There's no reason for us to loot Prosperous, Training, Sturdy, Well-Fitted, Charged, Powered, or Decisive items.
And I really hope this change isn't just a quick fix to add "replayability" on content...
Minute_Waltz wrote: »Obviously everyone want divine, and if thats the only trait available then whats the point of dungeons/pledges/trials? There would be no end game if that happened, too easy to gear up all alts. Same argument for vma loots too I guess, then people will just quit the game.
Even if I don't care about the trait I have an about 1% chance to get the loot I want (Aether Restro) from vSO if I can convince my group to not do hardmode as it doesn't drop in hard mode at all.Minute_Waltz wrote: »Obviously everyone want divine, and if thats the only trait available then whats the point of dungeons/pledges/trials? There would be no end game if that happened, too easy to gear up all alts. Same argument for vma loots too I guess, then people will just quit the game.
Doncellius wrote: »You already knew the majority answer to this before you created the poll -_-
What needs to be done is rather simple.
Remove from all dropped endgame CP150-CP160 gear sets:
• Training
• Prosperous
• Charged
These three traits are TERRIBLE! With RNG already being relentless we can at the very minimum eliminate the odds of getting effectively traitless gear.