chats, people are complaining they were kicked from a guild without given a reason, and even though, they had paid the weekly guild fee for those guilds that charge. Although I wasn't one of those complaining on zone chat, that had also happened to me. Further, no respond from reaching out to such guildmaster or its officer.
    - Many instances of lack of respect and courtesy towards each other: Can't say much more about this.

    I can go on and on. Although, I want also point out, there are good things about being a part of a guild. Having access to use/sell in the guild store is one. However, for me, there are just too many negatives that outweigh the positive, which makes a guild experience the lesser enjoyable part of this game.

    If any would like and wants to contribute to this post, you can add your positive and negative aspects of being in a guild.

    I belong to two non-trade guilds. Absolutely no issues like the ones you describe. You just need to find better guilds. They ARE out there.

    Hint: If there's not an application/interview process, that's a potential sign of trouble.

    Let me qualify that by saying that the application/interview has nothing to do with your toons in game, but rather whether the applicant shares the same values and approach to gaming as the guild. In short: is the person a good fit?
    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
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  • Artemiisia
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    Im in 5 guilds and all is like below 50 members, only reason I would be in a big guild is a trading guild.

    The way I think of it is, you will get lost in a huge guild of 500, and you wont get to know people anyways in there, so there will be little help getting there. In smaller guilds people tent to have the mentality of helping guildies over doing pugs or helping people in their bigger guilds if they are in it.

    Edited by Artemiisia on October 24, 2016 3:54PM
  • Prof_Bawbag
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    Medakon wrote: »
    GreenhaloX wrote: »
    kicked from a guild without given a reason, and even though, they had paid the weekly guild fee for those guilds that charge.

    I would never ever pay money to stay in a guild, unless its buddys of mine that runs it, and its a small guild.

    Personally I just have 1 main guild thats about 20-50 people where we do PvE/PvP content, and 4 trading guild where I go to option and turn off chat after joining so I don't see the chat from them, just using it to sell stuff at guild vendor.

    There's a few guilds that actually advertise on these forums, that make zero mention of any fees but hound you in-game with group messages demanding 5k or you'll get removed. My in-game characters would rather eat their own vomit than give in to these demands. I do donate regularly if not asked, but will never entertain any guild that demands X amount per week. It was a shame because one of those guilds that go around doing it were good for selling your stuff. And I used to put in more than the minimum they began demanding from everyone, but nah, they can shove their threats.
    Edited by Prof_Bawbag on October 24, 2016 3:56PM
    Carebear Master Race
  • JKorr
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    OP, You found guilds that suck then.

    Not my experience with any of the 5 I belong to. None of them have mandatory fees. One is mainly a trading guild, with voluntary raffles, and an auction to raise gold for a trader. No mandatory participation in the raffles, No mandatory participation in the auction. No mandatory fees. There is enough participation in chat that I made a separate tab so I could turn off that specific guild. Two others are extremely new player friendly, one usually ends up with a trader, neither has any fees. Oh, you do have to log in at least once every two weeks, that is mandatory; or let the gm/officers know you're not going to be able to so you don't get kicked. One of them makes gear for members for free. Both of them have people who want to do trials, dungeons, and who will show up to lend a hand for a boss. The others are quieter, but they still have people who want do trials/dungeons and help out.

    I don't understand why someone would stay with a guild that demands fees, won't allow people to participate, and generally act like condescending jerks.
  • hightowermusic
    Yup... you need to find some better guilds... Even being the guild master, I can't respond to every message in chat. Why? because I'm usually gaming and not looking at the chat window. I even get PM's and have had a few get upset and quit the guild because "I didn't respond to chat or PM" as for the other issues you are having... Wow!!! charging for membership... dang, that's some greedy people there :(

    WE, GM and Officers try to help out our guild mates and answer chat when we see it, but even being a smaller, new guild, only 100 members so far, we're trying to be the best guild we can be :) but I guess its probably because some people care and some just don't. Good luck finding a better guild :)
  • CasNation
    CasNation
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    Seems you found some pretty crap guilds. There are plenty of guilds out there that are great, and many more that suck. Not unlike companies in real life. Keep in mind that guilds that recruit are often either new, or have a very high turnover rate. Try and find guilds that aren't actively recruiting, but come recommend by friends and other people you trust.
    PC NA AD
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  • fred4
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    In regard to elitism, I am torn. I was highly allergic to it when I started the game, but the longer you play (15 months now) the more you realise the monumental gap between competent players, and those who are less so, regardless of CP. That's fine when you do the easy content, up to dungeons like Fungal Grotto I, maybe.

    Months ago my friends and I were doing Vet White Gold Tower. It took us hours and hours and I'm not sure we ever actually completed it with the group I'm thinking of. We had a great time, however. There really is nothing better than experiencing the content together, for the first time, with everyone at the same level and learning the same things. However, we were 3, and we eventually learned that the fourth member, we invited on some of the runs, only used one skill bar.

    This is the kind of thing that leads to elitism, I feel. It's one of many things that won't cut it, if you want to be successful at the high-end content or at least complete it before midnight. You won't learn about these things, however, until you play with someone for a while. It is also, unfortunately, not something they will fix on the day you're doing the dungeon run. If you haven't practiced bar swapping, it will take time. If you're not wearing reasonably good armor sets, you're not going to craft or farm them there and then. If you're not at least light attack weaving, your DPS will suck and that creates problems getting through vWGT. If all players don't have an at least medium-high damage 28m ranged skill - in other words, if your tank is only geared for tanking and has no damage - the portals in the Inhibitor fight will turn into a real problem.

    Elitism has a real cause. It's not nice being judged by your CP, but I can understand why players do it.
    PC EU (EP): Magicka NB (main), Stamina DK, Magicka Warden, Magicka and Stamina Templar, Magicka Sorcerer
    PC EU (AD): Woodelf NB, currently magicka
    PC NA (EP): Magicka NB
  • Pandorii
    Pandorii
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    Before yall discredit the OP's position, I think it's worth considering the context. OP plays on PS4. It seems like many of you play on PC.

    On PS4 (anecdotal evidence), the overall population of players is smaller. This may be in absolute numbers alone, or it may be a result of having more casual players who play less hours of the day. I'd say it's more of the former, because point number 2 is that on PS4, there are many more max CP players in comparison to newer players compared to PC. On PS4, most guild traders have a minimum weekly fee. This is not the case on PC. Most guild traders, by nature, are also the most cohesive social guilds (by default) because they provide players a reason to be there, and most experienced players will likely need a trader guild to sustain themselves economically.

    To the OP's point, I find his experiences to be symptomatic of a foundation problem with the way that guilds are designed on ESO. So for those of you who may be able to dispute his experiences, because the culture is different on PC, I don't think that you will be able to dispute that some of the guild features in the game are inadequate and obsolete.

    For example, the single most difficult problem that I have experienced with running friendly, helpful, social guilds is what I call 'officer fatigue.' Officer fatigue is a problem where good-hearted players become disheartened with running a guild because of the amount of unnecessary effort it takes to perform the most basic of guild functions. It deters them from serving again, and, as a result, the most qualified individuals are less likely to step up in leadership.

    What creates officer fatigue?

    1.) Not having customizable guild features. For example, the community has asked many times for the implementation of a system that restricts the amount of items that players can withdraw from guild banks, resulting in mistrust towards players overall in terms of giving withdrawal privileges and mistrust of player in terms of depositing items in a guild bank. In addition to that, ZOS has not implemented the somewhat promised (on live) feature of allowing us to reply to sender when we get in-game mail, a primary communication feature used to talk to guildies about questions, rank ups, donations, raffles, etc. Similarly, the current system is black and white when it comes to changing guild notes. Either you can change everyone's guild note, or none at all. Why not have a setting that allows members to edit only their own note? For those of you on PC, I recognize that you have lovely addons out there that provide customization. Lucky you, but console players are stuck with the basic features that ZOS chooses to give us.

    2.) A game centered around solo play will hurt guild play. Essentially, everything about the development of this game has been a step towards turning it into Elder Scrolls (but online). Mostly everything can be done alone. The group content is relatively optional, and, in cases where it isn't, features like group finder have been put in place. This makes guilds unnecessary, and guild leaders have to FORCE the guild to work. The pull is for players to leave and not stay, because they're not really getting anything from being in a guild that they can't get already.

    3.) The trading system makes trader guilds supreme. To make money in this game to purchase your basic needs, you're probably going to be in a guild trader guild. In some extreme cases, like in some periods of my life, you'll be in 5 guild trader guilds, because there's a limit of 30 items that you can sell. Needing to occupy my guild spaces with trader guilds prevents me from joining raiding guilds, trials guilds, or social guilds. It doesn't help that you can essentially get the same utility from a trader guild that you would from a social guild: invites to join non-pug dungeons, world boss runs, and essentially the tiny half dozen of things in the game that require group play.
    PS4 NA Gamertag: MsPandorii PC NA Gamertag: CelestiaLucyna
  • Nestor
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    I can say OP, that while everything you list could happen a guild, it does not happen in any of the guilds I am in.

    It's far too easy to quit a guild and join another one to put up with any nonsense staying in a sucky guild.

    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

  • Lavum
    Lavum
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    Dear OP,

    I agree there are some complete crap guilds out there. From your post I guess you have found a bad string of them. So to try to help you out I am going to list a couple guilds that might be a good fit. I will provide my feedback as well.This one was mentioned earlier

    Dreadlords- Kinda a everything guild. I am no longer in it because I was looking for more end game content, but a good grp of ppl none the less. Sewer runs, trader, some trials and vDungeons. Downside is they do not run much end game content

    FiF (Fear is Failure)- Mainly a Trials Guild, has some really good players. Downside is there is a guild within a guild. the top players, and everyone else. It is the "everyone else" part that I am suggesting.

    Wings of Fate- I must admit I have never been apart of this guild, told they are a social guild but have a good base and do events a few times per week. I generally hear good things about them.

    GSCH (Gaiscioch)- (Pronounced Gosh-Kia... I had to ask when i joined)- Social Gaming community (15yrs and counting) Events most days of the week, Good grp of people, willing to learn and help out. Downside- Since they are more People centered vTrials are a bit on the back burner.

    A word about Trade guilds- Some of them require a min sales per week, if you do not meet this then don't expect not to be kicked. it is in thier nature to "Compete" in the trade market

    I am sure great guilds out there that I missed, But I hope this points you in a direction that lets you find a guild that is a good fit for you.

    Regards,
    Lavum
    Edited by Lavum on October 24, 2016 7:17PM
    Don't say -"Cash Grab" when it is a "Cash Grab" by ZoS. Apparently "Cash Grab" is not PC.
  • Sleep
    Sleep
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    that's why I'm not in a guild
  • Magicka_DK
    Magicka_DK
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    Well im sorry for not wanting dead weight in my group
  • Milicent
    Milicent
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    Wait, what? there are guild with weekly fees?
    ————
    (\_/)
    ( O_o)
    o(“)(“)
  • Uriel_Nocturne
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    I really only play Solo, so any membership I have in any Guild is purely because all my characters are Merchants as well as fighters. So I only join Trading Guilds, OP.

    That said, much of what you've said rings true.

    My latest issue for withdrawing from three Trade Guilds is: membership costs to Sell in the Guild Stores.

    Now; I understand that it costs an absurd amount of money to keep a "good" Trade kiosk, I do. And in that spirit, I don't mind paying 2-3k per week to keep access to selling in a Guild Store. I sell way more than that in a week anyway, so 2-3k doesn't really even make me blink.

    But I had three Guilds raise that to 10k per week a short while back, and I immediately withdrew from those guilds. That price, just to sell in the Guild Store, is absurd IMO.

    Now; I also understand why they had to do it. Member activity was down, so in order to keep the desired kiosk, they had to ramp up the "fees" for the active members, but weren't weeding out the inactive members. This just led to a direct loss of revenue for the Guild(s) as a whole. But this is just poor Guild management.

    Had they weeded out the inactive members and actively recruited people who really wanted to make their own wealth, the "fee" hike wouldn't have had to happen.

    So I deeply understand your issues with Guilds, OP.

    twitch.tv/vampire_nox
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  • SirAndy
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    I'm in 5 guilds and not one of them is even close to what you describe ...
    confused24.gif
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  • wenchmore420b14_ESO
    wenchmore420b14_ESO
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    I have had a total of 7 guilds since early launch on PC. 1 I quit to make room for another guild. 1 had the GM go MIA, so we folded over into a new guild. My newest is a PvP guild I found pre IC launch. 3 I had since starting ESO. They are all great guilds.
    I'm sorry for the OP's bad experience, and as I'm on PC can't speak for the console community, but, don't give up hope. There are good ones out there.
    Drakon Koryn~Oryndill, Rogue~Mage,- CP 1250+
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  • idk
    idk
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    @GreenhaloX

    Guilds are like people or any group of people. Some are more functional than others, though most guilds are ok. Additionally some people expect more than they should expect.

    Clearly you are not running in guilds that are to your liking or below your standards. I suggest you looking for other guilds and try them out, take them for a test ride.

    As far as people not inviting others that are not wearing the proper armor or using the proper weapons, your explanation is kinda vague. I would not want a dps wearing heavy armor in a vet trial group. Even Zos devs have said it is not optimal. Additionally, I would not want a magika DD, or healer for that matter, equipping a bow. Yes, there are some out there and I am glad they enjoy it, but the player will not be able to carry their weight in the raid.
    Really, idk
  • IwakuraLain42
    IwakuraLain42
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    To add some anecdotal evidence to the PC/Console point of view: yes, this very much the problem with a lot of guild on PS4/EU. Virtually all trading guild demand a weekly fee (usually 5K per week) to maintain their traders. A lot of guilds raise and fall very fast.

    I think the main reason for this are the extremely rudimentary guild tools the game offers us. There are no ways to organize events ingame, communication was restricted to voice for a long time (a problem in EU due to no common language), text chat is used very rarely by most players I know. Guild management is virtually non-existant, leading to large roosters of mostly inactive players.
    Also adding to the problem is that fact that actually finding guilds is very hard, you have to rely on word of mouth here (for example: I've been looking for trial guild for weeks now, a very elusive bunch ....)

    So yes, the situation on PC might be better, but on Console this is a topic ....
  • RebornV3x
    RebornV3x
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    Being in a guild in TESO is a hit or miss especially on console the community is so toxic I have a hard time staying in 5 guilds since almost every guild I've been in has huge problems.
    1. the people are to casual
    2. the people are too elitist
    3. the guild master is an ass
    4. the guild is just bad at the game
    5. I don't have time for drama
    6. They play for like one day and the guild never plays again or disbands( I guess that 7 day Xbox Live Gold trial ran out or something)
    7. They all want some trader fee( its not a problem unless your in 2 guilds that demand one)
    I join a PVE guild that had a fee but I also have a trade guild that demands a fee so yeah

    The list goes on I understand why people aren't in guilds I've probably left a guild at least once every two weeks since Dark brotherhood release its almost impossible to find a good guild.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
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