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5x Red mountain/ 5x Vipers on a stamplar thought's

leepalmer95
leepalmer95
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Well if red mountain actually deals poison dmg, not sure why it's still fire damage as a stamina set.

I'd have to use drinks or such for regen though.
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • GreenSoup2HoT
    GreenSoup2HoT
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    Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.

    I actually like the idea of dealing fire damage on a stamina character.

    CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.
    Edited by GreenSoup2HoT on July 22, 2016 8:32AM
    PS4 NA DC
  • Vaoh
    Vaoh
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    Thought about this setup myself. May even be able to go:
    • 2x Velidreth
    • 5x Viper's Sting
    • 5x Red Mountain

    This nets you:
    • 3x Weapon Damage
    • 3x Weapon Critical
    • 1x Max Stamina
    • Velidreth, Coat of the Red Mountain, and Viper's Sting procs! :smiley:

    Honestly sounds like a fun and powerful setup for any PvP build using Biting Jabs or Flurry.
  • Paulington
    Paulington
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    If Red Mountain did poison damage it'd be best-in-slot for sure, possibly even broken for stamina DPS builds.

    If it still does flame damage it's a bit lacklustre, I tested it and it's about 2k DPS on average single-target which isn't really enough compared to 5x TBS, 3x Agility and 2x Velidreth.

    At any rate build variance is going to be high now with all the new five piece sets, what we've been asking ZOS to do for a long time. :).
  • ArchMikem
    ArchMikem
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    Topic belongs in character mechanics section, just saying.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Vangy
    Vangy
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    Doncellius wrote: »
    Thought about this setup myself. May even be able to go:
    • 2x Velidreth
    • 5x Viper's Sting
    • 5x Red Mountain

    This nets you:
    • 3x Weapon Damage
    • 3x Weapon Critical
    • 1x Max Stamina
    • Velidreth, Coat of the Red Mountain, and Viper's Sting procs! :smiley:

    Honestly sounds like a fun and powerful setup for any PvP build using Biting Jabs or Flurry.

    Poke, toast and poisons someone all at the same time. OP. Nerf pls. :D
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • leepalmer95
    leepalmer95
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    Hmm i'm trying to think of a pvp setup with this.

    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • arkansas_ESO
    arkansas_ESO
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    Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.

    I actually like the idea of dealing fire damage on a stamina character.

    CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.

    Couldn't we just keep the fire animation and make it deal poison damage?


    Grand Overlord 25/8/17
  • GreenSoup2HoT
    GreenSoup2HoT
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    Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.

    I actually like the idea of dealing fire damage on a stamina character.

    CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.

    Couldn't we just keep the fire animation and make it deal poison damage?

    If that happend your basically just asking for more damage.. power creep much?
    PS4 NA DC
  • leepalmer95
    leepalmer95
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    Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.

    I actually like the idea of dealing fire damage on a stamina character.

    CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.

    Couldn't we just keep the fire animation and make it deal poison damage?

    If that happend your basically just asking for more damage.. power creep much?

    I wouldn't mind so much if it's fire dmg if the damage went with wpn crit and penetration.

    But if it's fire and goes with spell crit and spell penetration then i likely won't be using it.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Vaoh
    Vaoh
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    Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.

    I actually like the idea of dealing fire damage on a stamina character.

    CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.

    Couldn't we just keep the fire animation and make it deal poison damage?

    If that happend your basically just asking for more damage.. power creep much?

    I wouldn't mind so much if it's fire dmg if the damage went with wpn crit and penetration.

    But if it's fire and goes with spell crit and spell penetration then i likely won't be using it.

    It'll work well. Trust me.

    Alone it is not worth it. The synergy of having a ton of high damage procs is great though. For a Stamplar, using Biting Jabs can (with this build) proc:
    • High Poison Damage (Vioer's Sting)
    • High Fire Damage (Coat of the Red Mountain)
    • High Disease Damage (Velidreth)
    • High Physical Damage (Burning Light)

    That is a lot of procs. Three of them go off quickly, while Red Mountain procs a little less but without a cooldown. Try the setup. You don't need big damage when all of those procs are going off. At the very least it'll be pretty strong and a lot of fun!
  • leepalmer95
    leepalmer95
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    Doncellius wrote: »
    Not everything needs to scale with your cp, i hate how transparent everyone is becoming over damage types.

    I actually like the idea of dealing fire damage on a stamina character.

    CP is ruining this game. Without it every ultimate and some sets would be viable regardless of damage type.

    Couldn't we just keep the fire animation and make it deal poison damage?

    If that happend your basically just asking for more damage.. power creep much?

    I wouldn't mind so much if it's fire dmg if the damage went with wpn crit and penetration.

    But if it's fire and goes with spell crit and spell penetration then i likely won't be using it.

    It'll work well. Trust me.

    Alone it is not worth it. The synergy of having a ton of high damage procs is great though. For a Stamplar, using Biting Jabs can (with this build) proc:
    • High Poison Damage (Vioer's Sting)
    • High Fire Damage (Coat of the Red Mountain)
    • High Disease Damage (Velidreth)
    • High Physical Damage (Burning Light)

    That is a lot of procs. Three of them go off quickly, while Red Mountain procs a little less but without a cooldown. Try the setup. You don't need big damage when all of those procs are going off. At the very least it'll be pretty strong and a lot of fun!

    It would be funny if all 4 go off and someone takes stupid damage..

    But can i really be bothered farming that set ...
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • threefarms
    threefarms
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    I would try something like this, but I don't think I could deny my 3 piece Agility Robust Jewelry.
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