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How are you supposed to stack items in guild banks now?

nikolaj.lemcheb16_ESO
nikolaj.lemcheb16_ESO
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If you have a crafter bag then you can no longer separately stack items in your guild bank as they get added to to your crafter bank and stacked there so you have no way of seeing what is yours and what belongs to the guild?

Roomba no longer functions if you have a sub, so please add your own stack feature to banks now please!
  • Betheny
    Betheny
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    It's back to manual stacking for those of us with guild bank permissions :/

    But yeah - time to add a built in stacking function to guild banks...or how about make them auto stack like they do with normal banks.

    Or a stack item while guild bank is opened so you can pick up one stack and dump it on the other stack.

    No excuse in 2016 for not having auto stacking ZOS.
  • Turelus
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    Didn't the game have a stacking function on launch and it was ripped out because of the dupe bug?

    Am I just remembering wrong? It's been so long now.

    Either way ZOS really need to start working on updated UI for guilds, banks, mail and stores. I understand they wanted a simple look and not to feature intensive but that's not helpful for people who use it every day and want those features.
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  • Betheny
    Betheny
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    Turelus wrote: »
    Didn't the game have a stacking function on launch and it was ripped out because of the dupe bug?

    Am I just remembering wrong? It's been so long now.

    Either way ZOS really need to start working on updated UI for guilds, banks, mail and stores. I understand they wanted a simple look and not to feature intensive but that's not helpful for people who use it every day and want those features.

    Yeah there was, and the dupe exploit got it removed in typical ZOS fashion...instead of patching out the issue they simply removed the whole function. ZOS is like the worst surgeon ever...you come to him with a cold and he removes your lungs.
  • Gargath
    Gargath
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    Betheny wrote: »
    No excuse in 2016 for not having auto stacking ZOS.
    No excuse also with inability to stack the same glyphs in inventory, if they can stack in extraction window :).
    Edited by Gargath on June 1, 2016 10:38AM
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  • Beardimus
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    Awesome question OP. I have a mule with empty inventory just for this task, used to take it all out the guild bank and stack it then out back in. Kinda Impossible now. Interested to hear the solution!!

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  • starkerealm
    starkerealm
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    Betheny wrote: »
    Turelus wrote: »
    Didn't the game have a stacking function on launch and it was ripped out because of the dupe bug?

    Am I just remembering wrong? It's been so long now.

    Either way ZOS really need to start working on updated UI for guilds, banks, mail and stores. I understand they wanted a simple look and not to feature intensive but that's not helpful for people who use it every day and want those features.

    Yeah there was, and the dupe exploit got it removed in typical ZOS fashion...instead of patching out the issue they simply removed the whole function. ZOS is like the worst surgeon ever...you come to him with a cold and he removes your lungs.

    Well, that one's on you. I mean who in their right mind goes to a surgeon for a cold?
  • elantaura
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    I too do the guild bank stacking for two guilds it would be three if I didn't say no get someone else, and have a mule just for this, I am also subbed so ....what do we do now?
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  • Enodoc
    Enodoc
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    Turelus wrote: »
    Didn't the game have a stacking function on launch and it was ripped out because of the dupe bug?
    Indeed. So I don't think we'll ever see an auto-stacking feature reappear. But hopefully ZOS will find a way to implement a "Stack All" button instead, like we have in the inventory and personal bank.
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  • Ayantir
    Ayantir
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    Roomba is crafting bag compatible since 3 weeks.
    If you have an issue, please report on the addon comments.
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  • Glaiceana
    Glaiceana
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    Ayantir wrote: »
    Roomba is crafting bag compatible since 3 weeks.
    If you have an issue, please report on the addon comments.

    Glad to hear it's compatible. I hadn't thought of this issue until I read the OP's thread.
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  • NewBlacksmurf
    NewBlacksmurf
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    Gargath wrote: »
    Betheny wrote: »
    No excuse in 2016 for not having auto stacking ZOS.
    No excuse also with inability to stack the same glyphs in inventory, if they can stack in extraction window :).

    This right here in addition to the guild bank concerns.
    Here is the thing....crafting bags offer more inventory but further complicate the existing management issues that the request for more space was hoping to resolve.
    Its unlimited then why in the world is there another "bag" so to speak. Did it not occur to them that the inventory just needed filters added to clean everything up and then within the filters, you could move items over one way or another by adjusting the UI to show two columns.

    Lets be honest, if your in a bank you're managing inventory or selling items.

    The trade window is a good example but it would need to keep scrolling.
    Edited by NewBlacksmurf on June 1, 2016 12:22PM
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  • Enodoc
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    Its unlimited then why in the world is there another "bag" so to speak.
    Two reasons, I think. First that it's not actually unlimited, and the second that they need to be able to control what goes into it and what goes out of it based on your ESO Plus status. If it were just Inventory filters, I don't know how you would determine what was in the Craft Bag and what was in the Inventory.
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  • Defilted
    Defilted
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    If there is a stack of 195 and a stack of 35 of an item in the Guild Bank. This is 230 items. Would you not just remove them. then go to you Crafting bag and remove 230 items and put them back in the Guild bank? I will not get this update until the 14th so maybe just experiencing the issue will answer my question. Just seems the real issue is you need to remember how much of each item you are removing.
    Edited by Defilted on June 1, 2016 12:54PM
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  • dtm_samuraib16_ESO
    dtm_samuraib16_ESO
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    Open the Guild Bank, Roomba, the drop everything from the crafting bag into inventory, and then into Guild bank.
    'sWhat I do.
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  • NewBlacksmurf
    NewBlacksmurf
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    Enodoc wrote: »
    Its unlimited then why in the world is there another "bag" so to speak.
    Two reasons, I think. First that it's not actually unlimited, and the second that they need to be able to control what goes into it and what goes out of it based on your ESO Plus status. If it were just Inventory filters, I don't know how you would determine what was in the Craft Bag and what was in the Inventory.

    @Enodoc
    -I get thats is not actually unlimited but....it "is" a very large number
    -A filter is only how we see things, its not how its actually stored.

    Think of it as the bags you have now or tabs.
    But your view would change in the UI based on the filter you select or filters similar to the guild store search filter.

    This allows the trade window suggestion I mentioned to on one side, show the filtered selections and on the next box/side it filters if you want to move things to and from another location.
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  • woufff
    woufff
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    Digging out this old thread, stacking items in guild bank is still not possible in 2020 I guess?

    o:)
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  • Hapexamendios
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    Necro thread

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  • Gythral
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    Painfully
    between the 'waiting on previous request's
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