zmobie_dementor wrote: »...In fact, maybe this should be restricted to only work with bound items.
ZOS_JessicaFolsom wrote: »FIXES & IMPROVEMENTS, IMPERIAL CITY GAME PACK
Exploration & Itemization
General
- Set pieces obtained from the Trophy Vaults in Imperial City Prison and White-Gold Tower can now drop with Sturdy, Training, or Prosperous traits, in addition to the previous Infused, Divines, Well-Fitted, and Reinforced traits.
- Fixed an issue where the set items added to expand the trait selection for Imperial City Prison and White-Gold Tower were Bind on Equip. They are now Bind on Pickup, as originally intended.
Yeah, I definitely hope it doesn't come to options two or four @Oreyn_Bearclaw . Working crafters into it would have to be done carefully, but yeah, maybe some combination of a quest with a gold sink, an item that can only be produced by a max trait crafter, and an item that can only be purchased with AP. Force people to incorporate every aspect of the game to achieve the optimal end result.
ZOS_JessicaFolsom wrote: »FIXES & IMPROVEMENTS, IMPERIAL CITY GAME PACK
Exploration & Itemization
General
- Set pieces obtained from the Trophy Vaults in Imperial City Prison and White-Gold Tower can now drop with Sturdy, Training, or Prosperous traits, in addition to the previous Infused, Divines, Well-Fitted, and Reinforced traits.
- Fixed an issue where the set items added to expand the trait selection for Imperial City Prison and White-Gold Tower were Bind on Equip. They are now Bind on Pickup, as originally intended.
danisonfire1994 wrote: »Changing enchantments is well enough for me. But if they ever add 're-trait' on this game, then there will be no RNG system anymore, and the loot excitement will be remove. basically turning the game's loot mechanic *** and not fun at all.
danisonfire1994 wrote: »Changing enchantments is well enough for me. But if they ever add 're-trait' on this game, then there will be no RNG system anymore, and the loot excitement will be remove. basically turning the game's loot mechanic *** and not fun at all.
Not removed, shifted.
danisonfire1994 wrote: »Changing enchantments is well enough for me. But if they ever add 're-trait' on this game, then there will be no RNG system anymore, and the loot excitement will be remove. basically turning the game's loot mechanic *** and not fun at all.
Now we just need to get a dev to see eye to eye with us.