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Pelinal aptitude good Zerg buster?

pvpmaximus
I've been thinking if I could use this set, get my weapon damage high on my stamina dk use proxy det, take flight and steel tornado. Would it not do a lot of damage with the combo of high weapon damage for leap and spell damage for proxy det and then steel tornado with high weapon damage for extra finishing damage. Maybe fit vicious death in there 2.
  • Ffastyl
    Ffastyl
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    Pelinal's Aptitude is amazing, but it's potential is entirely gated by your imagination. This set allows all abilities to be effective, so it is up to you to find worthwhile combinations.

    My Templar went from barely winning 1v1 through attrition to winning 1v2 through a mixture of attrition and aggression.
    Edited by Ffastyl on July 4, 2016 11:38PM
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

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  • glavius
    glavius
    ✭✭✭✭✭
    Its not that great since a large part of your damage comes from stamina/magicka. And you can't get both pools that high
  • Cronopoly
    Cronopoly
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    glavius wrote: »
    Its not that great since a large part of your damage comes from stamina/magicka. And you can't get both pools that high

    Glavious are you sure you know the mechanics? I've used the set. Spell Damage and Weapon Damage are at the end of the damage calculations. So for short bursty Skills, Magicka and Stamina Pools don't matter anymore. Raise one and get the End damage benefit of the other. That's the point. You wont have an expanded huge pool for regular "Alternate" skills however if that was your point, but of course.

    In other words this set is obviously not for Spamming skills as you wont have the alternate pool to support it but for Ultimates it does the job.

    I used it to good effect on my Magicka Sorc for dropping a decent Physical Damage Dawnbreaker of Smiting to 3 melee that had Gap closed on me.

    Gave me some extra time to "try" to fight back before the inevitable lol. I streaked away and turned and they just gap closed again and returned the favor lol.

    I think in the hands of someone skilled situationally good things can be done.

    Ultimates:
    Stamina toons can use the Magicka damage of the following Ultimates with increased damage from the Spellpower increase.
    All Stamina specced toons - Bat Swarm and morphs - Magicka Damage
    DK - Standard and Morphs - Flame Damage
    Sorc's Negate>Suppression Field morph. - Magicka Damage
    Sorc's Overload Light and Heavy attacks - Magicka Damage
    Mages Guild Comet and Morphs - Magicka Damage
    NB - Soul Harvest Magicka damage
    Templar - Radial Sweep and Morphs
    Templar - Nova and Morphs


    Magicka toons can use the Physical Damage "Ult's with better damage
    All Magicka specs - Dawnbreaker and morphs
    DK - Take Flight and Morphs - Physical Damage
    DK Corrosive Armor - Poison Damage
    NB - Incapacitating Strike - Disease Damage

    After looking at the options available for Ultimates between what does physical and Magicka damage, a quick glance says that this set gets more options from Ultimates if you are Stamina based. Another conspiracy theory lives lol.



    Edited by Cronopoly on July 5, 2016 10:48AM
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
    glavius wrote: »
    Its not that great since a large part of your damage comes from stamina/magicka. And you can't get both pools that high

    Glavious are you sure you know the mechanics? I've used the set. Spell Damage and Weapon Damage are at the end of the damage calculations. So for short bursty Skills, Magicka and Stamina Pools don't matter anymore. Raise one and get the End damage benefit of the other. That's the point. You wont have an expanded huge pool for regular "Alternate" skills however if that was your point, but of course.

    In other words this set is obviously not for Spamming skills as you wont have the alternate pool to support it but for Ultimates it does the job.

    I used it to good effect on my Magicka Sorc for dropping a decent Physical Damage Dawnbreaker of Smiting to 3 melee that had Gap closed on me.

    Gave me some extra time to "try" to fight back before the inevitable lol. I streaked away and turned and they just gap closed again and returned the favor lol.

    I think in the hands of someone skilled situationally good things can be done.

    Ultimates:
    Stamina toons can use the Magicka damage of the following Ultimates with increased damage from the Spellpower increase.
    All Stamina specced toons - Bat Swarm and morphs - Magicka Damage
    DK - Standard and Morphs - Flame Damage
    Sorc's Negate>Suppression Field morph. - Magicka Damage
    Sorc's Overload Light and Heavy attacks - Magicka Damage
    Mages Guild Comet and Morphs - Magicka Damage
    NB - Soul Harvest Magicka damage
    Templar - Radial Sweep and Morphs
    Templar - Nova and Morphs


    Magicka toons can use the Physical Damage "Ult's with better damage
    All Magicka specs - Dawnbreaker and morphs
    DK - Take Flight and Morphs - Physical Damage
    DK Corrosive Armor - Poison Damage
    NB - Incapacitating Strike - Disease Damage

    After looking at the options available for Ultimates between what does physical and Magicka damage, a quick glance says that this set gets more options from Ultimates if you are Stamina based. Another conspiracy theory lives lol.



    LOL you are so wrong. Ultimates scale to highest Stat already.
  • Cronopoly
    Cronopoly
    ✭✭✭✭✭
    susmitds wrote: »
    LOL you are so wrong. Ultimates scale to highest Stat already.

    Oh really...Yet I can personally see the clear damage difference on my Magicka sorc toon wearing Pelinals and the Dawnbreaker Physical damage difference by taking this set 5 piece on and off. And why then would any Sorc ever complain about losing Dawnbreaker as a useful Magicka Ult and this is the entire Sorc community and all reviewers.

    You may be talking theory, I'm talking what I and others experienced directly.

    Edited by Cronopoly on July 5, 2016 11:55AM
  • Ffastyl
    Ffastyl
    ✭✭✭✭✭
    I've seen a damage increase, rather significant really. By using Pelinal's Aptitude I gain access to two-thirds of the Templar trees that were previously useless. I gained DoTs and HoTs, which help immensely. My range is still lacking, but that's mainly due to not finding space for a ranged attack. Ritual of Retribution, Puncturing Sweeps, Reverberating Bash, Dizzying Swing and Critical Rush make for a fine combination of attacks that can sustain me against multiple foes in close quarters. If a Sorc uses Overload, though...

    17.5k Max Magicka
    29k Max Health
    17.5k Max Stamina

    You both missed the fact that splitting resources evenly can work and work well. As in my first post, the effectiveness of Pelinal's Aptitude is limited by the wearer's imagination.
    "A person is smart. People are dumb, panicky, dangerous animals and you know it."

    PC NA
    Daggerfall Covenant

    Ffastyl - Level 50 Templar
    Arturus Amitis - Level 50 Nightblade
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    Member since May 4th, 2014.
  • Panth141
    Panth141
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    susmitds wrote: »
    LOL you are so wrong. Ultimates scale to highest Stat already.

    Oh really...Yet I can personally see the clear damage difference on my Magicka sorc toon wearing Pelinals and the Dawnbreaker Physical damage difference by taking this set 5 piece on and off. And why then would any Sorc ever complain about losing Dawnbreaker as a useful Magicka Ult and this is the entire Sorc community and all reviewers.

    You may be talking theory, I'm talking what I and others experienced directly.

    @jwilkins66ub17_ESO

    The whole 'physical vs magic' damage pertains to champion points; mighty (the 'stamina' damage passive) increases physical, poison and disease damage. Elemental expert increases magic and elemental damage. The complaints from magicka users at the DB change was that they lost the ~20% damage buff they were previously getting from CP.

    Calculations have shown that ultimates scale with your max resource; if you're finding this not to be the case then please do share your data!
    Edited by Panth141 on July 5, 2016 12:23PM
    PS4 EU - Panth141 | CP 630+
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  • Acsvf
    Acsvf
    ✭✭✭
    Glavious are you sure you know the mechanics? I've used the set. Spell Damage and Weapon Damage are at the end of the damage calculations. So for short bursty Skills, Magicka and Stamina Pools don't matter anymore.
    At the end of damage calculations, stat pools not mattering for 'short, bursty, skills'? What are you even on about?
    The calculations for any value on an ability or attack that scales will stats is this:
    ax+by+c
    
    where a=spell/weapon damage, b=maximum stamina/magicka, x= spell/weapon damage coefficient, y=max stamina/magicka coefficient, and c= base value. Usually,
    x(a*10.45+b)
    
    where x is the ability coefficient is sufficient for calculations. Maximum stamina/magicka do matter. With 20000 magicka and 4000 spell damage, you'll be dealing ~75% of the damage with force shock compared to if you had 40000 magicka and 4000 spell damage.
    Oh really...Yet I can personally see the clear damage difference on my Magicka sorc toon wearing Pelinals and the Dawnbreaker Physical damage difference by taking this set 5 piece on and off.
    ~
    You may be talking theory, I'm talking what I and others experienced directly.
    Unverifiable personal experiences aren't evidence. Upload your screenshots.
    Ultimates:
    Stamina toons can use the Magicka damage of the following Ultimates with increased damage from the Spellpower increase.
    All Stamina specced toons - Bat Swarm and morphs - Magicka Damage
    DK - Standard and Morphs - Flame Damage
    Sorc's Negate>Suppression Field morph. - Magicka Damage
    Sorc's Overload Light and Heavy attacks - Magicka Damage
    Mages Guild Comet and Morphs - Magicka Damage
    NB - Soul Harvest Magicka damage
    Templar - Radial Sweep and Morphs
    Templar - Nova and Morphs


    Magicka toons can use the Physical Damage "Ult's with better damage
    All Magicka specs - Dawnbreaker and morphs
    DK - Take Flight and Morphs - Physical Damage
    DK Corrosive Armor - Poison Damage
    NB - Incapacitating Strike - Disease Damage

    After looking at the options available for Ultimates between what does physical and Magicka damage, a quick glance says that this set gets more options from Ultimates if you are Stamina based. Another conspiracy theory lives lol.
    Damage type, while correlated with stat type doesn't necessarily show what an ability scales off of. If it did, no stamina dragonknight would have bothered using ardent flame DoTs before the patch.
    Edited by Acsvf on July 5, 2016 2:06PM
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • psychotic13
    psychotic13
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    I think he's trolling.. Talking about things he knows nothing about.

    @jwilkins66ub17_ESO

    You can look here to see the difference, http://esoitem.uesp.net/viewSkills.php
  • Cronopoly
    Cronopoly
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    I'm not an ass and will admit when wrong. My calculation was off, so excuse me being an idiot.

    My unbuffed Level 1 Dawnbreaker on my Sorc that is wearing the Pelinals shows Damage 8796 / 10719 over 5 seconds. After equipping the 5 piece and giving my normal spellpower buffs it reads Damage 11790 / 14514

    So I know where I went wrong in this, forgetting that it was buffed in addition to Pelinals and took it as Pelinals doing entirely. So I apologize for my initial 'tude. I thank you all for correcting me. OMG someone admitting they were wrong. Have you ever?

    War Vet who doesnt troll. Not a kid. Just got full of myself on this and will admit it.
  • Acsvf
    Acsvf
    ✭✭✭
    OMG someone admitting they were wrong. Have you ever?
    I've spent thousands of hours combined on various internet forums and this is the third time I've seen such happen.
    Edited by Acsvf on July 5, 2016 4:27PM
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • susmitds
    susmitds
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm not an ass and will admit when wrong. My calculation was off, so excuse me being an idiot.

    My unbuffed Level 1 Dawnbreaker on my Sorc that is wearing the Pelinals shows Damage 8796 / 10719 over 5 seconds. After equipping the 5 piece and giving my normal spellpower buffs it reads Damage 11790 / 14514

    So I know where I went wrong in this, forgetting that it was buffed in addition to Pelinals and took it as Pelinals doing entirely. So I apologize for my initial 'tude. I thank you all for correcting me. OMG someone admitting they were wrong. Have you ever?

    War Vet who doesnt troll. Not a kid. Just got full of myself on this and will admit it.

    Salute.
  • psychotic13
    psychotic13
    ✭✭✭✭✭
    I'm not an ass and will admit when wrong. My calculation was off, so excuse me being an idiot.

    My unbuffed Level 1 Dawnbreaker on my Sorc that is wearing the Pelinals shows Damage 8796 / 10719 over 5 seconds. After equipping the 5 piece and giving my normal spellpower buffs it reads Damage 11790 / 14514

    So I know where I went wrong in this, forgetting that it was buffed in addition to Pelinals and took it as Pelinals doing entirely. So I apologize for my initial 'tude. I thank you all for correcting me. OMG someone admitting they were wrong. Have you ever?

    War Vet who doesnt troll. Not a kid. Just got full of myself on this and will admit it.

    I can respect that.

    But as a general rule of thumb, 1 Spell damage is equal to around 10.45 max magicka, and most abilities take both into account, some only scale from your max magicka, and some scale with your level.
  • pvpmaximus
    Can someone please just tell me if this is viable or not
  • psychotic13
    psychotic13
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    pvpmaximus wrote: »
    Can someone please just tell me if this is viable or not

    Proxy det is only good if you're in the middle of a lot of players, and it hits a lot of players. To go Hyrbid just for that ability isn't worth it imo.

    I theory crafted a DK here using pelinals, you can read that here if it interests you, https://forums.elderscrollsonline.com/en-GB/discussion/271434/theory-crafted-a-hybrid-dk#latest
  • pvpmaximus
    I'm just wondering if it might be a good zurg bomb set up not trying to go hybrid or anything
  • DUTCH_REAPER
    DUTCH_REAPER
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    Not with regard to this specific set but in the interest of the whole "load up your resource pool to max for max damage" I found it odd that while testing with a bud that the difference with 4000 magica was 94 extra damage. That was it 94. Didn't make sense but the numbers were what the numbers were. Test was done with 4400 spell damage. So I can see why the OP is saying he is able to get damage numbers where he wants them without dumping into one pool.
  • Xvorg
    Xvorg
    ✭✭✭✭✭
    ✭✭
    WTB nirn trait

    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • psychotic13
    psychotic13
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    pvpmaximus wrote: »
    I'm just wondering if it might be a good zurg bomb set up not trying to go hybrid or anything

    But proxy det is a Magicka based skill, and doesn't just scale from your damage, if you wanted this ability to be at all effective you'd have to go hybrid imo.

    I don't know, it may be alright damage if you're hitting 25 people every time, but that's not going to happen most of the time it's not going to be worth using on a stamina DK.
    Edited by psychotic13 on July 5, 2016 7:26PM
  • Brutusmax1mus
    Brutusmax1mus
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    You have to split cp a ton, split max pools and regen. 17.5k stamina will NOT last you post an attack, dodge roll, attack, cc break with out good regen. After you're out of stam, you're just a weaker magicka character. I'm talking for dps f course. You're better off stacking max magicka and weapon damage and just using magicka skills with this set.

    It does do some really interesting things for tanks though!!!
  • bigereard
    bigereard
    ✭✭
    Hi,

    Pelinals build will have to relied on sustain (regen and other method to gain resource) rather than their existing pool.

    I've post sustained pelinals build before:
    https://forums.elderscrollsonline.com/en/discussion/comment/3109583/#Comment_3109583
    (Post #44)

    This is the build without final set of pelinals & warrior's fury active (molag kena build)
    uesp.net/wiki/Special:EsoBuildData?id=422

    This is the build without final set of pelinals & warrior's fury active (malubeth build, more sustained survival build)
    uesp.net/wiki/Special:EsoBuildData?id=421

    Warrior fury can add up to 1k+ weapon damage, and with pelinals' final set the spell damage will have same value with weapon damage.

    Molag kena build can reach 6.1k both damage, malubeth can reach 5.1k both damage.
  • acw37162
    acw37162
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    It's a great werewolf set for having werewolf a self heal be more breath of life like.

    It's a great set for stamina based vampires to get the most out of bats

    Pairs well with vicious death for a reverse slice proxy Det vicious death Zerg busting explosion.

    Pairs well with a Stamina Templar wanting to use breath.

    Is a great tanks that wants contribute DPS set.

    Is an awesome leveling set.

    Have about a dozen over ideas for this set, none of which will be BIS but all of which will be fun and interesting to play.

    This is an awesome set.
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