I think it was soft caps that did this, not veteran rank removal
Not a complaint really, just wondered whether anyone has noticed this sort of thing - and whether the issue of racial bonuses is noticeable by more players since vet rank removal.
Prior to DB, I had various different characters of different races and different Vet levels. Now I have a full stable of characters of the same level. This has really highlighted to me some differences between them, specifically between their racial bonuses. This is not something I had ever paid much attention to previously - I am not a min/maxer.
Since removal of vet ranks though, with all my characters now being the same level, I have noticed that my Nord character underperforms in just about every way compared to most other races when doing the same content at the same level, with the same class, the same allocation of CP, the same allocation of skillpoints and attribute points, and wearing the exact same gear (can't afford to provide every character with their own gear right now, so when I say the exact same gear I mean I am taking it off another character to put in the bank for my Nord to use).
It doesn't matter for ordinary PvE questing because the content is easy enough that it can be got through on almost any build short of a pure crafter with absolutely nothing put in combat skills, but it's more noticeable than I would have imagined before I was able to do a direct "like to like" comparison.
Not a complaint really, just wondered whether anyone has noticed this sort of thing - and whether the issue of racial bonuses is noticeable by more players since vet rank removal.
Prior to DB, I had various different characters of different races and different Vet levels. Now I have a full stable of characters of the same level. This has really highlighted to me some differences between them, specifically between their racial bonuses. This is not something I had ever paid much attention to previously - I am not a min/maxer.
Since removal of vet ranks though, with all my characters now being the same level, I have noticed that my Nord character underperforms in just about every way compared to most other races when doing the same content at the same level, with the same class, the same allocation of CP, the same allocation of skillpoints and attribute points, and wearing the exact same gear (can't afford to provide every character with their own gear right now, so when I say the exact same gear I mean I am taking it off another character to put in the bank for my Nord to use).
It doesn't matter for ordinary PvE questing because the content is easy enough that it can be got through on almost any build short of a pure crafter with absolutely nothing put in combat skills, but it's more noticeable than I would have imagined before I was able to do a direct "like to like" comparison.
And that right there is your problem. I can make an altmer stam DK or a redguard stam DK with same gear cp, etc etc and ofcourse the redguard is gona wreck dat elfs face. Dosent mean altmer is gimped. Its just altmer does better as mag. Same goes for Nord. Im not saying Nord racials are totally fine, they could use a teeny little more love, but they make some of the best tanks. Personally, I have an imperial DK tank, dunmer mag DK, Altmer sorc, Khajiit NB, Altmer Magblade and Breton Sorc, Nord Tankplar. They are all fantastic and they all have v16 gear in all gold. So yeah. Comparing between races means u need to build them for their proper role with different gear sets. Ie: A redguard stam DPS dosent need too much invested into recovery while an Imperial DPS has a higher stam pool (so they hit harder) but need more points into recovery since they lack it.
Aka: Have u seen a blazing shield Nord templar running 60-70k health with their health recovery bonusGod they are beast lol.
Well, just looking at Nord racials tells you that they can ignore a fair %s of incoming damage. Pretty sure they don't have DPS bonuses, so, yeah, Stamina Tank is it.Oh I don't disagree with that at all, just that it's a bit disconcerting to have made a character a long time ago only to find when it suddenly hits max level that it (for example) "should be a tank" - what if I didn't ever intend to play a tank? There's nothing in character creation that tells you that. And at low levels the racial bonuses are not divergent enough to determine that for yourself. At max level, it's glaring.
Well, just looking at Nord racials tells you that they can ignore a fair %s of incoming damage. Pretty sure they don't have DPS bonuses, so, yeah, Stamina Tank is it.Oh I don't disagree with that at all, just that it's a bit disconcerting to have made a character a long time ago only to find when it suddenly hits max level that it (for example) "should be a tank" - what if I didn't ever intend to play a tank? There's nothing in character creation that tells you that. And at low levels the racial bonuses are not divergent enough to determine that for yourself. At max level, it's glaring.
Why you didn't notice the difference before? Because you never had your chars in exact same circumstances and it was much harder to evaluate properly, which is not surprising at all. You could have seen it earlier if you studied/looked up which race fits for which role.
Not a complaint really, just wondered whether anyone has noticed this sort of thing - and whether the issue of racial bonuses is noticeable by more players since vet rank removal.
Prior to DB, I had various different characters of different races and different Vet levels. Now I have a full stable of characters of the same level. This has really highlighted to me some differences between them, specifically between their racial bonuses. This is not something I had ever paid much attention to previously - I am not a min/maxer.
Since removal of vet ranks though, with all my characters now being the same level, I have noticed that my Nord character underperforms in just about every way compared to most other races when doing the same content at the same level, with the same class, the same allocation of CP, the same allocation of skillpoints and attribute points, and wearing the exact same gear (can't afford to provide every character with their own gear right now, so when I say the exact same gear I mean I am taking it off another character to put in the bank for my Nord to use).
It doesn't matter for ordinary PvE questing because the content is easy enough that it can be got through on almost any build short of a pure crafter with absolutely nothing put in combat skills, but it's more noticeable than I would have imagined before I was able to do a direct "like to like" comparison.
And that right there is your problem. I can make an altmer stam DK or a redguard stam DK with same gear cp, etc etc and ofcourse the redguard is gona wreck dat elfs face. Dosent mean altmer is gimped. Its just altmer does better as mag. Same goes for Nord. Im not saying Nord racials are totally fine, they could use a teeny little more love, but they make some of the best tanks. Personally, I have an imperial DK tank, dunmer mag DK, Altmer sorc, Khajiit NB, Altmer Magblade and Breton Sorc, Nord Tankplar. They are all fantastic and they all have v16 gear in all gold. So yeah. Comparing between races means u need to build them for their proper role with different gear sets. Ie: A redguard stam DPS dosent need too much invested into recovery while an Imperial DPS has a higher stam pool (so they hit harder) but need more points into recovery since they lack it.
Aka: Have u seen a blazing shield Nord templar running 60-70k health with their health recovery bonusGod they are beast lol.
Oh I don't disagree with that at all, just that it's a bit disconcerting to have made a character a long time ago only to find when it suddenly hits max level that it (for example) "should be a tank" - what if I didn't ever intend to play a tank? There's nothing in character creation that tells you that. And at low levels the racial bonuses are not divergent enough to determine that for yourself. At max level, it's glaring.
Ah, OK. It's just hard to remember that someone isn't complaining when there's so much text describing "the issue"I think you may have missed the part of my original post where I said that I wasn't complaining, just asking whether anyone else had noticed differences since having multiple characters suddenly hit max level.
@Vangy what role is Argonian then?
what role is Argonian then?
I am really pretty disappointed that in a "play how you want" game, there are still these stupid OP racial passives. Like you are basically shoehorned into Redguard if you want decent enough stamina sustain to be competitive in endgame content.
I think the whole racial passive system needs to go. Make passives something you spec into like skills. For each tier, let each character choose any one of the available passives for that tier currently existing across all races.
This would be far better for role play purposes than the current min max BS.
SJD_Phoenix wrote: »
I am really pretty disappointed that in a "play how you want" game, there are still these stupid OP racial passives. Like you are basically shoehorned into Redguard if you want decent enough stamina sustain to be competitive in endgame content.
I think the whole racial passive system needs to go. Make passives something you spec into like skills. For each tier, let each character choose any one of the available passives for that tier currently existing across all races.
This would be far better for role play purposes than the current min max BS.
Not a complaint really, just wondered whether anyone has noticed this sort of thing - and whether the issue of racial bonuses is noticeable by more players since vet rank removal.
Prior to DB, I had various different characters of different races and different Vet levels. Now I have a full stable of characters of the same level. This has really highlighted to me some differences between them, specifically between their racial bonuses. This is not something I had ever paid much attention to previously - I am not a min/maxer.
Since removal of vet ranks though, with all my characters now being the same level, I have noticed that my Nord character underperforms in just about every way compared to most other races when doing the same content at the same level, with the same class, the same allocation of CP, the same allocation of skillpoints and attribute points, and wearing the exact same gear (can't afford to provide every character with their own gear right now, so when I say the exact same gear I mean I am taking it off another character to put in the bank for my Nord to use).
It doesn't matter for ordinary PvE questing because the content is easy enough that it can be got through on almost any build short of a pure crafter with absolutely nothing put in combat skills, but it's more noticeable than I would have imagined before I was able to do a direct "like to like" comparison.
And that right there is your problem. I can make an altmer stam DK or a redguard stam DK with same gear cp, etc etc and ofcourse the redguard is gona wreck dat elfs face. Dosent mean altmer is gimped. Its just altmer does better as mag. Same goes for Nord. Im not saying Nord racials are totally fine, they could use a teeny little more love, but they make some of the best tanks. Personally, I have an imperial DK tank, dunmer mag DK, Altmer sorc, Khajiit NB, Altmer Magblade and Breton Sorc, Nord Tankplar. They are all fantastic and they all have v16 gear in all gold. So yeah. Comparing between races means u need to build them for their proper role with different gear sets. Ie: A redguard stam DPS dosent need too much invested into recovery while an Imperial DPS has a higher stam pool (so they hit harder) but need more points into recovery since they lack it.
Aka: Have u seen a blazing shield Nord templar running 60-70k health with their health recovery bonusGod they are beast lol.
Oh I don't disagree with that at all, just that it's a bit disconcerting to have made a character a long time ago only to find when it suddenly hits max level that it (for example) "should be a tank" - what if I didn't ever intend to play a tank? There's nothing in character creation that tells you that. And at low levels the racial bonuses are not divergent enough to determine that for yourself. At max level, it's glaring.
IMO depends on what you mean by "performing".
You mean he can't kill stuff fast enough?
My redguard stamblade has roughly 3900 wd and 37k stam, if he was a nord he'd have 34k stam. Those 3k stam equates roughly 130wd, how can you feel such change?
Also, I thought that nord mitigation passive would have had its spot in the new penetration meta (sound so bad, I know...).
I think it was soft caps that did this, not veteran rank removal
mzapkeneb18_ESO wrote: »I think it was soft caps that did this, not veteran rank removal
This so much. Race barely mattered before so you could do lore friendly things like argonian guerilla warriors or breton knights, but after the removal after the soft caps, many people got screwed over.
Still waiting for race change...