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Is allowing players to earn over 501 champion points good for the future of the game?

Guppet
Guppet
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Is allowing people to carry on earning champion points beyond the current cap going to have consequences that were not foreseen.

I understand there were people with much more than 501 points when they added the cap, so it's possible the reason they let you go beyond 501 was to limit the rage on the forums. But, in doing so have they striped those very same players of any sense of progression? If the cap raised to 600 tomorrow, there will be players that hit that instantly, they won't feel they suddenly have something to work for, like they would with a traditional increase in level cap, when other MMO's increase the levels.

Would staying at 501 really have been any sort of issue? Before the champ system they were at VR14, not banking any future progression, but they still played.

Was allowing people to bank progress really wise?
Edited by Guppet on May 1, 2016 6:41PM

Is allowing players to earn over 501 champion points good for the future of the game? 112 votes

Yes (please explain).
80%
IcyDeadPeoplewayfarerxvailjohn_ESOk9mouseXexpoSlurgMojmirNewBlacksmurfbloodenragedb14_ESOAlurriawenchmore420b14_ESOlolo_01b16_ESODschiPeuntGaldorPAimoraEpona222Nebthet78Dhariuspotirondb16_ESOanitajoneb17_ESO 90 votes
No (please explain)
19%
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  • UltimaJoe777
    UltimaJoe777
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    Allowing? It has already happened and continues to happen. Taking away from them what they've already earned would not be wise, unless they didn't truly earn them lol
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
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  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Yes (please explain).
    What happens when people hit 501 and quit? I dont see a problem with it. I actually hit the wrong button lol meant to vote no.
    Edited by jamesharv2005ub17_ESO on May 1, 2016 6:30PM
  • STEVIL
    STEVIL
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    Yes (please explain).
    I dont NEED cp prog to enjoy the game or feel it is worth it.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
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  • mtwiggz
    mtwiggz
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    Yes (please explain).
    VR14 was max before the Champion System was put in place, btw.

    Anywho, being able to gain champion points even though there is a cap is paramount to this game. Very few players would want to spend the first several days/weeks of a CP cap increase doing nothing but grinding CP.

    Also goes to include what @UltimaJoe777 said, taking CP away from players that already earned it would put a very salty taste in their mouths.

    With the current state of the game; seeing many top PvPers and PvP guilds already leaving, ZoS doesn't need to give even more players the final push off the edge.
  • Ajax_22
    Ajax_22
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    The Champion Point system is bad for the game. However, not letting people earn over the cap would be worse for the future of the game.
  • Mojmir
    Mojmir
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    Yes (please explain).
    What's the point of having 608 champion points if I cant use them? Not complaining but I'm still getting them and they're going to waste.
    Edited by Mojmir on May 1, 2016 6:38PM
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Yes (please explain).
    Mojmir wrote: »
    What's the point of having 608 champion points if I cant use them? Not complaining but I'm still getting them and they're going to waste.

    When they raise the cap you will already be there.
  • Mojmir
    Mojmir
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    Yes (please explain).
    Mojmir wrote: »
    What's the point of having 608 champion points if I cant use them? Not complaining but I'm still getting them and they're going to waste.

    When they raise the cap you will already be there.

    chances are I'll be over cap again,they won't raise it by much.I think I remember seeing next cap would be 50 over?
    Edited by Mojmir on May 1, 2016 6:41PM
  • IcyDeadPeople
    IcyDeadPeople
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    Yes (please explain).
    Every time the gear cap has been raised in the past, it was bumped up from V10 to V12, V12 to V14 and then to V16.

    How long do you think it took people to grind those two levels out?

    So, banking your progress effectively saves a couple hours of grinding - why not?

    Also, the sliding cost scale is very cleverly designed - it allows people who really want to grind champion points something to do to keep progressing, while allowing everyone else to easily reach the champion point cap just from normal activities (quests, PVP or veteran dungeons), without having to grind at all. And new/returning players can very quickly catch up due to the lower cost for each champion point.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
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    Yes (please explain).
    Mojmir wrote: »
    Mojmir wrote: »
    What's the point of having 608 champion points if I cant use them? Not complaining but I'm still getting them and they're going to waste.

    When they raise the cap you will already be there.

    chances are I'll be over cap again,they won't raise it by much.I think I remember seeing next cap would be 50 over?

    Take a break for a while until they raise the cap? Thats what I did once IC came out. Was kind of hoping they would raise the cap with DB but they arent.
  • Guppet
    Guppet
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    No (please explain)
    Mojmir wrote: »
    Mojmir wrote: »
    What's the point of having 608 champion points if I cant use them? Not complaining but I'm still getting them and they're going to waste.

    When they raise the cap you will already be there.

    chances are I'll be over cap again,they won't raise it by much.I think I remember seeing next cap would be 50 over?

    Are you going to be glad your at the new cap instantly? Or would you have enjoyed seeing some progress towards the new cap? That's kind of what I'm wondering.
  • wayfarerx
    wayfarerx
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    Yes (please explain).
    I would much rather something keep accruing as I play past the cap rather than hit the wall and get nothing. Then again I don't view bumping my magicka regen 0.2% every day or so as "progression" so maybe it's just me.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • Mojmir
    Mojmir
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    Yes (please explain).
    Guppet wrote: »
    Mojmir wrote: »
    Mojmir wrote: »
    What's the point of having 608 champion points if I cant use them? Not complaining but I'm still getting them and they're going to waste.

    When they raise the cap you will already be there.

    chances are I'll be over cap again,they won't raise it by much.I think I remember seeing next cap would be 50 over?

    Are you going to be glad your at the new cap instantly? Or would you have enjoyed seeing some progress towards the new cap? That's kind of what I'm wondering.

    I'd be happy if I could use the points that's all.
  • Slurg
    Slurg
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    Yes (please explain).
    It takes more XP to gain every CP over 501 now so it's not like most of them are running ahead of cap at a much faster rate than people below cap. Considering that there are people who gained 1000+ CP (some of them through questionable means) before there was even a cap in place and no one had them taken away then, I don't think it's wise to make it so people gaining extra CP now can never catch up to those people.
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  • GaldorP
    GaldorP
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    Yes (please explain).
    I think the next Update should increase the cap to 1002 CP. That way very few players will have reached the cap already.
    I also think there should be only one grade of gear for every 501 CP. So that would be a first grade of Champion gear that requires 1+ CP to be equipped and a second grade of Champion gear that requires 501+ CP to be equipped when the cap is raised beyond 501. Having some XP progress beyond the current Champion Point cap means that at least not all the XP earned by players who have reached the cap is lost and gives them some incentive to continue playing.
  • Kalifas
    Kalifas
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    Yes (please explain).
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  • Taleof2Cities
    Taleof2Cities
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    Yes (please explain).
    It's fine ... Eventually they will raise the cap ... soon™.
  • swirve
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    It is unlikely any1 over 501 will say no and it will be a mix of yes and no below that...

    Some will always want short term advantages by grind others are nit so bothered.

    Is this a big issue for the game imo...not really.
  • Epona222
    Epona222
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    Yes (please explain).
    I'd simply unsub and go play something else if I wasn't able to earn anything til the next time the cap was raised. As it is my CP are now expensive to earn, I think that's enough.

    I don't think I'm the only person who feels that, and a bunch of people (the segment of players who probably play most often) unsubbing would not be good for the future of the game.
    GM - Ghost Sea Trading Co - NA PC

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  • Justice31st
    Justice31st
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    Yes (please explain).
    Seriously? If you want this game to stop progressing than yea go ahead and don't raise the champion point cap gain. Myself and many others on console are already over the CP cap. IT'S NOT EVEN GOING TO BE RAISED IN DARK BROTHERHOOD DLC! If people cannot be at the cap by the DLC AFTER DB which is like 8+ month away, (plus ZOS giving you additional CP per vet character) then you should really think about how you are playing this game. I understand ZOS enjoys catering to casuals, but this to the extreme LOL... @ZOS_GinaBruno @ZOS_RichLambert @ZOS_Finn
    Edited by Justice31st on May 1, 2016 10:43PM
    "The more you know who you are, and what you want, the less you let things upset you."
  • Bigevilpeter
    Bigevilpeter
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    Yes (please explain).
    Even though im still at 340cp and i feel it takes forever to get the cap, i still beleive it would very demotivating to take away hard earned cp from players or to stop progression for others.

    trying to get as much as i can now so that the 40 cp bonus i will get with DB will be added to the last harder ones to get
  • Kupoking
    Kupoking
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    No (please explain)
    No. CP system at max level is totally unbalanced and royally screwed up especially in terms of regen and sustain.

    In long term what does that mean? Max CP will end up making
    -fights endless due to being able to spam heals and have infinite sustain
    -no significant choice (phy def vs mag def, regen vs reduced cost, burst vs sustained dmg, etc.) All cp will end up maxed with little choice to it.
    -significantly unbalance new players vs veterans. Have yiu ever tried to fight players who had over 1200 cp with 300 before the cap? It was ***. Experienced players already have the best mechanical/reactional abilities and on top of that they have an artifical adv with high cp. No new players will wanna jump into a grindfest at this point, no matter the catch up mechanic there is. People are currently afraid to get into eso due to the cp system, wont end up better.

    Personally, I think the cp system should cap at approx 1000cp in a yr or two and remain there or stay at 501.
  • bloodenragedb14_ESO
    bloodenragedb14_ESO
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    Yes (please explain).
    i was at the cap before champion points were introduced, didnt really stop my playing, just meant i spent less time on exp quests, and more time earning gold
  • Xexpo
    Xexpo
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    Yes (please explain).
    *didn't read comments*
    There would be nothing to do for many players without gaining CP beyond 501.
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  • mlstevens42_ESO
    mlstevens42_ESO
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    Being honest as it stands I do not have a real reason to play because my new champ points will not count until the cap is raised. It was like this before the thieves guild was released and remains so today.

    Play for about an hour a day maybe and move on. If I could not earn the points even though I can not use them I would have no reason at all to log in. If you make it so I have no reason to log in long enough the next dlc would not be enough to garner my interest the game would be dead to me.

    If there are enough others like myself this turns into a cash problem. Cash problems tend to slow dlc production new items in stores or even keeping servers up and all that.

    So I feel taking the ability to get and bank champ points away would at least in my case be a mistake.
  • xblackroxe
    xblackroxe
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    Yes (please explain).
    There is really no reason to rob people of their hard earned CP also you earn them much slower than before.
    Member of HODOR

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  • Rune_Relic
    Rune_Relic
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    No (please explain)
    If the Champion manual passives were limited and selective so you could only ever have a few of them active...ever.
    Then you could still use the slow down system...but people could progress at their own pace.
    Currently its either cap or have a CP runaway and massive power gap sistuation.

    Its up to those over 501 to decide if instant jumps to the next cap is fun and rewarding.
    I could imagine the initial buzz is great...for a week or two.
    When they realise they are in the same state as everyone else playing the game.

    Then they would also see its no better than the vet system.
    Jumping 20 cp instead of 2 vet levels.
    With new bestest gear that require the extra CP.
    Making the existing gear and all that grinding to the +20cp gear ...obsolete.

    Of course I could be completely wrong and ZOS never use the +20cp requirement ever again.
    :trollface:
    Edited by Rune_Relic on May 1, 2016 10:04PM
    Anything that can be exploited will be exploited
  • Magdalina
    Magdalina
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    CP system combined with lack of softcaps is bad for the game.

    Allowing people to earn, but not use the CP just means the people who like to feel continuous progression will quit a bit later than they would have otherwise. Possibly now, that we know CP cap won't be raised with DB as we were promised it would be, rather than a couple months ago. Is that good for the future of the game?
  • DocFrost72
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    CP isn't the real progression, gear/skills/rotations/armor is my progression. Even if it was so that when DB hit, they raised the cap to V18 (then CP 180) there would be progression for me. I'd have new skills to unlock, new crafting to do, new abilities to test etc etc.

    But then, that is only my take.
  • NewBlacksmurf
    NewBlacksmurf
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    Yes (please explain).
    CP gives Passives so there shouldn't be caps, just min/max for any PvP or on/off of CP. same goes for any leaderboard things but other than that, let ppl level up their CPs.

    Also CP shouldn't be replacing the VR level requirements or NPC VR levels either.
    Edited by NewBlacksmurf on May 1, 2016 11:47PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
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