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Should I turn my Khajiit magNB to a vampire or not?

altemriel
altemriel
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I am considering turning my Khajiit magNB to a vampire, due to speed buff and vampire skills, but I am a bit concerned about the increased fire sensibility and also the decrease of healing during the stages 2 - 3 - 4....

http://elderscrollsonline.info/guides/vampire
She is just low level, I would like to play her super sneaky cloaky, burst damage dealer. I usually play PVE so far, now started to play PVP too.



What are your thoughts, is it a good idea to turn her to a vampire? Or are the cons more bad than pros?
  • Knootewoot
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    To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.

    Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.

    That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)

    I don't use bats that much but it is good too.

    But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).

    But for some reason I love being one in TESO, despite some quick deaths.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • altemriel
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    Knootewoot wrote: »
    To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.

    Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.

    That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)

    I don't use bats that much but it is good too.

    But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).

    But for some reason I love being one in TESO, despite some quick deaths.



    hmmm, I thought so, and can not the fire sensitivity be mitigated by CPs?
  • Knootewoot
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    altemriel wrote: »
    Knootewoot wrote: »
    To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.

    Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.

    That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)

    I don't use bats that much but it is good too.

    But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).

    But for some reason I love being one in TESO, despite some quick deaths.



    hmmm, I thought so, and can not the fire sensitivity be mitigated by CPs?

    That's what I tried not long ago when I went into a dungeon with lots of fire. But standing in fire was still almost instant death. It looks to me that the fire resistant CP's just don't work for Vampire's.

    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • raglau
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    My Khajit NB was a vamp for ages and I did enjoy playing it for quite some time. I wore a necklace of fire resistance of some sort to mitigate some of the fire issues. But remember that is one slot you could be using for Mag regen or whatever, so it's still a negative.

    After a break of a year I respecced to be heavily STAM, and then I got fed up with fire vulnerability and feeding etc, so got cured. Am trying WW now, which suits my stamina play style more.

    I'd personally recommend you do get the bite, simply because it's actually fun to experience it and to play as a vamp. Getting cured is no big deal, so IMO we should all experiment with the game, nothing is forever.
    Edited by raglau on September 26, 2016 1:38PM
  • RAGUNAnoOne
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    Vamp is better for PvP bomblades due to the sneak speed I would wait until you get proxy det first. NBs have the best sustain period as a result do not benefit from vamp as much as other classes would. sustain is the main reason for becoming a vampire and since NBs have siphoning attacks (when the hell are the devs going to make the other morph viable) sustain is not an issue.
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  • waterfairy
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    altemriel wrote: »
    Knootewoot wrote: »
    To be honest there are more cons. Especially the fire damage and fighter guild skills that kill you almost instant.

    Even in PvE dungeons, all the mobs do is making fire whips, fire breath, fire puddles everywhere. It is certainly not Vampire friendly in Tamriel.

    That said, the sneakspeed is great and it is the only thing I use from Vampire (and the passive 10% stam+mag regeneration)

    I don't use bats that much but it is good too.

    But I tried to drop Vampire at least 4 times but always came back. I don't know why. In every other TES game I hated vampires and joined the Temple and roleplayed hunter of Vampires (especially in Morrowind).

    But for some reason I love being one in TESO, despite some quick deaths.



    hmmm, I thought so, and can not the fire sensitivity be mitigated by CPs?

    It can but it seems like it doesn't make much of a difference, even though I put 50+ CP points in that passive. Fire hot, fire hot indeed.

    IDK why but I stay on vamp 4 even though there's not really much benefit to doing so.
  • altemriel
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    Vamp is better for PvP bomblades due to the sneak speed I would wait until you get proxy det first. NBs have the best sustain period as a result do not benefit from vamp as much as other classes would. sustain is the main reason for becoming a vampire and since NBs have siphoning attacks (when the hell are the devs going to make the other morph viable) sustain is not an issue.



    oh I can`t wait to unlock proxy det, I was so much laughing when I saw this Sypher`s video :smiley:
    https://www.youtube.com/watch?v=kK19S2YPAUM
  • Rohamad_Ali
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    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .
  • Knootewoot
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    I can bite you for free, since I am also on PC EU. I don't have the skill to bite because last time I dropped vamp I didn't retake it. But it's one click away and I am happy to bite anyone who wants to join the family.

    You can always just try it out. Dropping Vampire only costs 600 gold in the temple in Evermore.

    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • altemriel
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    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos (or Magnus) later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster - or all of it?

    Someone once replied to me, that, when "ally" is mentioned in a tooltip, then all the effect is also applied to the caster. Is it true here too?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Edited by altemriel on September 26, 2016 1:55PM
  • PS4_ZeColmeia
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    This one has been sipping crimson milk from saucer since launch.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Rohamad_Ali
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    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .
  • altemriel
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    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?
  • Rohamad_Ali
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    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .
  • PS4_ZeColmeia
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    Healing ward is great during solo play, but delves, or areas with other players, healing ward will target them as friendly even though you are not grouped up.

    It's not a major pain, but it does suck on those moments it stops you from getting a needed heal.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • altemriel
    altemriel
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    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .



    Interesting! And I suppose casting healing ward takes you out of stealth (shadowy disguise), right?
    Edited by altemriel on September 26, 2016 2:08PM
  • altemriel
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    Healing ward is great during solo play, but delves, or areas with other players, healing ward will target them as friendly even though you are not grouped up.

    It's not a major pain, but it does suck on those moments it stops you from getting a needed heal.

    yay, and is it intended like this, or bugged?
  • Rohamad_Ali
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    Just read your edited comment . If healing ward is cast on a ally it does not heal you , you have to recast on yourself .
  • altemriel
    altemriel
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    Just read your edited comment . If healing ward is cast on a ally it does not heal you , you have to recast on yourself .

    yes, as @PS4_ZeColmeia replied...that sucks a bit :), so basically, if you are not alone around, you do not get the needed heal, right?
  • altemriel
    altemriel
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    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .



    Interesting! And I suppose casting healing ward takes you out of stealth (shadowy disguise), right?

    and what about this?
    Edited by altemriel on September 26, 2016 2:07PM
  • PS4_ZeColmeia
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    altemriel wrote: »
    Just read your edited comment . If healing ward is cast on a ally it does not heal you , you have to recast on yourself .

    yes, as @PS4_ZeColmeia replied...that sucks a bit :), so basically, if you are not alone around, you do not get the needed heal, right?
    You will get the ward if your health is the lowest in the targeted area.

    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • Rohamad_Ali
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    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .



    Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?

    Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .
  • altemriel
    altemriel
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    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .



    Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?

    Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .



    wait, so you mean, if I cast cloak, then ward, if will put me out of cloak for a while, but then I do not need to recast cloak? after casting ward, it will put me back to cloak by alone itself after a while?

    I guess I have to recast cloak then, right?
    Edited by altemriel on September 26, 2016 2:15PM
  • Rohamad_Ali
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    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .



    Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?

    Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .



    wait, so you mean, if I cast cloak, then ward, if will put me out of cloak for a while, but then I do not need to recast cloak? after casting ward, it will put me back to cloak by alone itself?

    No . You have to recast cloak if you want to heal and hide .
  • altemriel
    altemriel
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    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    altemriel wrote: »
    Depends on your setup and your reaction speed . You can't let fire get a damage tic in . Points in quick recovery and elemental defense give more time to react but do nothing if you don't pop a healing ward and cleanse . If you have the speed the bonuses are great .

    My setup, she is only low level and I can not craft 8 pieces armor sets yet, so I have crafted her 5 Seducer/4 Magnus for now (DW, restro/destro staff), I am planning on 5 Kagrenac/4 Julianos later+3 Willpower jew.



    hmm, and could you please confirm me, which part of the healing ward tooltip applies to me as a caster?

    Healing ward morph:
    Call on your staff's strength to protect whichever ally has the lowest Health, healing them for [y] and giving them a ward to absorb [x] damage.
    The ward's strength is increased by up to 300%, depending on the severity of the target's wounds.
    When the ward expires, target is healed for 100% of the ward's remaining strength.
    Heals target on cast and heals when ward expires.

    Healing ward gives a small damage shield at full health and a large one at low health . I find it irreplaceable as a Magblade running vampirism .


    And the heal, does it apply also to the caster? And how good is it?

    Yes you can cast it on yourself . The heal is based on the damage shield left after the time . Most of the time it will bring me to full health .



    Interesting! And I suppose casting healing ward takes you out of stealth (shadow disguise), right?

    Yes but I don't run cloak much anymore . If I do it will put me right back in stealth after casting .



    wait, so you mean, if I cast cloak, then ward, if will put me out of cloak for a while, but then I do not need to recast cloak? after casting ward, it will put me back to cloak by alone itself?

    No . You have to recast cloak if you want to heal and hide .

    yes, I thought so. I asked, because I love the cloak skill :).
  • altemriel
    altemriel
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    and is there any restro or NB class skill, that heals me, but does not take me out of cloak? like rally (2H) does not cancel sneak hide?
  • Rohamad_Ali
    Rohamad_Ali
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    Take a look at this , it's similar to what I run .

    https://www.youtube.com/watch?v=X-yN60RD7nU
  • Unsent.Soul
    Unsent.Soul
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    I haven't had any issues with being a vamp on my magblade. If I'm doing a dungeon I question the fire dmg. If it's going to be rough I simply feed once to enter stage 3. Works like a charm.
  • Rohamad_Ali
    Rohamad_Ali
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    altemriel wrote: »
    and is there any restro or NB class skill, that heals me, but does not take me out of cloak? like rally (2H) does not cancel sneak hide?

    No , healing abilities takes you out of cloak .
  • altemriel
    altemriel
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    I haven't had any issues with being a vamp on my magblade. If I'm doing a dungeon I question the fire dmg. If it's going to be rough I simply feed once to enter stage 3. Works like a charm.


    hmm, yes, but even in stage 3 the fire sensitivity is still pretty high (see spoiler bellow) - or did it got nerfed a bit?
    Vampirism Stage One: In the first stage you will take 50% fire damage if hit by any fire abilities, (so steer clear of Dragon Knights, Sorcerers with Fire Staves, Fighters Guild Members, or those with any fire attack abilities), but you are still healthy enough to sneak up behind on most any living-being (who is not too much of higher a level than you), to feed. Once you feed, it will reduce the Vampirism disease back down.

    Vampirism Stage Two: In the second stage of Vampirism stage, the Vampire (you) will still take 50% more damage from fire attacks, but now also your health regenerates 25% slower. On the other hand, your magical Vampire abilities cost 20% less to cast. Hurry, go sneak up on some warm-blooded being and get a blood-meal, and you can reduce back down from this stage of Vampirism.

    Vampirism Stage Three: Your eyes are very red and you are getting very hungry for blood, and although you will still take 50% damage from enemy fire, but now your own health regenerates 50% slower! However, your Vampirism abilities cost 40% less to cast, so you are not done for yet – avoid fire-yielders and hurry and go feed! Feeding reduces your vampirism stage. This is not a time to diet!

    Vampirism Stage Four: Your eyes are glowing and you are starving hungry for blood! You still take 50% more damage from fire attacks, but now on top of that -- Your health regenerates a whopping 75% slower! Although, your Vampirism abilities cost 60% less health to cast, you must hurry and find a victim to sneak up behind and feed upon to get that blood meal to reduce your vampirism or you will be in deep trouble, especially if hit by fire. By all means, stay away from any enemy Fighters Guild Members, Dragon Knights, Sorcerers with Fire Staves, or any and all fire yielders, which can turn you to toast right now! The black rings around your eyes may be noticed even sooner by others now. Be very sneaky, and go FEED ASAP!
    http://elderscrollsonline.info/guides/vampire
    Edited by altemriel on September 26, 2016 2:32PM
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