It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
DRXHarbinger wrote: »Lol no one had even 160 cp on ICP launch on console and we still did it in mostly v14 gear. Julianos didn't even exist then either. Certainly no spc or kena sets either.
I tanked vCoA with bad DDs two times before.It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
Lol...so wrong. If you have at least one good DD this dungeon is a walk in the park and you can bypass most mechanics.
Recommended CP:
new Dungeons: ~300
vICP/WGT: 200...250
vCoA: 70...100
everything else: less than 70
If you can't do it, it's a l2p-issue
I tanked vCoA with bad DDs two times before.It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
Lol...so wrong. If you have at least one good DD this dungeon is a walk in the park and you can bypass most mechanics.
Recommended CP:
new Dungeons: ~300
vICP/WGT: 200...250
vCoA: 70...100
everything else: less than 70
If you can't do it, it's a l2p-issue
Each time, we couldn't get past the Fire Maw.
And no, the tank was not at fault. So it is NOT a L2P issue (at least on the tank side).
DRXHarbinger wrote: »Lol no one had even 160 cp on ICP launch on console and we still did it in mostly v14 gear. Julianos didn't even exist then either. Certainly no spc or kena sets either.
Haha, true. Totally forgot about consoles, just thought about ICP/WGT got beaten on PTS with templates and now they got nerfed several times.
DRXHarbinger wrote: »DRXHarbinger wrote: »Lol no one had even 160 cp on ICP launch on console and we still did it in mostly v14 gear. Julianos didn't even exist then either. Certainly no spc or kena sets either.
Haha, true. Totally forgot about consoles, just thought about ICP/WGT got beaten on PTS with templates and now they got nerfed several times.
Never underestimate the power of the noob. They can get shite changed by the ultimate whinge mode. Just wait. .end of the week...nerf new dungeons, nerf Vdsa my 4 man vamp team can't do it. Hard content is good people.
Hmm, so you're saying the tank can do most of the DPS in this fight and still beat it?I tanked vCoA with bad DDs two times before.It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
Lol...so wrong. If you have at least one good DD this dungeon is a walk in the park and you can bypass most mechanics.
Recommended CP:
new Dungeons: ~300
vICP/WGT: 200...250
vCoA: 70...100
everything else: less than 70
If you can't do it, it's a l2p-issue
Each time, we couldn't get past the Fire Maw.
And no, the tank was not at fault. So it is NOT a L2P issue (at least on the tank side).
If you can't burst him, you have to play the mechanik....if you can't it is a l2p-issue. A guildmate ran this dungeon yesterday with pugs and he did ~75% of total DPS and they had no problems...they did not even do the mechanics. Believe me...it IS a l2p-issue. We bursted this boss at the beginning of 1.6 with less than 100CP and vCoA got nerfed afterwards and they introduced stronger gear.
It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
Hmm, so you're saying the tank can do most of the DPS in this fight and still beat it?I tanked vCoA with bad DDs two times before.It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
Lol...so wrong. If you have at least one good DD this dungeon is a walk in the park and you can bypass most mechanics.
Recommended CP:
new Dungeons: ~300
vICP/WGT: 200...250
vCoA: 70...100
everything else: less than 70
If you can't do it, it's a l2p-issue
Each time, we couldn't get past the Fire Maw.
And no, the tank was not at fault. So it is NOT a L2P issue (at least on the tank side).
If you can't burst him, you have to play the mechanik....if you can't it is a l2p-issue. A guildmate ran this dungeon yesterday with pugs and he did ~75% of total DPS and they had no problems...they did not even do the mechanics. Believe me...it IS a l2p-issue. We bursted this boss at the beginning of 1.6 with less than 100CP and vCoA got nerfed afterwards and they introduced stronger gear.
Sorry it seems like an empty claim to me. My tank can output 5k DPS with his tanking gear. I don't even know how I would take down all the adds by myself. I can only provide CC for the DPS. If the DPS are just bad, there is nothing more I can do.
It's true that if you have good DDs, vCoA is a piece of cake.Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
However, if you get just one bad DD, you will have a hard time on the Fire Maw and on Valkyn Skoria (hard mode).
Lol...so wrong. If you have at least one good DD this dungeon is a walk in the park and you can bypass most mechanics.
Recommended CP:
new Dungeons: ~300
vICP/WGT: 200...250
vCoA: 70...100
everything else: less than 70
If you can't do it, it's a l2p-issue
DRXHarbinger wrote: »DRXHarbinger wrote: »Lol no one had even 160 cp on ICP launch on console and we still did it in mostly v14 gear. Julianos didn't even exist then either. Certainly no spc or kena sets either.
Haha, true. Totally forgot about consoles, just thought about ICP/WGT got beaten on PTS with templates and now they got nerfed several times.
Never underestimate the power of the noob. They can get shite changed by the ultimate whinge mode. Just wait. .end of the week...nerf new dungeons, nerf Vdsa my 4 man vamp team can't do it. Hard content is good people.
Massive_Stain wrote: »City of Ash is NOT "high end". Caps for emphasis.
Yeah, this is a much better idea. CP are a bad indicator when it comes to player skill, better just rate the dungeons to give players an idea, which dungeons to do first and last.Dagoth_Rac wrote: »I don't think CP recommendations are a good idea. I think they can give people a false sense of security. "I have X CP, so I can do this dungeon!" Then they get stomped by the Overfiend and say, "But I had the recommended CP! What is wrong with this game!"
But I think difficulty ratings would be fine. Maybe 1-to-5 Daedroth heads or some similar ranking system. So at least new players will have an easier time seeing that, regardless of your current CP, you will want to start with Vet Banished Cells or Vet Elden Hollow, not Vet Imperial City Prison or Vet Ruins of Mazzatun.