Maintenance for the week of July 21:
• PC/Mac: NA and EU megaservers for maintenance – July 21, 4:00AM EDT (8:00 UTC) - 12:00PM EDT (16:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – July 23, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – July 23, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
Alliance wars need a serious population balance feedback mechanism inn place
A simple one will be to block all players from the most populated side from entering the battlefield until the next most populated side catches up on numbers. There must be a hard cap on the extra number of ppl one side can have logged into that map, before further intake of more ppl on that side is allowed. gets Having maps with hordes of ppl from one side dominating the map because the other side just does not have enough ppl to fight against them is just absurd and meaningless. It not only affects game balance at a massive level, it also make it extremely boring.