KaleidoscopeEyz wrote: »Buying from a guild trader isn't socialization. Let me guess. You do a lot of nirn business and make bank.
RAGUNAnoOne wrote: »KaleidoscopeEyz wrote: »Buying from a guild trader isn't socialization. Let me guess. You do a lot of nirn business and make bank.
Wrong! I have yet to sell anything in a guild trader besides 2 tempering alloys and I am below average in wit, wisedom and wisecracks
RAGUNAnoOne wrote: »This is the only item that requires you to actually socialize and trade to get what you need. adding this to trial gear defeats the main purpose of the trait you only get one per character and you must bargain or find a crafter to get max traits.
RAGUNAnoOne wrote: »This is the only item that requires you to actually socialize and trade to get what you need. adding this to trial gear defeats the main purpose of the trait you only get one per character and you must bargain or find a crafter to get max traits.
Emma_Eunjung wrote: »RAGUNAnoOne wrote: »This is the only item that requires you to actually socialize and trade to get what you need. adding this to trial gear defeats the main purpose of the trait you only get one per character and you must bargain or find a crafter to get max traits.
If by "socialize and trade" you mean get your wallet jacked for 20K gold, then yeah, you could call it that.
hmm... Sorry man, but i think your pretty much saying "my bussiness will get screwed".
Farming for ninhoned traits is a pain, and the reason of that its beacuse it only drop (well, have a CHANCE to drop) from resources nodes in upper caglorn.
So yea, farmers make a LOT of gold out of it.
They should add another way to get this trait items, farming 1 hour/1 ninhorn its rough.
Giles.floydub17_ESO wrote: »hmm... Sorry man, but i think your pretty much saying "my bussiness will get screwed".
Farming for ninhoned traits is a pain, and the reason of that its beacuse it only drop (well, have a CHANCE to drop) from resources nodes in upper caglorn.
So yea, farmers make a LOT of gold out of it.
They should add another way to get this trait items, farming 1 hour/1 ninhorn its rough.
Agree. Always thought it was narrow minded Zos made this trait material so challenging to get vs the rest.
Giles.floydub17_ESO wrote: »hmm... Sorry man, but i think your pretty much saying "my bussiness will get screwed".
Farming for ninhoned traits is a pain, and the reason of that its beacuse it only drop (well, have a CHANCE to drop) from resources nodes in upper caglorn.
So yea, farmers make a LOT of gold out of it.
They should add another way to get this trait items, farming 1 hour/1 ninhorn its rough.
Agree. Always thought it was narrow minded Zos made this trait material so challenging to get vs the rest.
So what? It's much harder to get Trinimac motifs than it is to get a Breton motif.
Why must everything be equally available? Nirncrux is supposed to be rare, and I'm fine with that. It's an extra challenge for your research collection. There's no reason why everything in the game should be the same (mind-numbingly easy) difficulty.
I liked the way it is. Was it difficult to get? Sure. But it felt special. And rewarding.
And, as I noted, I don't want nirn in the leaderboard drops. The loot tables are already too diluted with crap items, and with the heavy nerf to nirn, having them in the leaderboard loot table just means even more dilution. No thank you.
Giles.floydub17_ESO wrote: »Giles.floydub17_ESO wrote: »hmm... Sorry man, but i think your pretty much saying "my bussiness will get screwed".
Farming for ninhoned traits is a pain, and the reason of that its beacuse it only drop (well, have a CHANCE to drop) from resources nodes in upper caglorn.
So yea, farmers make a LOT of gold out of it.
They should add another way to get this trait items, farming 1 hour/1 ninhorn its rough.
Agree. Always thought it was narrow minded Zos made this trait material so challenging to get vs the rest.
So what? It's much harder to get Trinimac motifs than it is to get a Breton motif.
Why must everything be equally available? Nirncrux is supposed to be rare, and I'm fine with that. It's an extra challenge for your research collection. There's no reason why everything in the game should be the same (mind-numbingly easy) difficulty.
I liked the way it is. Was it difficult to get? Sure. But it felt special. And rewarding.
And, as I noted, I don't want nirn in the leaderboard drops. The loot tables are already too diluted with crap items, and with the heavy nerf to nirn, having them in the leaderboard loot table just means even more dilution. No thank you.
Comparing a trait stone to something that is merely appearance is illogical. It is apples and oranges. More like applies and rocks.
My point still stands: some things in this game are more challenging than others. And there's no inherent problem with that. A homogenized game would be dull and boring. Stop asking for everything to be handed out.