Oh yes, they are wonderful, I love Abah's landing and it feels like home to see how they did Anvil - that looks really like Oblivion, but much much better.
I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
oxxalejandroxxo wrote: »Oh yes, they are wonderful, I love Abah's landing and it feels like home to see how they did Anvil - that looks really like Oblivion, but much much better.
I really hope so, but there's something really fishy there. Do u remember what Matt said just before DB launch? He said future DLCs would be smaller and coming out quicker, he even want to change DLCs into episodes. I really hope what he meant was not a lot of small zones with numerous loading screens, if that happened I would quit this game for sure.
I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
Carbonised wrote: »It really is a pity with both Hew's Bane and Gold Coast.
As I see it, there are several reasons why these two areas don't really work, compared to Wrothgar
- Size. Wrothgar is simply more fun to explore, it is large, you have several regions, several things to do. HB and GC are too small to really enjoy
- Gathering/harvesting. Also related to size. Wrothgar is a good plac to farm, lots of nodes and everything you need like water, alchemy plants and other things. HB and GC don't seem like great places to farm or harvest. Nodes are too far in between, and the times I have tried to farm there, I end up returning to Wrothgar again shortly because of scarcity of materials and boredom.
- Hew's Bane. Apart fom the large turtle monsters, HB offers very little new in the zone. Nagas, crocs, lions, skeevers and scorps have all been seen many places before.
- Gold Coast. Minotaurs are cool, but other than those, all we get are wolves, humans, lions and beetles. Again all seen before.
- Harvesting nodes. Wrothgar has casseirite sand. While not very valuable, it's a little bonus nevertheless. Hew's has Rogue Soot. This one is the finished product, not the 1/10th fragment as usual. Meaning that prices are already at an extreme low, and I am swimming in the stuff as it is. So while it's nice go get more of it, it's worthless. Should have made the node yield a 10th fragment like the other zones. GC has the sand from nodes. While that is nice, too, you also get sand from the daily quests as well as from decon'ing EQ in the Hour style, meaning the market is already seeing a large influx of sand, and I preduct it will be worthless in a month or two. So while it's nice to get the sand fragments from GC nodes, it's not really worth it, combined with the nodes being far in between like I mentioned. Again Wrothgar wins.
- Wrothgar has endpoint for daily writs, nothing can compare to that. It also has 6 shareable world boss quests and 1 daily. GC has 1 delve daily and 2 world bosses, HB has the same, 1 daily and 2 bosses. Again Wrothgar has much more content, and reason to do the quests.
- I really like Abah's Landing. It's a large city in several layers, full of content. However, when you're done with the TG storyline, there's nothing to do here, ghost town. I also like Anvil and Kvatch, but I predict that once the motif hunt is over, they will be as dead as Abah's Landing, which is a pity. What keeps people in Mournhold? (I'm EP) Undaunted quests most of all, easy access to guild traders and all crafting stations plus bank not far off. DLC cities like in GC and HB should really have catered more to that, having your stations and traders within reach of the wayshrine, and maybe even an Undaunted enclave to pick up your dailies. It's a pity to have your design team come up with such great visual and musical quality for these places, just tos ee them die out when the hype is over
I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
Oh yes, the Skingrad region is gorgeous as well and east of Skingrad the forest was something I really loved in Oblivion. There is quite some amount of Ayleid ruins in this area as well, this could be made really interest to play.
oxxalejandroxxo wrote: »I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
I don't mean we need to enlarge the scale of Gold Coast nor Hew's Bane, of course not, all places should be in the same scale per Tamriel map. I just want the zone include larger area. For example, as you just mentioned, I hope Colovian Hightlands could be added into the same zone with Gold Coast.
I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
Oh yes, the Skingrad region is gorgeous as well and east of Skingrad the forest was something I really loved in Oblivion. There is quite some amount of Ayleid ruins in this area as well, this could be made really interest to play.
Oh I LOVE the Skingrad region. All my fingers and toes are crossed for this being put in game!oxxalejandroxxo wrote: »I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
I don't mean we need to enlarge the scale of Gold Coast nor Hew's Bane, of course not, all places should be in the same scale per Tamriel map. I just want the zone include larger area. For example, as you just mentioned, I hope Colovian Hightlands could be added into the same zone with Gold Coast.
Apologies! Completely misunderstood what you meant.
You guys might want to take a look at this then
https://www.reddit.com/r/elderscrollsonline/comments/4wv5a1/datamined_vvardenfell_info_new_quest_info/
oxxalejandroxxo wrote: »I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
Oh yes, the Skingrad region is gorgeous as well and east of Skingrad the forest was something I really loved in Oblivion. There is quite some amount of Ayleid ruins in this area as well, this could be made really interest to play.
Oh I LOVE the Skingrad region. All my fingers and toes are crossed for this being put in game!oxxalejandroxxo wrote: »I will say that the towns in the new zones are much more detailed and interesting than the towns in the legacy content. I hope they continue that in the future.
Agree completely. The cities from Orsinium onwards in the world have just been a treat to wander through. Anvil and Kvatch got me all nostalgia filled.
They are small zones, OP but the Gold Coast is exactly that as per normal Tamriel maps. I would certainly like to see the neighbouring Colovian Highlands added at some point for sure though.
I don't mean we need to enlarge the scale of Gold Coast nor Hew's Bane, of course not, all places should be in the same scale per Tamriel map. I just want the zone include larger area. For example, as you just mentioned, I hope Colovian Hightlands could be added into the same zone with Gold Coast.
Apologies! Completely misunderstood what you meant.
You guys might want to take a look at this then
https://www.reddit.com/r/elderscrollsonline/comments/4wv5a1/datamined_vvardenfell_info_new_quest_info/
What if they cut Vvardenfell into 2 or even 3? Based what they have been doing recently, it is highly probable.
Forestd16b14_ESO wrote: »I wouldn't mind like them actually being part of the same map like in Oblivion Khavtach was straight south of Chorrol in ESO .... yea kinda of a giant gap
AzraelKrieg wrote: »Hew's Bane would be hard to expand as there is a mountain range that separates it from the rest of Hammerfell. As the Gold Coast, expanding that would take in West Weald and the Colovian Highlands which would make better DLC on their own, especially West Weald as there is a gate in Arenthia in Reaper's March that would connect to it
oxxalejandroxxo wrote: »They are too small compared to other zones (except for islands), why not expand them in future DLCs instead of adding similarly small-sized zones beside them? Great exploring experience is one of the most essential merits of TES games, but unfortunately Hew's Bane an Gold Coast let us down on this feature.
Yeah, about half. Vlastarus, Black Boot, and Nisin Cave are all in the West Weald.oxxalejandroxxo wrote: »Correct me if I'm wrong, but is a big chunk of West Weald already included in Cyrodiil war zone?
In this time period, such a zone would be called the Colovian EstatesWhy not put Colovian Highlands, West Weald, and the Gold Coast all together to form a zone called West Cyrodiil??
Kvatch isn't straight south of Chorrol. That's Skingrad.Forestd16b14_ESO wrote: »I wouldn't mind like them actually being part of the same map like in Oblivion Khavtach was straight south of Chorrol in ESO .... yea kinda of a giant gap
oxxalejandroxxo wrote: »Oh yes, they are wonderful, I love Abah's landing and it feels like home to see how they did Anvil - that looks really like Oblivion, but much much better.
I really hope so, but there's something really fishy there. Do u remember what Matt said just before DB launch? He said future DLCs would be smaller and coming out quicker, he even want to change DLCs into episodes. I really hope what he meant was not a lot of small zones with numerous loading screens, if that happened I would quit this game for sure.