So i'm going to make the usual 2x bloodspawn, 5x blackrose, 3x agility, maelstrom 2h (when i get it), 2x leki. Also i[m going to be a ww. Redguard of course.
Is reinforced better than impen on a shield because of the 75% armour passive? I'm going to have 6 impen (7 when bloodspawn helm is on sale) anyway with cp, i'll be around 2.2k-2.5k crit resist.
My bars going to be something like this:
Reverb
Igneous
Vigor
Heroic
Venom/Noxious/Evil hunter
Ult : WW
Rally
Shuffle
Spiked armour
Reverse
Crit Rush
Ult : Dawnbreaker of smiting/Take Flight.
Anything i'm doing wrong let me know, i'm trying to figure what i can drop for wings/ trap beast. I'm making a tanky build so spiked armour seems useful but compare to other classes "armour buff" skills it seems a lit lackluster.
Reason why my dmg ult is on the back bar is because i'm going to switch to 2h to kill someone anyway and if they roll dodge/run away i can gap close + ult then slice, hence why i'm thinking DBOS > leap.
Now problem is i'm on console so when you bash or dodge roll you have to press block, you can't re map it unlike on PC. So i'd lose literally all regen ticks if when i'm on s&b. So many solution is to use the warrior for 160 weapon dmg, drop a wpn dmg glyph and use a reduction glyph and go full reduction in cp, not sure how much regen cp i should use or if it would be better reducing bash/roll dodge costs.
PS4 EU DC
Current CP : 756+
I have every character level 50, both a magicka and stamina version.RIP my effort to get 5x v16 characters...