I play on Xbox One Eu and lately I have noticed that Guild traders in once popular spots are now selling less and less stuff. For instance today I stopped by Belkarth in Craglorn to shop around for some crafting supplies and bait, of the 7 guild traders 5 had absolutely nothing for alchemy, enchanting and bait and not to mention very little of anything else. This problem is not just limited to Belkarth either.. I am seeing it in other popular places as well.
I guess my point is... the current system is fine as longs as there is a big, healthy, active population to support the large amount of guild traders spread all around Tamriel. However once the population dwindles and or just stops caring about selling or buying then the current system will falter and become very frustrating for player base. As it is clearly becoming a 2nd job to shop around for crafting supplies and other wears.
I would recommend Zos tweak the current system. Keep the Guild trader system as is but instead of being spread out all over Tamriel, create 3 major hubs (1 for each faction). Each guild trader hub could have around 25 (more or less) trader stalls spread around the city with the most valuable ones being next to the wayshrine, bank and crafting stations. At least this system would drastically cut down on our shopping time and then we could use that time for actually playing the game.
I was in a hurry typing this up so hopefully it makes sense to everyone...
In conclusion, I believe the current guild trader system is going to become a huge negative for this game once the player population dwindles and or active players stop caring.
Hammy!!