Is it me, or does anyone else find the Ebonheart Story Quest line a lot harder than Daggerfall or Dominion?
I have run a number of characters in the past, and my very first char was in EP. I always thought that the Balreth/Sadal quests seemed difficult, and it wasn't until I switched to DC for my main (deleted the EP char), and got into the Silver and Gold quest chains that I realised that I was right.
The Dominion was for the most part very easy, and seemed to be far more about following the story than actually being challenged in any way. There is only one world boss I cannot solo - Bone grappler in Malabal Tor. Thats the 3-in-1 giant strangler plant where its difficult to kill because one of them nearly always has a grip on you, and you cannot dodge their attacks.
Daggerfall, where I did the 1-V1 run, is again, not that challenging. The story is good though, but most bosses fall over very easily, and arent hard kills. The only slightly challenging story is the end boss in Rivenspire.
However, I am in gold now, and re-doing Stonefalls (V6 version) on a V12. Whilst she kills stuff easily, when it came to binding the Brothers, those two quests made me sweat. Especially Sadal. I mean...Lava jumping puzzles??? And scamps everywhere....literally.
Its probably the only starter zone final quest run that takes 20-30 minutes to complete, and includes multiple occasions of having to jump from rock to rock over lava to retrieve the crystals and break the wards.
I think I flunked my way to killing the one in glenumbra in about 10 minutes, and I had actually killed Estre in Auridon almost without noticing - it was like "wait...that was it??" 5 minutes and done.
But Sadal? 20 minutes easily, and it wasn't tiresome or boring. I felt mentally exhausted after doing it, as I had done before.
I got lost in the caves (even with the map!), then was told to go retrieve the focusing crystals from the caldera, and that was 3 separate runs in itself, two of which required exact timing otherwise you got sent back to the beginning. The first one requires you to get your jumps exact, otherwise, you are hopping and skipping through lava.
Plus, having done the other zones before, I know there are further real challenges up ahead that are mostly environmental. In EP, one wrong step can kill you, regardless of level.
Xbox One - EU - EP/DC
Trying and failing to hold the walls of his Templar house up since 2015