Hello Everyone,
I was checking around to see if any of my fellow Templars have been experiencing a brief pause/lag with Jabs. Recently (DB patch) i have been noticing that during certain times of combat
Jabs is not firing off correctly. For example: i will do a light attack and then follow right into a jabs and it just pauses there for brief 1-2 seconds. then all of a sudden the animation and the damage will connect to the target. Ping is perfectly fine, Frames are perfectly fine. I cannot seem to find any other issue then it being server side.
If anyone else is experiencing this lets try and get this brought into the light so it can get hot fixed or something
Thanks