Well that would ruin my favorite thing to do. Hide in a keep while it flips, wait about 10 more minutes, and kill people when they walk out the inner doors
catalyst10e wrote: »I would at least like an indicator like the "Keep under attack" indicator for when someone was in the keep, that could be seen from the map. (But leave the ability to port there) And with the keeps with scrolls, if it hasn't flipped, it explodes like the ones in the temples when the gate is closed.
The actual jumping I personally find annoying, but it can add a bit to the siege combat. At least if we had these 2 measures in place we wouldn't have a small team just jump in, grab a scroll and run away. We could see if people were in the keep thus allowing us to port and look for them or not leave a keep we've taken till we see no one is left alive.
If I'm making requests, I might as well also ask for more roaming NPCs 9with detect pots on) on the ramparts, who could rally nearby NPCs to help. (This is asking a lot I know, but would be fun to have) Keep them away from the edge to prevent people using them to exploit, but if they're constantly patrolling then it makes it harder to hide.
They need to either patch this quickly, or own it 100% and either give other classes the ability to jump in, or a new siege that's just a Helepolis.
Well that would ruin my favorite thing to do. Hide in a keep while it flips, wait about 10 more minutes, and kill people when they walk out the inner doors