I'd just rather sweeps/jabs be buffed to be more competitive with Rapid Strikes/Flurry.
Doncellius wrote: »Sorry, but this is a really bad idea.
Not only would it be a big buff to a perfectly fine (and arguably OP) class, but it would apply to your allies as well.
I agree with Wrobel on this. Let's not homogenize every class to have the same buffs and capabilities.
And lets not buff Templars this much. If they deserve anything at this point in time, they deserve NERFS so 85% of the Magicka players in Cyrodiil aren't Templars anymore. Gets old really fast.
Not a fan of nerfs, but am even less of a fan of buffing an already OP class with no takeaway/buffs to other classes at all. Utterly ruins balance.
Doncellius wrote: »Sorry, but this is a really bad idea.
Not only would it be a big buff to a perfectly fine (and arguably OP) class, but it would apply to your allies as well.
I agree with Wrobel on this. Let's not homogenize every class to have the same buffs and capabilities.
And lets not buff Templars this much. If they deserve anything at this point in time, they deserve NERFS so 85% of the Magicka players in Cyrodiil aren't Templars anymore. Gets old really fast.
Not a fan of nerfs, but am even less of a fan of buffing an already OP class with no takeaway/buffs to other classes at all. Utterly ruins balance.
I doubt it gets down anyway but i disagree with you about homogenizing the class in fact this change allows for build diversity that is not currently present.
It gives you access to build and gear options not currently available.
As far as PVP template and Jesus Beam that's a seperate issue and even if they impliminted my suggestion which they probably won't it does not affect the the current state of purify or Jesus beam.
Also, Dragon. knights can offer a group buff I'm also ok with the buff going to just the player but team until irbid a nice option for those who play dungeons and raids in coordinated groups.