FortheloveofKrist wrote: »Yes!! These new motifs are really causing problems. They make my character lose battles in PvP, get stuck on rocks, and loudly sing Neil Diamond songs. They also cause my auto-immune disease to flare up and my eyelids to swell. And don't get me started on the incessant flatulence.
Seriously, fix this ****! I have a figure competition in Valenwood next week and I need to look my best!
KoshkaMurka wrote: »As the title says, basically.
I checked new costumes on my char, and they dont have female meshes.
And attaching male models to female chars causes some... deformities:
Dragon priest costume looks just horrible, it gives balloon-like body on super skinny legs. It might be not that noticeable on screenshots due to all these spikes and other details, but its very noticeable in game.
@ZOS_GinaBruno , is it possible to release these costumes in female versions as well?
FortheloveofKrist wrote: »Yes!! These new motifs are really causing problems. They make my character lose battles in PvP, get stuck on rocks, and loudly sing Neil Diamond songs. They also cause my auto-immune disease to flare up and my eyelids to swell. And don't get me started on the incessant flatulence.
Seriously, fix this ****! I have a figure competition in Valenwood next week and I need to look my best!
I bought both the costumes, and I like them both too.
Dragon Priest:
There's nothing wrong with the legs: judging from the legs in the Dragon Warrior SS, they are fine. The bandages are just tightly wrapped around the legs. Shoulders are okay too: I think the char in the picture was walking around since the arms were swinging a bit. Which would explain how it looks a bit deformed in the picture
I bought both the costumes, and I like them both too.
Dragon Priest:
There's nothing wrong with the legs: judging from the legs in the Dragon Warrior SS, they are fine. The bandages are just tightly wrapped around the legs. Shoulders are okay too: I think the char in the picture was walking around since the arms were swinging a bit. Which would explain how it looks a bit deformed in the picture
If you are talking about my picture, no, she was completely still. Her arms were not swinging a bit, it is because the camera isn't directly in front of her (because you can really see that gap when it is slightly on the side). I just took the pic in the world instead of in the Crown Store preview. Wasn't using any personalities, riding any mounts, using any emotes or anything like that.
Also, I believe the "thin legs" are because the wraps are painted on, like it is on many armor styles, but it just looks more obvious because we have all those 3d scales around the parts that are painted on.
Also, I believe the "thin legs" are because the wraps are painted on, like it is on many armor styles, but it just looks more obvious because we have all those 3d scales around the parts that are painted on.
KoshkaMurka wrote: »Also, I believe the "thin legs" are because the wraps are painted on, like it is on many armor styles, but it just looks more obvious because we have all those 3d scales around the parts that are painted on.
Actually no, it changes proportions of hips and legs, in the same way corseted riding outfit does. Results may vary depending on the character - thin and tall chars are much less deformed.
Its hard to show on screenshots since there's a lot of details. But if you rotate character model in preview mode, you'll see.
KoshkaMurka wrote: »As the title says, basically.
I checked new costumes on my char, and they dont have female meshes.
And attaching male models to female chars causes some... deformities:
Dragon priest costume looks just horrible, it gives balloon-like body on super skinny legs. It might be not that noticeable on screenshots due to all these spikes and other details, but its very noticeable in game.
@ZOS_GinaBruno , is it possible to release these costumes in female versions as well?
Geeze... ZOS needs to get these things EXACTLY right for some of you guys to be happy eh? It can't show too much but should be cute and sexy. It can't be too fitting but should follow the contours of the character exactly. Sure, some of the costumes and armors are CLEARLY broken, but at some point we're getting into nitpicking territory.
The middle one doesn't look that bad. Considering the armor isn't made to contour the body like a glove and serves to protect the player with padding and whatnot... It think it looks reasonable enough.
And the thin legs... we would need to see the characters legs in the left image to make a proper comparison.
I've taken a look at some of the new dropped Armour sets in Dark Brotherhood and they look fine for female meshes. I'm guessing that the Dragon/Nord costumes were already developed before they've fixed the problem.Maybe I'm remembering it wrong but I thought they said the lack of female meshes on newer costumes and armour sets was a mistake and was going to be fixed.
I guess that's not happening now?
Emma_Eunjung wrote: »I don't understand why ZOS keeps making this same mistake with one new motif after another.
Please fix this for ALL the affected styles! @ZOS_JessicaFolsom could you please pass this along to the relevant devs?