The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European PC/Mac megaservers are now available. Thank you for your patience!
We are currently investigating issues some players are having on the megaservers. We will update as new information becomes available.
HA VS LA
First of all, I would like to say that I'm pretty satisfied of the new class balances announced in the DB PTS Natch potes. I've decided to open this debate on Heavy Armor vs Light Armor because in my opinion, heavy armor should have always been about tanking physical damage while light armor should be for tanking spell damage.
It looks like we are going in the direction where both Light Armor and Heavy Armor can tank all forms of damage. I don't like this. With the actual CP cap and the incoming raise to 552, we are creating juggernauts.
In my opinion, LA users should be very squishy against physical damage and HA users should be very squishy against spell damage.
Discuss
Frozn - Stamdk - AR50
Frosted - Magplar - AR50
Frodn - Magden - AR50
Warmed - Magblade - AR50
Mmfrozy - Magsorc - AR44
Necrozn - Magcro - AR32
Twitch.TV/FrozyTV
PvP Group Builds
“Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
- Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
- Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
- Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
- Change emperorship to value faction score points and not alliance points - see this and this
- Fix long loading screens (mostly caused by players joining group out of rendering range)
- Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
- Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
- Release bigger battlegrounds with 8 to 16 players per team and only two teams
- Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
- Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
- Add a function to ignore the Claiming system of useless rewards
- Improve the Mailing System / Rewards of the Worthy stacking
- Assign specific group sizes to specific campaigns (24-16-8)
- Make forward camps impossible to place near objectives
- Make snares only available from ground effects abilities
- Change emperorship to last minimum 24hours
- Fix body sliding after cc breaking too quickly
- Remove Block Casting through Battle Spirit
- Fix the speed drop while jumping - see video
- Fix loading screens when keeps upgrade
- Fix Rams going crazy (spinning around)
- Bring back dynamic ulti regeneration
- Fix speed bug (abilities locked)
- Introduce dynamic population
- Lower population cap by 20%
- Add Snare Immunity potions
- Bring resurrection sickness
- Fix character desync
- Fix cc breaking bug
- Fix gap closer bug
- Fix health desync
- Fix combat bug
- Fix streak bug
- Fix server lag