Knootewoot wrote: »To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.
Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.
That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)
I don't use bats that much but it is good too.
But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).
But for some reason I love being one in TESO, despite some quick deaths.
Knootewoot wrote: »To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.
Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.
That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)
I don't use bats that much but it is good too.
But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).
But for some reason I love being one in TESO, despite some quick deaths.
hmmm, I thought so, and can not the fire sensitivity be mitigated by CPs?
Knootewoot wrote: »To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.
Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.
That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)
I don't use bats that much but it is good too.
But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).
But for some reason I love being one in TESO, despite some quick deaths.
hmmm, I thought so, and can not the fire sensitivity be mitigated by CPs?
RAGUNAnoOne wrote: »Vamp is better for PvP bomblades due to the sneak speed I would wait until you get proxy det first. NBs have the best sustain period as a result do not benefit from vamp as much as other classes would. sustain is the main reason for becoming a vampire and since NBs have siphoning attacks (when the hell are the devs going to make the other morph viable) sustain is not an issue.
Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
PS4_ZeColmeia wrote: »Healing ward is great during solo play, but delves, or areas with other players, healing ward will target them as friendly even though you are not grouped up.
It's not a major pain, but it does suck on those moments it stops you from getting a needed heal.
Rohamad_Ali wrote: »Just read your edited comment . If healing ward is cast on a ally it does not heal you , you have to recast on yourself .
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
Interesting! And I suppose casting healing ward takes you out of stealth (shadowy disguise), right?
You will get the ward if your health is the lowest in the targeted area.Rohamad_Ali wrote: »Just read your edited comment . If healing ward is cast on a ally it does not heal you , you have to recast on yourself .
yes, as @PS4_ZeColmeia replied...that sucks a bit, so basically, if you are not alone around, you do not get the needed heal, right?
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?
Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?
Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .
wait, so you mean, if I cast cloak, then ward, if will put me out of cloak for a while, but then I do not need to recast cloak? after casting ward, it will put me back to cloak by alone itself?
Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Rohamad_Ali wrote: »Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.
hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?
Healing ward morph:
Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
When the ward expires, target is healed for 100% of the ward's remaining strength.
Heals target on cast and heals when ward expires.
Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
And the heal, does it apply also to the caster? And how good is it?
Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?
Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .
wait, so you mean, if I cast cloak, then ward, if will put me out of cloak for a while, but then I do not need to recast cloak? after casting ward, it will put me back to cloak by alone itself?
No . You have to recast cloak if you want to heal and hide .
Unsent.Soul wrote: »I haven't had any issues with being a vamp on my magblade. If I'm doing a dungeon I question the fire dmg. If it's going to be rough I simply feed once to enter stage 3. Works like a charm.