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Stamina vampire

Syiccal
Syiccal
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Am I the only stamblade that would like to see a stam version of bat swarm .would be nice to use as currently it's pointless
  • Syiccal
    Syiccal
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    Yea I did wonder how long it would be.
    Both morphs do very little for stam classes the only real reason nightbkade shadow become vamps is for stealth speed so would be nice to have a few stam morphs.
  • Unsent.Soul
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    Syiccal wrote: »
    Am I the only stamblade that would like to see a stam version of bat swarm .would be nice to use as currently it's pointless

    You already get the stealth speed, recovery, and dmg reduction. For a stamina class using vampire, I'd say thats more than enough.
  • Syiccal
    Syiccal
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    Yea but magika classes get all that also.but they also get skills and choices of ults that do magic dmg and so increase via cp
    Edited by Syiccal on September 14, 2016 8:19PM
  • KaleidoscopeEyz
    KaleidoscopeEyz
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    Filthy bloodsuckers should be cleansed with fire.
  • Khaos_Bane
    Khaos_Bane
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    Absolutely ! @Wrobel must have simply forgotten to give that skill to STA as well.
  • iRogue32
    iRogue32
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    Vampire is designed for magicka builds just like werewolf is meant for stamina. In my opinion. bats does not need a stam morph.
    Epic Synergy (rip)
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  • acw37162
    acw37162
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    Woah woah woah;

    You want to have cake and eat it to.

    I am also 150% certain stam blades do not need a passive buff.
  • Syiccal
    Syiccal
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    Ww for stam is not the best choice for pvp especially as a nightblade
  • Khaos_Bane
    Khaos_Bane
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    Syiccal wrote: »
    Yea but magika classes get all that also.but they also get skills and choices of ults that do magic dmg and so increase via cp

    Please make sure that you get a bubble based on STA as well. @Wrobel already tried once and thought it was a really good idea. That way you can have a lot of defence, STA for blocking, STA for roll-dodge, AND BUBBLE.

    Because we all know STA should have the HIGHEST DPS, the best mitigation, and the best defensive skills. So all that has to be worked on next is get a slight buff to Vigor so you HEAL better than MAG as well.

  • Syiccal
    Syiccal
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    I'm all about balance and personally can't see an issue with have a stam morph of bats that does poison or disease dmg.
    Just for record I also have a magika sorc
  • iRogue32
    iRogue32
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    Syiccal wrote: »
    I'm all about balance and personally can't see an issue with have a stam morph of bats that does poison or disease dmg.
    Just for record I also have a magika sorc

    Do not confuse balance with having a stam skill for each magicka skill. Stamina is already overperforming in pvp compared to most magickas builds. They do not need this buff.
    Epic Synergy (rip)
    Order of Mundus (rip)
    Crown Store Heroes (rip)
  • Syiccal
    Syiccal
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    Not sure I would call it a buff but a bit more choice as most stam blades are using strikes or dawnbreaker.be fun when weapon ults come to xbox just for a change to the go to ults we use now
    Edited by Syiccal on September 14, 2016 8:40PM
  • nihonseanb14_ESO
    nihonseanb14_ESO
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    Great idea.

    They should also have Magika morphs for WW skills. And that 15% stam boost? Yeah, why not just make it 7.5% stam/7.5% Magika?

    Any other ideas on things that work well now, but we can screw up anyway?
  • Mojmir
    Mojmir
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    there's a reason for a character named hurricane wrobel,I don't think vamp is part of his template.
    Raising floors and lower ceilings by zos standards has created an iron maiden.
    No matter how well you played,when the game is over,the king and pawn go back in the same box.
    Be careful what you ask for from zo$, you always get punished.
    Call me toxic,your the one being slowly poisoned by greed.
  • JamieAubrey
    JamieAubrey
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    Oh yeah, give stam users something else to use
    -PC/EU/AD-
    CP 1300

    Former Empress Vex Valentino - Lvl 50 MagSorc - AvA 50
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    You might know me as the guy that complains EVERYDAY in TF/Vivec/Blah Raven at AD
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    20/8/19 First vMA clear

  • kongkim
    kongkim
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    Then we need a magic Werewolf also.. And o think not.
  • DRXHarbinger
    DRXHarbinger
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    Who uses stam vamps anyway in pvp....one heavy fire staff with prismatic glyph. ...Goodbye. if you can't pop a shield which you can't against dawnbreaking zergs....goodbye again.

    What they probably should have done from the start is have 2 strains of each disease. One focusing on magika and stam with separate abilities and weaknesses.
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    Down With BOP!
  • Knootewoot
    Knootewoot
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    Syiccal wrote: »
    Yea I did wonder how long it would be.
    Both morphs do very little for stam classes the only real reason nightbkade shadow become vamps is for stealth speed so would be nice to have a few stam morphs.

    Then, as a magicka stamblade, i would like to have a morph for bow that does spell damage. Also a magicka morph of Vigor would be nice. And while we're at it, I want a morph for werewolf that scaled of spellpower and passives that regenerate 15% magicka.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Alucardo
    Alucardo
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    Filthy bloodsuckers should be cleansed with fire.

    In a few more updates and CP cap increases they'll be able to completely negate the fire damage weakness. There will be literally no reason not to go Vamp, unless you're running a health regen build or want to look sexy.
    (sqweee )>--- ۜ\(סּںסּَ` )/ۜ
  • ListerJMC
    ListerJMC
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    I'd like to see some stamina options for vampires, but since werewolves are very stamina-oriented I can't see it happening unless they made werewolves more magicka-friendly which I doubt they'd do. Vampire passives are still useful for stamina users at least, doesn't seem to be the case for magicka werewolves by my understanding.
    PC NA | Victory or Valhalla | PC EU | Altmer sorcerer mains
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • ListerJMC
    ListerJMC
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    Alucardo wrote: »
    ListerJMC wrote: »
    I'd like to see some stamina options for vampires, but since werewolves are very stamina-oriented I can't see it happening unless they made werewolves more magicka-friendly which I doubt they'd do. Vampire passives are still useful for stamina users at least, doesn't seem to be the case for magicka werewolves by my understanding.

    I ran into a magsorc who used the Werewolf ult as a defensive tactic. When he was nearly dead he popped werewolf and perma healed until help arrived. On a magicka class, the WW heal is extremely strong, it also gives them extra resistances to tank you for a bit longer.
    At first I kinda laughed at him, but when he healed through all my damage until his group arrived, I'm pretty sure he was the one laughing.

    I've never heard of a magicka class using lycanthropy as part of their build, so I have to say that's pretty neat someone found successful use for it - I'm glad it's not entirely pointless for magicka then! They have no damage capabilities as magicka though, do they? One of these days I'll actually try it out, I keep forgetting to.
    PC NA | Victory or Valhalla | PC EU | Altmer sorcerer mains
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
  • Alucardo
    Alucardo
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    ListerJMC wrote: »
    Alucardo wrote: »
    ListerJMC wrote: »
    I'd like to see some stamina options for vampires, but since werewolves are very stamina-oriented I can't see it happening unless they made werewolves more magicka-friendly which I doubt they'd do. Vampire passives are still useful for stamina users at least, doesn't seem to be the case for magicka werewolves by my understanding.

    I ran into a magsorc who used the Werewolf ult as a defensive tactic. When he was nearly dead he popped werewolf and perma healed until help arrived. On a magicka class, the WW heal is extremely strong, it also gives them extra resistances to tank you for a bit longer.
    At first I kinda laughed at him, but when he healed through all my damage until his group arrived, I'm pretty sure he was the one laughing.

    I've never heard of a magicka class using lycanthropy as part of their build, so I have to say that's pretty neat someone found successful use for it - I'm glad it's not entirely pointless for magicka then! They have no damage capabilities as magicka though, do they? One of these days I'll actually try it out, I keep forgetting to.

    Yeah his damage is quite low as a Werewolf, so he didn't even bother. Just used it defensively to avoid dying long enough for his group members to come to the rescue. The heal is rather expensive for stamina builds, so they can't spam it, but on a magicka class you can heal yourself quite a lot. Between the heal, fear and extra resistances I just couldn't burst him down.
    I gotta give him props though. It worked.
    (sqweee )>--- ۜ\(סּںסּَ` )/ۜ
  • runagate
    runagate
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    I have both a magicka DK healer/shielder who uses WW self-heal on occasion (bitten in the wild, didn't even intend to be an argonian WW but rolled with it long ago) as well as a dunmer stamDK vampire. For a dunmer the drawbacks for using vamp aren't so bad although the benefits aren't so good, either, but I wanted to experiment with a particular kind of zerbball-busting build I'd dreamt up. Works pretty well. I suppose the poisonous cloud morph would once have worked well with Mighty but given a DK's ability to use Ultimates to restore resources it does what it's meant to.

    Notably, neither is OP and that's just fine. They're good at the niche they were intended for.
  • dodgehopper_ESO
    dodgehopper_ESO
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    iRogue32 wrote: »
    Vampire is designed for magicka builds just like werewolf is meant for stamina. In my opinion. bats does not need a stam morph.

    To be fair, Werewolves have a magicka skill for the self heal. I'm pretty sure all Ults scale with stam/mag, the problem is the difference in WD/SD if I understand correctly.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
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  • dodgehopper_ESO
    dodgehopper_ESO
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    Alucardo wrote: »
    ListerJMC wrote: »
    Alucardo wrote: »
    ListerJMC wrote: »
    I'd like to see some stamina options for vampires, but since werewolves are very stamina-oriented I can't see it happening unless they made werewolves more magicka-friendly which I doubt they'd do. Vampire passives are still useful for stamina users at least, doesn't seem to be the case for magicka werewolves by my understanding.

    I ran into a magsorc who used the Werewolf ult as a defensive tactic. When he was nearly dead he popped werewolf and perma healed until help arrived. On a magicka class, the WW heal is extremely strong, it also gives them extra resistances to tank you for a bit longer.
    At first I kinda laughed at him, but when he healed through all my damage until his group arrived, I'm pretty sure he was the one laughing.

    I've never heard of a magicka class using lycanthropy as part of their build, so I have to say that's pretty neat someone found successful use for it - I'm glad it's not entirely pointless for magicka then! They have no damage capabilities as magicka though, do they? One of these days I'll actually try it out, I keep forgetting to.

    Yeah his damage is quite low as a Werewolf, so he didn't even bother. Just used it defensively to avoid dying long enough for his group members to come to the rescue. The heal is rather expensive for stamina builds, so they can't spam it, but on a magicka class you can heal yourself quite a lot. Between the heal, fear and extra resistances I just couldn't burst him down.
    I gotta give him props though. It worked.

    When overcharging was available I actually made really fun use of werewolf on a magic character. I've been wondering lately if a tanky pelinal-wearing mage could get away with going werewolf. I don't know how great it would be but I have been curious.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
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    <And plenty more>
  • dodgehopper_ESO
    dodgehopper_ESO
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    Alucardo wrote: »
    Filthy bloodsuckers should be cleansed with fire.

    In a few more updates and CP cap increases they'll be able to completely negate the fire damage weakness. There will be literally no reason not to go Vamp, unless you're running a health regen build or want to look sexy.

    This has annoyed me a long time. It is my hope they create a non-monster skill line that is mutually exclusive, just to give a reason for us to not be monsters.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Birdovic
    Birdovic
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    Alucardo wrote: »
    ListerJMC wrote: »
    Alucardo wrote: »
    ListerJMC wrote: »
    I'd like to see some stamina options for vampires, but since werewolves are very stamina-oriented I can't see it happening unless they made werewolves more magicka-friendly which I doubt they'd do. Vampire passives are still useful for stamina users at least, doesn't seem to be the case for magicka werewolves by my understanding.

    I ran into a magsorc who used the Werewolf ult as a defensive tactic. When he was nearly dead he popped werewolf and perma healed until help arrived. On a magicka class, the WW heal is extremely strong, it also gives them extra resistances to tank you for a bit longer.
    At first I kinda laughed at him, but when he healed through all my damage until his group arrived, I'm pretty sure he was the one laughing.

    I've never heard of a magicka class using lycanthropy as part of their build, so I have to say that's pretty neat someone found successful use for it - I'm glad it's not entirely pointless for magicka then! They have no damage capabilities as magicka though, do they? One of these days I'll actually try it out, I keep forgetting to.

    Yeah his damage is quite low as a Werewolf, so he didn't even bother. Just used it defensively to avoid dying long enough for his group members to come to the rescue. The heal is rather expensive for stamina builds, so they can't spam it, but on a magicka class you can heal yourself quite a lot. Between the heal, fear and extra resistances I just couldn't burst him down.
    I gotta give him props though. It worked.

    When overcharging was available I actually made really fun use of werewolf on a magic character. I've been wondering lately if a tanky pelinal-wearing mage could get away with going werewolf. I don't know how great it would be but I have been curious.

    sounds like a funny idea, its definetly something nobody expects.
    But with Tamriel One sets incoming, the gap between "only-stam" and "only-mag" is even greater -> even harder to make Pelinal work well once again.
    I really start wondering, what ZOS introduced Pelinal for..."to give ideas of what we could do but is only possible with 3600 cp?"
    Edited by Birdovic on October 2, 2016 3:20PM
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