kendellking_chaosb14_ESO wrote: »Before you couldn't target someone with single target moves( hard cast crystal frags or procced, dark flare, surprise attack) now I can reverse slice them the entire time with no dots or Aoe active. You can Jesus beam them for the entire duration.
To be fair it should take you out when you hit someone so for that second you should be targetable but channels should lose target lock after one second. I have no problem with single target working sometimes it's not 6 seconds of full invisibly while attacking but channels should not have a lock (unless you have mark target, Mage light, flare or det pot on)
ZOS_GinaBruno wrote: »Just letting you all know that we are aware of this bug, but don't have an exact time frame for an implemented fix. We'll let you know when we have a better idea.
Nope still derpy. I've switched to devouring on my mageblade now that vamp isn't so prone to getting one shot and the mist form buffs. It's nice...but not the same. Definitely more defensive than offensive, which ain't my style.
itscompton wrote: »Nope still derpy. I've switched to devouring on my mageblade now that vamp isn't so prone to getting one shot and the mist form buffs. It's nice...but not the same. Definitely more defensive than offensive, which ain't my style.
The zergs I wipe by running into them using devouring swarm+punturing sweeps+vicious death would disagree with it not being offensive
itscompton wrote: »Nope still derpy. I've switched to devouring on my mageblade now that vamp isn't so prone to getting one shot and the mist form buffs. It's nice...but not the same. Definitely more defensive than offensive, which ain't my style.
The zergs I wipe by running into them using devouring swarm+punturing sweeps+vicious death would disagree with it not being offensive
Not with my build. I'm a nightblade. I'm get a stealth damage bonus, and I'm likely squishier than your magplar. Devouring swarm is strong on tanky people who can't be bursted down by said zerg. Keeps 'em topped off between hits.
Also if you had clouding swarm, your enemy Zerg wouldn't be able to see what you're doing in your bats and thus would react much slower or not at all, resorting to panic or confusion. Devouring just protects you from the AoE burst that you'd be susceptible to in clouding, so yes, it is more defensive, as I said.
ZOS_GinaBruno wrote: »Just letting you all know that we are aware of this bug, but don't have an exact time frame for an implemented fix. We'll let you know when we have a better idea.
ZOS_GinaBruno wrote: »Just letting you all know that we are aware of this bug, but don't have an exact time frame for an implemented fix. We'll let you know when we have a better idea.
IxSTALKERxI wrote: »Fix Clouding Swarm!
You can target players in Clouding Swarm with single target abilities as well as light and heavy attacks. The entire purpose of what used to be a balanced, fun, and unique skill has been defeated.
What's the status on investigating the bug and returning Clouding Swarm to how it was pre-Thieves Guild patch?
Thank you.
PS4_ZeColmeia wrote: »Yeah, I switched to this and am hating the fact I can be targeted by mobs and people, and I'm locked out of other skills for the duration. Meaning I can't heal myself and can be attacked at the same time.
My guess is this is broken for the same reason the nb stealth skill is broken. We really need to fix this skill and have it back to unbreakable stealth that detect pots are the only counter (it should not have anything able to break you out of it unless we get the capability to cast at least a vampire skill during it).
Can we get an update if this is getting updated in Update 12? @ZOS_GinaBruno thanks in advance!
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
GreenSoup2HoT wrote: »It's been two months since the last ZOS reply on this ability.
ZOS_GinaBruno wrote: »Just letting you all know that we are aware of this bug, but don't have an exact time frame for an implemented fix. We'll let you know when we have a better idea.