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Magic DK buffs Id like to see in the future for PvP

Burning_Talons
Burning_Talons
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Reduce time of exhale breath to 1.5 seconds
Fix Dragons Blood (Never gonna happen)
A morph of dragonleap thats turns you into a burning phoenix making the leap deal fire damage and leaving behind a flame AOE
Ash Cloud gives dodge chance
Lava whip damage increase
Obsidian Shields scales of max mag/stam
Reflective Plate gives major expendition
Inferno deals 150% more damage to low health enemies
Stonefist to snare
Boom
That is all

Edited by Burning_Talons on June 1, 2016 8:45PM
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    I gave up man after this patch, People are holding on to hope and thats it. If it was going to happen it would have been this patch. Its why i unsubbed, also supposively Invasion is still buggy too so i still dont have crap for a gap closer, chains is not the answer. They did nothing with our class this update, a class that really needed it. I lost all hope.
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    I don't think they'll do the ash cloud dodge chance. They've made it pretty clear the "defend this house" style is reserved for templars. Instead, I'd like to see the other morph of volatile armor get the dodge chance instead of the damage shield.

    Love the flaming leap idea. And the wings idea too. They're wings! Let me fly with them!
  • BlackMadara
    BlackMadara
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    I gave up man after this patch, People are holding on to hope and thats it. If it was going to happen it would have been this patch. Its why i unsubbed, also supposively Invasion is still buggy too so i still dont have crap for a gap closer, chains is not the answer. They did nothing with our class this update, a class that really needed it. I lost all hope.

    If it was going to happen, it definitely was not gonna happen this patch. This is the "stamina" update. Honestly didn't expect much for magicka builds. At least ZOS seems to be more open and is communicating
  • DemonDruaga
    DemonDruaga
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    Sounds pretty ok. Like the fire leap idea, it is time that one morph will go fire, since they are balancing ultis for stam, they shall give magicka some love too. DK related
    Ardor // Dunkelsicht // Pakt
  • imredneckson
    imredneckson
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    Reduce time of exhale breath to 1.5 seconds
    Fix Dragons Blood (Never gonna happen)
    A morph of dragonleap thats turns you into a burning phoenix making the leap deal fire damage and leaving behind a flame AOE
    Ash Cloud gives dodge chance
    Lava whip damage increase
    Obsidian Shields scales of max mag/stam
    Reflective Plate gives major expendition
    Inferno deals 150% more damage to low health enemies
    Stonefist to snare
    Boom
    That is all

    Id like Magicka DKs to have -

    1. A ranged attack like make a morph of Stonefist have better range that can knock someone to the floor and add something better than a minor resolve buff. Maybe change it to have a snare, major fracture, or grants empower on the next attack. Just something that doesn't just buff your protection a mere 990.
    2. Dragons Blood do I need to say it? Didn't think so.
    3. Ash Cloud ZOS please which it back to how it use to be.
    4. Dragonknight Standard..... Nerfed, nerfed, and nerfed some more it needs to either have the damage increased by a bit or it needs to have a reduced cost cause its just way too expensive for something that's just not as good as other ults.
    5. A Dragon Leap that won't take our ult till I make contact with the enemy. I can't tell you how many times I've tried to jump on a target and I get stuck in a tight little ball wings out. Now not only am I stuck like that but I've just lost my ult, my resourses that I should have gained back, and now I'm free AP for anyone around me

    Please give Magicka DKs back our talons
    Edited by imredneckson on June 2, 2016 8:10AM
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  • Ishammael
    Ishammael
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    Its a good list -- been asking for these changes since IC dropped though. Not sure what we'll get.
  • Lokey0024
    Lokey0024
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    I would settle with an execute tbh. Too many times i had a Templar near death and they heal thru the damage like nothing, or a NB stealthing up and healing to full.
  • CMurder435
    CMurder435
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    Just keep whippin fellas.. keep on whippin.. lolz you guys didn't truly think they'd buff our mdks did you? Last dlc..I was thinking that we were gonna be buffed up a bit and it'd would be nice etc.. logged in to find out they even clipped my wings :) trobel you are the best bro
  • Birdovic
    Birdovic
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    I once suggested the Leap Morph to change to elemental Damage, depending on equipped Staff.

    So let's say you equip a Frost Staff, you jump and on impact deal Frost Damage instead Physical, and maybe leave a frost ground aoe for 4 seconds.
  • infidel1983
    We really do need an execute. Can't really complain too much though, does everything else pretty damn well (Breton DK)
    If Carlsberg did Dragonknights....
  • Burning_Talons
    Burning_Talons
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    I once suggested the Leap Morph to change to elemental Damage, depending on equipped Staff.

    So let's say you equip a Frost Staff, you jump and on impact deal Frost Damage instead Physical, and maybe leave a frost ground aoe for 4 seconds.

    What about those of us who run s&b?
    @andypappb16_ESO
  • Birdovic
    Birdovic
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    I once suggested the Leap Morph to change to elemental Damage, depending on equipped Staff.

    So let's say you equip a Frost Staff, you jump and on impact deal Frost Damage instead Physical, and maybe leave a frost ground aoe for 4 seconds.

    What about those of us who run s&b?
    @andypappb16_ESO

    I think those Running S/B are pretty effective already.
    But if we want those to have elemental damage, too, it could be depending on weapon enchants instead.

    Flame Enchant = Flamedmg on Leap?

    Don't know, there is many possibilities, but I think they're tooo...hm. Creative?
    Making too much sense?
    Edited by Birdovic on June 2, 2016 11:28PM
  • lucky_Sage
    lucky_Sage
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    Obsidian Shields should scale off max mag( its suppose to be what makes dk healer different to be bubble guy but its a one hit shield)
    dragon blood should scale of max magicka and then be turned into a hot and one morph gives cc immunity and other a hot with a 12 meter range that effects people around you
    whip is weak needs buff
    DC PC NA
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    AD PS4 NA -retired (PC runs way better to play on console)
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    magsorc

  • exeeter702
    exeeter702
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    I don't think they'll do the ash cloud dodge chance. They've made it pretty clear the "defend this house" style is reserved for templars. Instead, I'd like to see the other morph of volatile armor get the dodge chance instead of the damage shield.

    Love the flaming leap idea. And the wings idea too. They're wings! Let me fly with them!

    The damage shield molten shell is one of the best things to happen for dk healers, why on earth would a dodge chance effect be a better option.

    Good God that is a terrible suggestion.
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    @exeeter702 Volatile armor, the first skill in draconic power. Not molten shell the ultimate.
  • exeeter702
    exeeter702
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    My apologies, I misread.

  • Wolfchild07
    Wolfchild07
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    Whip needs a morph with increased range. Maybe add an execute to it.
  • DKsUnite
    DKsUnite
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    Whip needs a morph with increased range. Maybe add an execute to it.

    41m whip
    Vyr Cor | Magicka Dragonknight | DC
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  • Anhedonie
    Anhedonie
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    They need some buffs for pve as well, but I agree on the whip part.
    Whole community calls that abilitiy "the wet noodle". That's kinda sad.
    Profanity filter is a crime against the freedom of speech. Also gags.
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