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Dark Brotherhood Argonian Hybrid Tank Build

Savos_Saren
Savos_Saren
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Well, I've been working on an Argonian pure hybrid Dragonknight heavy armored tank lately. I've got to say- I think it's one of the most versatile, self-sustaining and heavy-hitting builds I've made so far. I think this is what @Wrobel has been trying to get us geared toward. The hybrid, play-as-you-want builds.

I'm waiting one more week before I post the results (because I want to see how Dark Brotherhood modifies the build) but so far (if you have access to the PTS) try this build:

Argonian Dragon Knight with 5 Heavy/1 Medium/1 Light
All Attributes into Stamina... but food should be geared toward health and magicka!
5 pc (heavy) Twice Born Star - all infused, prismatic with the Mundus of: Thief and Shadow
5 pc (jewelry and weapons) Bahraha's Curse -weapons infused (except the shield is sturdy), jewelry is decrease block, reduce magicka cost and reduce stamina cost.

You'll have 1H/S equipped for your tank bar and DW equipped for your aggressive bar. I like the DW option now that Bloodthirst (the rapid strikes morph) returns health. ::ahem Argonian passives ahem::

This leaves you for ANY (and I sh*t you not- ANY!!!) combination of Monster Helm/Shoulders set. (just make sure one is medium and one is light for the Undaunted 6% extra health, magicka, and stamina increase) I prefer Valkyn or Bloodspawn- but you could easily reap the benefits of any other. Seriously... look at all the monster helm traits and try to name one that doesn't benefit an Argonian DK tank. I dare you.

And this is what you've been waiting for: Why do I call it a pure hybrid? It' s simple. We all know the math of diminishing returns for Constellation Points. You can pretty much put 30 Champion Points into a single category in a Champion skill line before start receiving less and less benefits from the points. So, here's a simple breakdown to help anyone that wants to give it a try. This, of course, is going to have the max CP that you can put into the constellations because, well, I've done my due diligence, been here since beta, and I f*cking play as much as humanly possible while putting up with my hot wife and sucky job:

Thief Constellation:
Tower: 60 Warlord/ 60 Magician (BAM!!! Warmount!)
Lover: 20 Mooncalf/20 Arcanist/7 Healthy (BAM!!! Syngergizer!)
Shadow: 0 (But, I swear, @Wrobel - you're going to gimp me if you put blocking here and I lose out on decreased costs!)

Mage Constellation:
The Apprentice: 30 Elfborn/30 Elemental Expert/15 Spell Erosion/ 2 Blessed (BAM!!! 12% SPELL CRIT)
The Mage: 0
The Ritual: 30 Mighty/30 Precise Strikes/15 Piercing/15 Thaumaturge (BAM!!! 12% WEAPON CRIT)

Warrior Constellation:
The Steed: 30 Block Expertise/ 30 Spell Shield, 15 Resistant (BAM!!! Shield Expert)
The Lady: 30 Hardy/ 30 Elemental Defender (BAM!!! Resistant)
The Lord: 30 Heavy Armor Focus/2 Quick Recovery

Please share your thoughts and give me constructive feedback if you've tried the build. If not- *** off forum troll. We know you're only commenting "No" or "L2P" because you're seeking self-gratification from making your 1000th post for the badge. ;)
Edited by Savos_Saren on May 23, 2016 4:10AM
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  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Why all infused? Is it worth it?
    Is this build viable in pvp?
    Xbox one EU
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  • Jim_Pipp
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    I'll bookmark this page as I would like some more information. I really want to make a hybrid, but from what I've read in other posts sustain is difficult.

    In your build it looks like your weopon/spell damage comes from the new heavy armour passive. Does it feel like enough damage?

    Thanks for posting this, I look forward to your update.
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • Woeler
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    I'm not trolling, I really can't tell. Is this... a troll post? Because it really looks like one.
    Edited by Woeler on May 23, 2016 7:39AM
  • Bad_Company
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    Woeler wrote: »
    I'm not trolling, I really can't tell. Is this... a troll post? Because it really looks like one.

    I totally agree with you. The OP looks both serious and like a troll.

    @jaburns : Why Infused as a trait? Why not Impenetrable for PVP or maybe Divines, since you have 2 Mundus Stones?

    Also, I don't understand the necessity of making such a build a "hybryd". I mean, what skills would deal magic/fire damage? If you're set to Stamina with Health/Magicka food (why not all-stats food?) you'll probably use the new Stamina morphs DKs are getting and both 1H&S and DW skills deal physical damage. So... What would the source of magic damage be?

    Furthermore, if you really want to make this build hybryd, wouldn't it be better not to use Twice-Born Star and get Clever Alchemist instead?

    One last suggestion: if you're going for a crafted set + 2 monster set pieces + one 5-pieces set you should wear, in order to have Undaunted Mettle maxed and get the most Armor you can, Medium Armor Gloves and Light Armor Belt. So you can use Heavy pieces for the monster set and craft one Medium and one Light as part of the crafted set.
    Edited by Bad_Company on May 23, 2016 8:29AM
    My characters (EU PC):
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    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • x_t7ink_x
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    I'll just throw this out there.. If you do twice born, then why would you not do divines? Plus if you really want a hybrid i'm also questioning why you wouldn't have a piece light & medium (unless this is your plan for the monster set - although you haven't specified).
    - Re-read you stated this.

    Also it's not a hybrid (regardless of where you stick your champion points) unless you have a significant amount of magic to stamina?? I see no passives in an Argonian to increase base magic and yet you have full points in stam. You're essentially a stam build utalising champion points in the wrong place. Yes you can aimlessly pop a potion, but there are time whilst tanking (most of the time) when you're going to want to hold on to that tri pot for the right moment (when your resources are low). I'm sorry I just don't get this build *my head hurts*

    Have i missed something or is this a troll?

    P.s I have a true hybrid it sits at 17k magic , 22k stam and 38k health (imo the only way to have a hybrid dk it to make sure health comes first). It's high elf so I can afford to not have points in magic and utalise these for stam/health.

    That being said hybrids don't out put much damage my hybrid is for sustainability only! Sure my burning embers burns a little, but its only a tiny added dps, its actually to top up my health.
    Edited by x_t7ink_x on May 23, 2016 9:00AM
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  • Duiwel
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    x_t7ink_x wrote: »
    P.s I have a true hybrid it sits at 17k magic , 22k stam and 38k health (imo the only way to have a hybrid dk it to make sure health comes first). It's high elf so I can afford to not have points in magic and utalise these for stam/health.

    That being said hybrids don't out put much damage my hybrid is for sustainability only! Sure my burning embers burns a little, but its only a tiny added dps, its actually to top up my health.

    Can confirm I have a "hybrid DK" as well except instead of 17k Magicka he is on 12-14, Stam can jump anywhere from 27/8 - 36k and hp can jump anywhere from 24-45k if buffed properly.

    I don't like hybrid builds OP and yours is not a hybrid at all.

    So either ill informed player making guides that look good on paper or you ran away from your bridge.

    P.s. already have that badge so no need to tell me to dash dash dash dash off...

    Also Dunmer is a much better hybrid race anyway...
    So is going full light if you put all resources into stam just to compensate for the lack of Magicka...

    In other words rather go the armour route you would be taking for the weakest of the 2 resources to compensate for the weakness...


    However if you are indeed serious why not try TBS with say Mage and Tower or Atro & Serpent? Just because you are a "hybrid". The max crit is more of a precision thing.


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  • Savos_Saren
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    No, gents, this isn't a troll post.

    I consider this a hybrid because:

    Both Twice Born Star and Bahraha's Curse give you max health, stamina, and magicka. If you have all armor pieces with prismatic enchantments- you receive even more max health, stamina, and magicka. Utilizing Twice Born Star's two mundus of Thief and Shadow improves almost every attack and heal. The Argonian receives extra boosts to heals from racial passives and heavy armor passives.

    The reason I dumped all attributes into Stamina (not into both stam and magicka) is because I use magic and health food. You get more benefits from a 2 bonus food than you do from a 3 bonus food. It pretty much evens out the three resource pools. I suppose I could evenly distribute the attribute points and use the 3 bonus food. (i'll have to give it a try)

    The true hybrid portion lies within the build since you will utilize both stamina and magicka attacks/heals:

    1H/S for Tank bar:
    Burning Embers (spell damage and self heal), Pierce armor, Volatile Armor, Burning talons, Eruption (or Igneous Shield), and the ultimate: Take Flight (restores a percentage of all resources)

    DW for Damage bar:
    Igneous Weapons (buffs weapon and spell damage), Bloodthirst (stam damage and self heal), Flames of Oblivion (increases spell and weapon crit), Draw Essence (magic damage and self heal), Silver Leash (passively increases weapon damage, offers ranged attack and gap closer), and the ultimate: Flawless Dawnbreaker (passively increases weapon damage)

    Let's not forget that with Bahraha's Curse- not only will it be dealing extra Damage Over Time with my attacks- but it will also be healing the living hell out of an Argonian tank.

    Please- feel free to share more of your thoughts.
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  • Wollust
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    Not that I believe hybrids will ever be viable, but why don't you use the hybrid set that is being introduced next patch?
    And why argonian? For that bit more healing? You'd be better of going Imperial or Dunmer or anything else tbh.
    Susano'o

    Zerg Squad
  • Savos_Saren
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    @Wollust

    I think Zenimax is trying to help hybrid builds become a thing. It's a worthy effort- so, I'm trying to do some due diligence and give it a try. The only reason I'm not using the hybrid set from next patch is because I don't really need the regen that it provides. DKs get excellent resource management from using ultimates and I get a bonus from using potions as an Argonian. I'm sure it'll be useful for other builds, though.

    Not only do you get more resources from using potions as an Argonian- but, the benefits for health and healing received are fantastic for a tank.

    Not only that... but now that poison making has been implemented- check out the Argonian passive: Argonian Resistance.
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  • Miszou
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    Heh... I've been running an Argonian hybrid DK tank in heavy armor for about six months now. I don't use the same gear or setup as you, but it seems to be working for me so far. :)
  • Savos_Saren
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    Well, I quite literally finished vWGT today on a weaker build than the one I just proposed.

    V8 Argonian hybrid wearing all blue quality V5 TBS (5pcs) and V5 Arena (4pcs) with 3 random pcs of jewlery. So, I'm pretty sure my proposed set up is going to be damn good.

    Don't knock it till you try it, people.
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  • Savos_Saren
    Savos_Saren
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    I'll add a photo.
    Edited by Savos_Saren on May 24, 2016 3:16AM
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    Savos Saren
  • Savos_Saren
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    [img][/img]Screenshot_20160523_191019_zps30usxtmj.png


    @Bad_Company @x_t7ink_x @Duiwel

    Is this close enough to a hybrid tank? Remember, the stats are at a V8 level wearing blue V5 gear. But the ratios are what I consider close enough to a hybrid.
    Edited by Savos_Saren on May 24, 2016 4:43AM
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    Savos Saren
  • x_t7ink_x
    x_t7ink_x
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    jaburns wrote: »
    [img][/img]Screenshot_20160523_191019_zps30usxtmj.png


    @Bad_Company @x_t7ink_x @Duiwel

    Is this close enough to a hybrid tank? Remember, the stats are at a V8 level wearing blue V5 gear. But the ratios are what I consider close enough to a hybrid.

    Hiya yes i'd definitively consider that a hybrid tank, I'd work on getting your health up a lot more though. IMO every tank should utalise entropy on their tanking bar the extra 8% health is not to be sniffed at! Heres my bars

    Front: volitile armour, inner rage (swapped to burning embers if no range required), cong blood, entropy & pierce
    Back bow: Snipe, embers, blood, inner light, rapid maneuver. (pretty useless utility bar - I've been lazy & i'm waiting to rebuild using new armour)

    Also you want to be working on getting those resistances up they are the most important as 33k on either is 50% damage mitigation which as a tank is priceless :) Champion points will help as you level up and earn them. Also consider jewellery or sets with added resistance :)
    Edited by x_t7ink_x on May 24, 2016 8:35AM
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  • x_t7ink_x
    x_t7ink_x
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    Wollust wrote: »
    Not that I believe hybrids will ever be viable, but why don't you use the hybrid set that is being introduced next patch?
    And why argonian? For that bit more healing? You'd be better of going Imperial or Dunmer or anything else tbh.

    My hybrids been viable for a year :) I've literally tanked everything in the game including the 1st boss on Vet MOL.
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  • x_t7ink_x
    x_t7ink_x
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    jaburns wrote: »
    No, gents, this isn't a troll post.

    I consider this a hybrid because:

    Both Twice Born Star and Bahraha's Curse give you max health, stamina, and magicka. If you have all armor pieces with prismatic enchantments- you receive even more max health, stamina, and magicka. Utilizing Twice Born Star's two mundus of Thief and Shadow improves almost every attack and heal. The Argonian receives extra boosts to heals from racial passives and heavy armor passives.

    Ok firstly not disputing the twice born, I have a full heavy set myself - however that set is in divines. IMO there is no point in not utalising the extra mundus by enhancing the divines. Now as to your prismatic runes, I'm crying inside a little this is an expensive waste. You do get three differnt resources (but they are tiny portions) you are much better off just splitting your glyphs, I.E 1 stamina 1 health, 1 magic, although I know the bigger pieces of armour produce a higher stat. It's simply NOT worth having all prismatic enchants. Work out the maths on all pieces and you'll see what I mean.


    The reason I dumped all attributes into Stamina (not into both stam and magicka) is because I use magic and health food. You get more benefits from a 2 bonus food than you do from a 3 bonus food. It pretty much evens out the three resource pools. I suppose I could evenly distribute the attribute points and use the 3 bonus food. (i'll have to give it a try)

    Fair enough, if you can build up that way I guess it's no different from adding the points and using health and stam food - but by this very logic hopefully you can see my point on tri stat glyphs also :)

    Please- feel free to share more of your thoughts.
    Edited by x_t7ink_x on May 24, 2016 8:45AM
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  • Duiwel
    Duiwel
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    jaburns wrote: »
    [img][/img]Screenshot_20160523_191019_zps30usxtmj.png


    @Bad_Company @x_t7ink_x @Duiwel

    Is this close enough to a hybrid tank? Remember, the stats are at a V8 level wearing blue V5 gear. But the ratios are what I consider close enough to a hybrid.

    Actually yeah that is, but good god mate such low recovery... please consider what I said about the Serpent and Atro mundus stones.

    Actually glad you are not trolling m8 good on you :wink:
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  • Bad_Company
    Bad_Company
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    jaburns wrote: »
    No, gents, this isn't a troll post.

    I consider this a hybrid because:

    Both Twice Born Star and Bahraha's Curse give you max health, stamina, and magicka. If you have all armor pieces with prismatic enchantments- you receive even more max health, stamina, and magicka. Utilizing Twice Born Star's two mundus of Thief and Shadow improves almost every attack and heal. The Argonian receives extra boosts to heals from racial passives and heavy armor passives.

    The reason I dumped all attributes into Stamina (not into both stam and magicka) is because I use magic and health food. You get more benefits from a 2 bonus food than you do from a 3 bonus food. It pretty much evens out the three resource pools. I suppose I could evenly distribute the attribute points and use the 3 bonus food. (i'll have to give it a try)

    The true hybrid portion lies within the build since you will utilize both stamina and magicka attacks/heals:

    1H/S for Tank bar:
    Burning Embers (spell damage and self heal), Pierce armor, Volatile Armor, Burning talons, Eruption (or Igneous Shield), and the ultimate: Take Flight (restores a percentage of all resources)

    DW for Damage bar:
    Igneous Weapons (buffs weapon and spell damage), Bloodthirst (stam damage and self heal), Flames of Oblivion (increases spell and weapon crit), Draw Essence (magic damage and self heal), Silver Leash (passively increases weapon damage, offers ranged attack and gap closer), and the ultimate: Flawless Dawnbreaker (passively increases weapon damage)

    Let's not forget that with Bahraha's Curse- not only will it be dealing extra Damage Over Time with my attacks- but it will also be healing the living hell out of an Argonian tank.

    Please- feel free to share more of your thoughts.

    Now it makes much more sense :) I like the idea, I really do. I've been a fan of hybrid builds the moment I logged in ESO for the first time, but I've always been discouraged by others to make one. This one has the potential to be very interesting, I don't think I'll have the time to test it myself, but I'll keep an eye on this thread waiting for updates about it. Anyway, I once again suggest that you get Divines Twice-Born pieces. I have a set like that and being it Divines helps a whole lot.
    IMHO, you could also drop Volatile Armor to use Immovable. You lose a little bit of damage but gain some utility. At least that's what I recommend for PVP, maybe you can go with VA for PVE with no issues.
    Last thing: why don't you use Magma Armor instead of Take Flight? You already have a gap closer and Take Flight is not that useful for a tank, even a hybrid one. If you do not want to give up another gap closer I would take Ferocious Leap for the nice shield, instead.

    BY the way, what I'm working on at the moment is my Redguard Stam DK. My idea is to put all attribute points into Stamina, then run 2 Heavy Blood Spawn pieces (helm & shoulders) + 5 Ravager pieces for some good damage (3 jewelry, 2 Heavy - Legs & Chest) + 5 Armor Master (Medium Gloves, Light Belt, Heavy Feet, Sword & Shield). All Impenetrable apart from the Shield, which will be Reinforced for extra armor on it and from the CP passive. This way I should be able to hit hard and still be very tanky. Resource management wouldn't be an issue since DKs have good skills for that, plus the Redguard has Adrenaline Rush for more Stamina on hit.
    My characters (EU PC):
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    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • Savos_Saren
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    Gents, @Duiwel @x_t7ink_x @Bad_Company

    So, I appreciate the fact that after the criticism and my explanations we've come to terms that my build isn't that bad. ;) This is what makes our forums awesome. We can argue and discuss builds and, eventually, come to an understanding. First- I actually did end up using Magma Armor when fighting Molag Kena- this is something you suggested after I'd completed the pledge- but you're 100% correct. It's a necessity, @Bad_Company ... I can't lie, though. Take Flight is something that I'll still keep during normal fights. There's something so #$%&@?!!! epic about Dragon Leaping into a crowd and knocking those #$%&ers back. (Thanks Zenimax for that awesome ultimate!)

    @Bad_Company , @x_t7ink_x ,

    I took your suggestions and opened my build up to a pure, equally distributed, attribute point system. @Duiwel I'm going to try this build- but I'm going to test your suggestion of Atro and Serpent... but I think that Thief and Shadow might work a little better because the healing (which is a bonus to healing on an Argonian) comes from my weapon and spell crits. I'll let you know how it works, brother.

    This is the result of an updated (and mind you- NOT a V16 build and it still lacks my beloved Baharah's Curse)

    [img][/img]Screenshot_20160524_204420_zpsnv6ckew7.png

    Edit: I also need to point out that this is blue armor... and only has 3 stam enchants, 3 magic enchants, and 2 health enchants. The weapons are purple, though. But they're not enchanted.

    Edit#2: @EquinoxS and @Jim_Pipp I haven't forgotten about you two. Thanks for originally looking at my post. As you see- I've had some criticism from these guys and we're coming together as a team to tweak builds. This, truly, is the sole purpose of these forums. Keep track- we may be making some pretty damn good builds! @Woeler... no... it wasn't a troll post.
    Edited by Savos_Saren on May 25, 2016 5:37AM
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  • Epona222
    Epona222
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    Wollust wrote: »
    Not that I believe hybrids will ever be viable, but why don't you use the hybrid set that is being introduced next patch?
    And why argonian? For that bit more healing? You'd be better of going Imperial or Dunmer or anything else tbh.

    I was really keen to try that (Pelinal's Aptitude) on the PTS but it's still disabled so no chance to test it before it goes live, unfortunately. I didn't particularly want to use it on a full-on hybrid build, just wanted to test it on a slightly modified version of one of the builds I use on live. I won't have sufficient mats on live to make a set just to try it out.
    Edited by Epona222 on May 25, 2016 5:49AM
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  • Savos_Saren
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    @Epona222

    From what I've seen of Pelinal's Aptitude... unfortunately, I don't agree with ZOS on this set. If it's a "hybrid" set- then, MAYBE I can understand if I put ALL attribute points into stamina or magicka to even out spell/weapon power... but- the set needs more work.

    I will, however, be a good patron of ESO and test the skill. I think that Pelinal's Aptitude would better serve as a set that has jewelry (that way you could supplement it to Twice Born Star) as a true hybrid build. But currently- it doesn't match up with anything that would be "pure hybrid".

    I may give it a try, though. I'll let the forums know.
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
  • Jim_Pipp
    Jim_Pipp
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    Thanks for the updates. As the OP is clearly willing to engage with forum comments I would like to be a bit cheeky.

    Any chance of a video? I still wonder about how the low weopon/spell damage affects game play and self-heal.

    P.s. I started an argonians dragonknight a few days ago...
    #1 tip (Re)check your graphics settings periodically - especially resolution.
  • Bad_Company
    Bad_Company
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    jaburns wrote: »
    Gents, @Duiwel @x_t7ink_x @Bad_Company

    So, I appreciate the fact that after the criticism and my explanations we've come to terms that my build isn't that bad. ;) This is what makes our forums awesome. We can argue and discuss builds and, eventually, come to an understanding. First- I actually did end up using Magma Armor when fighting Molag Kena- this is something you suggested after I'd completed the pledge- but you're 100% correct. It's a necessity, @Bad_Company ... I can't lie, though. Take Flight is something that I'll still keep during normal fights. There's something so #$%&@?!!! epic about Dragon Leaping into a crowd and knocking those #$%&ers back. (Thanks Zenimax for that awesome ultimate!)

    Another perk of using Magma Armor is that you can morph it into Corrosive Armor, which will provide your attacks with the ability to ignore the enemies' Physical Resistance. That's not bad at all IMHO, since you'll hit harder and thus heal yourself more. It also has another useful morph that gives a shield to your allies, but Corrosive is better.
    About Take Flight I agree, it has an awesome animation and effect, it makes you want to use it all the time lol. Still, I hope you'll take into consideration my suggestion about Ferocious Leap - you can still fly into a pack of enemies and knock them back. You'd deal slightly less damage and it would cost slightly more than Take Flight, but the 103%-of-your-max-Health shield is something many can only dream about!

    EDIT: BTW your character looks badass! :smiley:
    jaburns wrote: »
    @Epona222

    From what I've seen of Pelinal's Aptitude... unfortunately, I don't agree with ZOS on this set. If it's a "hybrid" set- then, MAYBE I can understand if I put ALL attribute points into stamina or magicka to even out spell/weapon power... but- the set needs more work.

    I will, however, be a good patron of ESO and test the skill. I think that Pelinal's Aptitude would better serve as a set that has jewelry (that way you could supplement it to Twice Born Star) as a true hybrid build. But currently- it doesn't match up with anything that would be "pure hybrid".

    I may give it a try, though. I'll let the forums know.

    The problem with Pelinal's Aptitude is that your Magicka and Stamina pools affect your damage more than your weapon/spell damage in the long run. There's no way this set can be the best for hybrid builds, 'cause either you have to split your points into Magicka and Stamina (thus reducing your damage output with both kinds of skills) or you have to stack only one of the two and then balance spell and weapon damage with this set (thus dealing still less damage with one of the two sets of ablities).
    This set could have been awesome if they did something like increasing your Magicka or Stamina pool up to 3/4 of the highest one of the two, or something else. I don't know.

    EDIT 2: To those reading this thread: I posted a new discussion yesterday about the functioning of some stats here https://forums.elderscrollsonline.com/en/discussion/267419/about-healing-done-healing-taken-and-healing-reduction-an-in-depth-analysis#latest , I'd like to get some replies, so I'd appreciate if you could look into it and help me with that.
    Edited by Bad_Company on May 25, 2016 7:28AM
    My characters (EU PC):
    Leopardo Di-Caprio (Khajiit Templar) || Matthew Makehoney (Altmer Sorcerer) || Luck-Luster Burt (Redguard Dragonknight)
    Clint Histwood (Argonian Templar) || Martin Uber Ping (Redguard Sorcerer) || Louis Farmstrong (Imperial Nightblade)
    Anthony Hotskins (Altmer Nightblade)

  • Epona222
    Epona222
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    jaburns wrote: »
    @Epona222

    From what I've seen of Pelinal's Aptitude... unfortunately, I don't agree with ZOS on this set. If it's a "hybrid" set- then, MAYBE I can understand if I put ALL attribute points into stamina or magicka to even out spell/weapon power... but- the set needs more work.

    I will, however, be a good patron of ESO and test the skill. I think that Pelinal's Aptitude would better serve as a set that has jewelry (that way you could supplement it to Twice Born Star) as a true hybrid build. But currently- it doesn't match up with anything that would be "pure hybrid".

    I may give it a try, though. I'll let the forums know.

    I would just like to see jewelry crafting tbh, it would allow a lot more flexibility.
    jaburns wrote: »
    Gents, @Duiwel @x_t7ink_x @Bad_Company

    So, I appreciate the fact that after the criticism and my explanations we've come to terms that my build isn't that bad. ;) This is what makes our forums awesome. We can argue and discuss builds and, eventually, come to an understanding. First- I actually did end up using Magma Armor when fighting Molag Kena- this is something you suggested after I'd completed the pledge- but you're 100% correct. It's a necessity, @Bad_Company ... I can't lie, though. Take Flight is something that I'll still keep during normal fights. There's something so #$%&@?!!! epic about Dragon Leaping into a crowd and knocking those #$%&ers back. (Thanks Zenimax for that awesome ultimate!)

    Another perk of using Magma Armor is that you can morph it into Corrosive Armor, which will provide your attacks with the ability of ignoring the enemies' Physical Resistance. That's not bad at all IMHO, since you'll hit harder and thus heal yourself more. It also has another useful morph that gives a shield to your allies, but Corrosive is better.
    About Take Flight I agree, it has an awesome animation and effect, it makes you want to use it all the time lol. Still, I hope you'll take into consideration my suggestion about Ferocious Leap - you can still fly into a pack of enemies and knock them back. You'd deal slightly less damage and it would cost slightly more than Take Flight, but the 103%-of-your-max-Health shield is something many can only dream about!

    EDIT: BTW your character looks badass! :smiley:
    jaburns wrote: »
    @Epona222

    From what I've seen of Pelinal's Aptitude... unfortunately, I don't agree with ZOS on this set. If it's a "hybrid" set- then, MAYBE I can understand if I put ALL attribute points into stamina or magicka to even out spell/weapon power... but- the set needs more work.

    I will, however, be a good patron of ESO and test the skill. I think that Pelinal's Aptitude would better serve as a set that has jewelry (that way you could supplement it to Twice Born Star) as a true hybrid build. But currently- it doesn't match up with anything that would be "pure hybrid".

    I may give it a try, though. I'll let the forums know.

    The problem with Pelinal's Aptitude is that your Magicka and Stamina pools affect your damage more than your weapon/spell damage in the long run. There's no way this set can be the best for hybrid builds, 'cause either you have to split your points into Magicka and Stamina (thus reducing your damage output with both kinds of skills) or you have to stack only one of the two and then balance spell and weapon damage with this set (thus dealing still less damage with one of the two sets of ablities).
    This set could have been awesome if they did something like increasing your Magicka or Stamina pool up to 3/4 of the highest one of the two, or something else. I don't know.

    That is actually very useful to know, and what I wanted to test - you've saved me worrying about not being able to test it! If it also buffed the resource pool for the lower resource, it could be really useful - but also people would probably be screaming about it being OP :D
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • Didaco
    Didaco
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    x_t7ink_x wrote: »
    jaburns wrote: »
    No, gents, this isn't a troll post.

    I consider this a hybrid because:

    Both Twice Born Star and Bahraha's Curse give you max health, stamina, and magicka. If you have all armor pieces with prismatic enchantments- you receive even more max health, stamina, and magicka. Utilizing Twice Born Star's two mundus of Thief and Shadow improves almost every attack and heal. The Argonian receives extra boosts to heals from racial passives and heavy armor passives.

    Ok firstly not disputing the twice born, I have a full heavy set myself - however that set is in divines. IMO there is no point in not utalising the extra mundus by enhancing the divines. Now as to your prismatic runes, I'm crying inside a little this is an expensive waste. You do get three differnt resources (but they are tiny portions) you are much better off just splitting your glyphs, I.E 1 stamina 1 health, 1 magic, although I know the bigger pieces of armour produce a higher stat. It's simply NOT worth having all prismatic enchants. Work out the maths on all pieces and you'll see what I mean.


    The reason I dumped all attributes into Stamina (not into both stam and magicka) is because I use magic and health food. You get more benefits from a 2 bonus food than you do from a 3 bonus food. It pretty much evens out the three resource pools. I suppose I could evenly distribute the attribute points and use the 3 bonus food. (i'll have to give it a try)

    Fair enough, if you can build up that way I guess it's no different from adding the points and using health and stam food - but by this very logic hopefully you can see my point on tri stat glyphs also :)

    Please- feel free to share more of your thoughts.

    Prismatic glyphs are always the best choice for every even-splitted attribute build.
    By doing what you say, you'll end up having 800 (roughly rounded) bonus points per big armor piece. Hakeijos give you half that value for every glyphs ON EACH attribute.
    So you'd have:
    Normal glyphs of each type: 800x3=2400 total bonus
    Hakeijo glyphs: 400x9=3600 total bonus

    Single attribute wise, you just have 800 per attribute with normal glyphs, but 1200 per attribute with Hakeijo.
  • Savos_Saren
    Savos_Saren
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    Hey everyone! Here's an update on my Argonian DK tank hybrid build. He's now CP501 (I've actually got about 600+ CP) but please keep in mind he's not Undaunted level 9 yet... so he's only getting 3% increase of all resources instead of 6%.

    [img][/img]Screenshot_20160531_214041_zps64t3bjai.png

    His resistances actually go up to 31k and 29k respectively.

    Please let me know what you think!

    Edit: His gear is 5H/1M/1L (legendary except the Bloodspawn pieces- they're purple). All divines (except his pauldron is infused). Wearing Bloodspawn, Baharaha's, and TBS. I have prismatic enchantments on everything except the bloodspawn set... which I plan to do in the future!
    Edited by Savos_Saren on June 1, 2016 6:21AM
    Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.

    PC NA AD
    Savos Saren
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