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Infinite loading screens going inside delves

frozywozy
frozywozy
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Since tonight (August 23th), I cannot go inside delves anymore. I get an infinite loading screen everytime and I am forced to crash my client.
Frozn - Stamdk - AR50
Frosted - Magplar - AR50
Frodn - Magden - AR50
Warmed - Magblade - AR50
Mmfrozy - Magsorc - AR44
Necrozn - Magcro - AR32
Twitch.TV/FrozyTV
PvP Group Builds

“Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
  • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
  • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
  • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
  • Change emperorship to value faction score points and not alliance points - see this and this
  • Fix long loading screens (mostly caused by players joining group out of rendering range)
  • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
  • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
  • Release bigger battlegrounds with 8 to 16 players per team and only two teams
  • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
  • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
  • Add a function to ignore the Claiming system of useless rewards
  • Improve the Mailing System / Rewards of the Worthy stacking
  • Assign specific group sizes to specific campaigns (24-16-8)
  • Make forward camps impossible to place near objectives
  • Make snares only available from ground effects abilities
  • Change emperorship to last minimum 24hours
  • Fix body sliding after cc breaking too quickly
  • Remove Block Casting through Battle Spirit
  • Fix the speed drop while jumping - see video
  • Fix loading screens when keeps upgrade
  • Fix Rams going crazy (spinning around)
  • Bring back dynamic ulti regeneration
  • Fix speed bug (abilities locked)
  • Introduce dynamic population
  • Lower population cap by 20%
  • Add Snare Immunity potions
  • Bring resurrection sickness
  • Fix character desync
  • Fix cc breaking bug
  • Fix gap closer bug
  • Fix health desync
  • Fix combat bug
  • Fix streak bug
  • Fix server lag
  • Publius_Scipio
    Publius_Scipio
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    People in general forum mentioning this happening. Earlier today I did the pledges and ported into the dungeons fine.
  • spectre303
    spectre303
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    Ive been having similar issues. It sometimes takes multiple relogs to finally get in to a delve. annoying.
    Ebonheart Pact ♦ NA ♦ CP 2230
    Ra'Sta ♦ ♛Sergeant Stadanko ♦ ♛Napolèon Dynamite ♦ Brunhilda the Green ♦ ♛Call me Al ♦ Joe ♦ Stadanko's Ghost
    Jan-Michael Vincent ♦ Mòrty ♦ Redmer ♦ Durban Diesel ♦ ♛ßecky ♦ Stadanko Jr ♦ Lòzen ♦ Guillermo De la Cruz ♦ Gìnger ♦ Rasta ♦ Gozer
  • lonewolf26
    lonewolf26
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    This is happening to my groups as well. Zoning into Vet Spindleclutch frequently puts the entire group into an infinite loading screen. Bug reported. It doesn't matter if I walk through the door or port in. If I go in solo or group. If I go in with a group, the entire group gets the Infinite Load Screen.

    Fingers crossed this'll be addressed sooner rather than later.

    This is happening rather consistently on my Stam DK and my Templar.
    Edited by lonewolf26 on August 23, 2016 7:36AM
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Still happening tonight. 6 infinite loading screens in a row resulting into crashing my client and restarting the game trying to get inside Kingscrest cavern at 4:50 PM EST.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
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