He speaks about the stamina morph, who heal for nearby the same amount without any other benefices.
Crit surge indeed need a boost. It need to scale with the number of enemies (remember, stamsorc don't have shield in order to mitigate incoming damage while being healed by surge), and/or it need an another buff (major crit, minor berserk, or perhaps just a flat heal during the effect or for X second after a crit).
@Dracane Hmm not sure I agree with you. Power Surge adds a major buff compared to a very minor hps increase for Critical Surge. So strictly speaking it is a better morph. The problem is that other skills are actually better for magicka builds and provide the same buff as Power Surge... but that doesn't make Critical Surge actually better than Power Surge.
@Dracane Hmm not sure I agree with you. Power Surge adds a major buff compared to a very minor hps increase for Critical Surge. So strictly speaking it is a better morph. The problem is that other skills are actually better for magicka builds and provide the same buff as Power Surge... but that doesn't make Critical Surge actually better than Power Surge.
Nobody needs the major brutality buff on power surge.
There is no point in taking power surge over crit surge, if it wouldn't grant the major sorcery buff. Otherwise, everyone would go with crit surge obviously
Now here we all agree. Power Surge doesn't need the brutality buff and both morphs could do with being better focused - one magicka focused and one stamina / general use focused.
Mettaricana wrote: »Crit surge needs that heal cooldown removed or reduced to half a sec
Mettaricana wrote: »Crit surge needs that heal cooldown removed or reduced to half a sec
And scale with damage dealt again. For tanks, investing in max magicka/stamina is better than crit chance anyway.
Mettaricana wrote: »Mettaricana wrote: »Crit surge needs that heal cooldown removed or reduced to half a sec
And scale with damage dealt again. For tanks, investing in max magicka/stamina is better than crit chance anyway.
Part of me agrees with you but as it stands I'm getting more beneficial gains from the set heal as it triggers on dots so when my hurricane or caltrops tick crits for 2k I'm getting healed for 3k+ if it was 60% of dmg done its be like 1100-1200 per tick
Maybe we are getting off topic or misunderstanding the OP slightly.
Critical Surge is an underpowered morph as the additional healing it provides over the base ability is very low. In addition both morphs lack a level of focus (ie Power Surge does not really benefit from a Brutality buff in the current meta, and Critical Surge does not provide much benefit over the base ability.
The basic ability Surge works fine within it's design parameters - healing akin to a HoT through repeated criticals best triggered with one or more DoTs, whilst providing the major Brutality buff. Basically a form of Momentum that requires criticals to work.
The topic is not whether surge works but whether the morphs (and Critical surge especially) are relatively underpowered.
@ToRelax lol. I see your point, but I was rather thinking of it in terms of differentiation and relative impact. I would prefer that both morphs were equally beneficial and different tbh - one for stamina and one for magicka - but that's not the way zos do it. Look at various stamina morphs of magicka skills - quite a few simply replicate the base ability and let it be stamina with no enhancement, whilst the magicka morph is enhanced. This just happens to be the reverse situation.
Instead of arguing though, I'll ask a question. If critical surge healed 25% (numbers made up for example purposes) more than Power Surge which would a magicka build choose? If the answer is it Critical Surge or a tough decision then the morphs are nominally balanced.
Now whether Surge should default to Brutality as a base ability, that is an entirely different question....
If I was designing the skill I would only provide the brutality or sorcery buff on morph, but would have a slightly improved base heal or provide a minor force effect in the base ability. That way they would be equally viable but focused. Mind you I would go through all morphs and check that they were not just a resource swapped version of the base ability vs an enhanced version of the base ability.