Who tests this stuff, why do we always get nerfs that impact PvE more than PvP, based on PvP complaints.. i.e. Sorc Shields, nerf hardly changes anything in PvP, but makes playing in PvE rediculous.... wish someone at ZOS actually played this game :-(
PainfulFAFA wrote: »You do not need shields to pve dps...
Those sorcs pulling out 30-45k dps are doing it with 16k hp.
The only part of PvE this could possibly affect is vMA. A good Sorcerer doesn't use shields in the rest of PvE except in very rare circumstances.
PainfulFAFA wrote: »You do not need shields to pve dps...
Those sorcs pulling out 30-45k dps are doing it with 16k hp.
and shields so they don't get one shot and have to get resed which slows overall DPS of the entire group. and as i have said before, pet builds are trash with the shield duration change in PvE. pets are already hard enough to keep alive in the current live with a 6 second duration on ward keeping your pets alive is going to become your full time job. not worth using.
it affects PvE a lot.
xblackroxe wrote: »Also patchnotes came out yesterday have you actually tried the changes or did you just come here to whine for no with evidence backed up reason?
PainfulFAFA wrote: »You do not need shields to pve dps...
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PainfulFAFA wrote: »You do not need shields to pve dps...
.
You do when you're playing solo.
PainfulFAFA wrote: »You do not need shields to pve dps...
Those sorcs pulling out 30-45k dps are doing it with 16k hp.
and shields so they don't get one shot and have to get resed which slows overall DPS of the entire group. and as i have said before, pet builds are trash with the shield duration change in PvE. pets are already hard enough to keep alive in the current live with a 6 second duration on ward keeping your pets alive is going to become your full time job. not worth using.
it affects PvE a lot.The only part of PvE this could possibly affect is vMA. A good Sorcerer doesn't use shields in the rest of PvE except in very rare circumstances.
i don't know where this is coming from. but it is wrong. every good sorc uses ward in PvE. you can't DPS when you get one shot.
I'm definitely not seeing the point of changing shields to be all 6 seconds. If you can't even buff them up a few seconds before a fight then what's the point? When everyone is faced with the dilemma of being caught in a defensive loop versus going on the offensive, who is going to choose the former?
PainfulFAFA wrote: »You do not need shields to pve dps...
.
You do when you're playing solo.
khele23eb17_ESO wrote: »
YurtTheSilentChief wrote: »Who tests this stuff, why do we always get nerfs that impact PvE more than PvP, based on PvP complaints.. i.e. Sorc Shields, nerf hardly changes anything in PvP, but makes playing in PvE rediculous.... wish someone at ZOS actually played this game :-(
What are you saying?!
You can still apply shield stacking.
Its not removed from game, only the duration is limited that is still good for PvE because the bosses are brainless, scripted and you have to just learn their patterns by observing or from other sources like YouTube,Google,etc.
PainfulFAFA wrote: »You do not need shields to pve dps...
.
You do when you're playing solo.
I don't know about that... on my Magicka Sorc I rarely ever used Hardened Ward... at first I thought it was necessary, but after playing for a while I realized that I actually didn't need it. I think a lot of people are the same, except they are unwilling to accept they don't need it. Try playing without it, you may actually come to the same conclusion, it isn't 'necessary' to complete most soloable content... it is more of a crutch than anything in many cases.
It isn't just sorcs that use shields. I'm a templar and usually a healer in PvE and I use Harness magicka a lot in certain fights. At six seconds it isn't even worth slotting. It seems every change they make just forces healers to spam heals even more in PvE. But since they are nerfing shield durations, how about nerfing the durations of the dodge buffs to sex seconds as well?