Doncellius wrote: »Thought about this setup myself. May even be able to go:
• 2x Velidreth
• 5x Viper's Sting
• 5x Red Mountain
This nets you:
• 3x Weapon Damage
• 3x Weapon Critical
• 1x Max Stamina
• Velidreth, Coat of the Red Mountain, and Viper's Sting procs!
Honestly sounds like a fun and powerful setup for any PvP build using Biting Jabs or Flurry.
GreenSoup2HoT wrote: »Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.
I actually like the idea of dealing fire damage on a stamina character.
CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.
arkansas_ESO wrote: »GreenSoup2HoT wrote: »Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.
I actually like the idea of dealing fire damage on a stamina character.
CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.
Couldn't we just keep the fire animation and make it deal poison damage?
GreenSoup2HoT wrote: »arkansas_ESO wrote: »GreenSoup2HoT wrote: »Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.
I actually like the idea of dealing fire damage on a stamina character.
CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.
Couldn't we just keep the fire animation and make it deal poison damage?
If that happend your basically just asking for more damage.. power creep much?
leepalmer95 wrote: »GreenSoup2HoT wrote: »arkansas_ESO wrote: »GreenSoup2HoT wrote: »Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.
I actually like the idea of dealing fire damage on a stamina character.
CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.
Couldn't we just keep the fire animation and make it deal poison damage?
If that happend your basically just asking for more damage.. power creep much?
I wouldn't mind so much if it's fire dmg if the damage went with wpn crit and penetration.
But if it's fire and goes with spell crit and spell penetration then i likely won't be using it.
Doncellius wrote: »leepalmer95 wrote: »GreenSoup2HoT wrote: »arkansas_ESO wrote: »GreenSoup2HoT wrote: »Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.
I actually like the idea of dealing fire damage on a stamina character.
CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.
Couldn't we just keep the fire animation and make it deal poison damage?
If that happend your basically just asking for more damage.. power creep much?
I wouldn't mind so much if it's fire dmg if the damage went with wpn crit and penetration.
But if it's fire and goes with spell crit and spell penetration then i likely won't be using it.
It'll work well. Trust me.
Alone it is not worth it. The synergy of having a ton of high damage procs is great though. For a Stamplar, using Biting Jabs can (with this build) proc:
• High Poison Damage (Vioer's Sting)
• High Fire Damage (Coat of the Red Mountain)
• High Disease Damage (Velidreth)
• High Physical Damage (Burning Light)
That is a lot of procs. Three of them go off quickly, while Red Mountain procs a little less but without a cooldown. Try the setup. You don't need big damage when all of those procs are going off. At the very least it'll be pretty strong and a lot of fun!