Silver_Strider wrote: »A few ways for ZOS to fix overpopulation
- Reduce the population cap for each alliance greatly. I'd say 500 people per alliance would be a good spot.
- Add more PvP servers to make up for the lower population.
- Separate IC from Cyrodiil and make it its own independent PvP area.
Players trying to control PvP population just won't happen, merely because of how overpopulated some factions are.
Silver_Strider wrote: »A few ways for ZOS to fix overpopulation
- Reduce the population cap for each alliance greatly. I'd say 500 people per alliance would be a good spot.
- Add more PvP servers to make up for the lower population.
- Separate IC from Cyrodiil and make it its own independent PvP area.
Players trying to control PvP population just won't happen, merely because of how overpopulated some factions are.
I'm not sure where you're coming from on the first point as that's way too high, but separating IC from Cyrodiil really should happen. It had gained some traction and was getting dev response, then we haven't heard anything on it in a long while.
Silver_Strider wrote: »Silver_Strider wrote: »A few ways for ZOS to fix overpopulation
- Reduce the population cap for each alliance greatly. I'd say 500 people per alliance would be a good spot.
- Add more PvP servers to make up for the lower population.
- Separate IC from Cyrodiil and make it its own independent PvP area.
Players trying to control PvP population just won't happen, merely because of how overpopulated some factions are.
I'm not sure where you're coming from on the first point as that's way too high, but separating IC from Cyrodiil really should happen. It had gained some traction and was getting dev response, then we haven't heard anything on it in a long while.
@Daveheart
I recently went into a campaign with my lowbie Sorc just to see how many players were in that campaign.
I got some AP and checked my leaderboard status.
I was 3274.
500 is not a lot in comparison.
Silver_Strider wrote: »Silver_Strider wrote: »A few ways for ZOS to fix overpopulation
- Reduce the population cap for each alliance greatly. I'd say 500 people per alliance would be a good spot.
- Add more PvP servers to make up for the lower population.
- Separate IC from Cyrodiil and make it its own independent PvP area.
Players trying to control PvP population just won't happen, merely because of how overpopulated some factions are.
I'm not sure where you're coming from on the first point as that's way too high, but separating IC from Cyrodiil really should happen. It had gained some traction and was getting dev response, then we haven't heard anything on it in a long while.
@Daveheart
I recently went into a campaign with my lowbie Sorc just to see how many players were in that campaign.
I got some AP and checked my leaderboard status.
I was 3274.
500 is not a lot in comparison.
That's not 3200 on at one time. That 3200 people who have any AP at all in that campaign, including a bunch of people who log their alts. I don't know what the faction pop limit is, but I'd be very surprised if it were anything near 500. On a pop-locked night, where are all those people? They aren't all in the sewers or Cracked Wood Cave.
DaveMoeDee wrote: »
RAGUNAnoOne wrote: »it would help if the best PvP races weren't all in the same alliance and the worst races in general weren't in the same alliance in terms of passives
RAGUNAnoOne wrote: »it would help if the best PvP races weren't all in the same alliance and the worst races in general weren't in the same alliance in terms of passives
RAGUNAnoOne wrote: »it would help if the best PvP races weren't all in the same alliance and the worst races in general weren't in the same alliance in terms of passives
The only way to chose any race to play in any faction is buying an Adventurer Pack
RAGUNAnoOne wrote: »RAGUNAnoOne wrote: »it would help if the best PvP races weren't all in the same alliance and the worst races in general weren't in the same alliance in terms of passives
The only way to chose any race to play in any faction is buying an Adventurer Pack
Hence the imballance why have the max stats and be in the pact for $20 when you can have the best stats and be in the dominion for free?