PosternHouse wrote: »So Nikolai admits he encourages his players to win at pvp by mostly pveing mostly undefended keeps. Hey, at least you're not lying. But you realize it's not an accomplishment to capture a scroll or a keep that you literally just had to clear NPC's for?
Eh, whatever. AD did this same thing at release, DC did this on their buff servers, and EP did this post-DiE exodus. Just realize that night capping is cancerous and your "wins" from them are hollow.
I don't think EP is winning purely because of night capping. My casual players past primetime may take undefended/low pop defended keeps but if I DC can't handle 1 raid past primetime it's kind of sad. Where are the other DC players/guilds?
Can confirm. When you get dethroned and pushed back to tri-keeps or beyond as soon as primetime rolls around, and you are thousands and thousands of points ahead, clearly it's not your primetime presence that's putting you there.
PosternHouse wrote: »So Nikolai admits he encourages his players to win at pvp by mostly pveing mostly undefended keeps. Hey, at least you're not lying. But you realize it's not an accomplishment to capture a scroll or a keep that you literally just had to clear NPC's for?
Eh, whatever. AD did this same thing at release, DC did this on their buff servers, and EP did this post-DiE exodus. Just realize that night capping is cancerous and your "wins" from them are hollow.
I don't think EP is winning purely because of night capping. My casual players past primetime may take undefended/low pop defended keeps but if I DC can't handle 1 raid past primetime it's kind of sad. Where are the other DC players/guilds?
Can confirm. When you get dethroned and pushed back to tri-keeps or beyond as soon as primetime rolls around, and you are thousands and thousands of points ahead, clearly it's not your primetime presence that's putting you there.
Yeah that was during the first couple weeks of this camp. There was some internal politics that kept certain guilds from helping the current EP Emp hold it. EP is stronger place now and while sometimes primetime still goes south we are doing a lot better.
PosternHouse wrote: »So Nikolai admits he encourages his players to win at pvp by mostly pveing mostly undefended keeps. Hey, at least you're not lying. But you realize it's not an accomplishment to capture a scroll or a keep that you literally just had to clear NPC's for?
Eh, whatever. AD did this same thing at release, DC did this on their buff servers, and EP did this post-DiE exodus. Just realize that night capping is cancerous and your "wins" from them are hollow.
I don't think EP is winning purely because of night capping. My casual players past primetime may take undefended/low pop defended keeps but if I DC can't handle 1 raid past primetime it's kind of sad. Where are the other DC players/guilds?
Can confirm. When you get dethroned and pushed back to tri-keeps or beyond as soon as primetime rolls around, and you are thousands and thousands of points ahead, clearly it's not your primetime presence that's putting you there.
Yeah that was during the first couple weeks of this camp. There was some internal politics that kept certain guilds from helping the current EP Emp hold it. EP is stronger place now and while sometimes primetime still goes south we are doing a lot better.
More like most of us realized we can't keep up with nightcapped points, so i'm not going to put my guys through hellish lag fests to get meaningless map points. There are exactly two occasions this entire campaign I've pushed to dethrone and not gotten it. These last two campaigns I think I've dethroned more EP emps than almost the rest of our time on DC combined
RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
Just wanna say - this part (in bold, emphasis mine) - pure awesome!allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
Just wanna say - this part (in bold, emphasis mine) - pure awesome!allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
Just wanna say - this part (in bold, emphasis mine) - pure awesome!allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
That's my husband you're kissing.
*slips lore-lai a slip of paper with my @name into their shirt pocket and winks*Just wanna say - this part (in bold, emphasis mine) - pure awesome!allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
allen-iverson wrote: »Just wanna say - this part (in bold, emphasis mine) - pure awesome!allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
That's my husband you're kissing.
it's okay boo. I don't pay these groupies no mind
How dare ye, SIR??! *pretends to drop the paper but quickly slips it into her other pocket*allen-iverson wrote: »*slips lore-lai a slip of paper with my @name into their shirt pocket and winks*Just wanna say - this part (in bold, emphasis mine) - pure awesome!allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
allen-iverson wrote: »RinaldoGandolphi wrote: »yup it's a waste of time to bother it's just like thornblade EP is killing TF the same way they killed Thornblade.
Not much else to say
Cycles happen naturally. The way I see it the game naturally encourages players to do what many consider to be campaign breaking activities. The campaign encourages; Scroll runs, farming, night capping, day capping, zergs etc etc. I think a dying campaign is not the responsibility of any guild. rather ZoS for it's design of the campaigns.
I don't think any one guild can kill a server. If the other factions cannot handle one Pact Militia raid at night and way less then that in the day that is because of dying or not fully developed communities in those factions not the EP who are just playing the game.
We all know you run multiple full groups nicky baby. Your own members have posted videos of you running 3 stacked raids on this very forum showing what good fun it is to have quantity over quality.
forzajuve212 wrote: »Currently 12pm EST and EP have a high pop in TF and put together a 50 man zerg to take alessia from 10 AD.... lol
God_flakes wrote: »forzajuve212 wrote: »Currently 12pm EST and EP have a high pop in TF and put together a 50 man zerg to take alessia from 10 AD.... lol
EP has the most players on house arrest and/or unemployed, confirmed.
almost 1pm EST, EP is three bar vs one bar AD/DC
they control most of the map, have all the scrolls, and have up to fare AD, and an open gate on DC
forzajuve212 wrote: »Currently 12pm EST and EP have a high pop in TF and put together a 50 man zerg to take alessia from 10 AD.... lol. This is pathetic.
EDIT:
And EP have emp for almost 5 days.... this camp is gonna be Haderus AD 2.0 very soon if it keeps up.
God_flakes wrote: »forzajuve212 wrote: »Currently 12pm EST and EP have a high pop in TF and put together a 50 man zerg to take alessia from 10 AD.... lol
EP has the most players on house arrest and/or unemployed, confirmed.
Confirmed: my taxes, in one form or another, are paying for EP's dominance in TF.
RinaldoGandolphi wrote: »forzajuve212 wrote: »Currently 12pm EST and EP have a high pop in TF and put together a 50 man zerg to take alessia from 10 AD.... lol. This is pathetic.
EDIT:
And EP have emp for almost 5 days.... this camp is gonna be Haderus AD 2.0 very soon if it keeps up.
Yeah it's pretty shameful at this point.
It hasn't really been a campaign this cycle at all, EP has such a stupid numbers advantage there is no way to win anyways they will just daycap/nightcap when everyone is either at work or sleeping they will Zerg everything 50 deep.
This has been going on for quite sometime, nothing new par for the course sadly
now AD is gated too