Why wait until DB hits the PTS to criticize or offer improvements to the conversion of gear from VR to CR? Don't be a slacker! Get started now.
The CP cap was going to be raised 51 points per DLC last time the topic was discussed by ZOS. No idea what the new gear cap will be. Current gear was, at last check, supposed to be converted from VR16 --> CR160. I am betting the new gear cap will jump to something like 190 or 220 at least, with the "level cap" treadmill starting up again. Unless they do something really clever like give effectiveness ranges, an idea I keep forgetting to make a post about, so here it is:
CR 1-160 item, has base stats and set bonuses that go up from CR1 to CR160, but anyone at level 50 can equip it.
CR 160-320 item, same deal but must be CR160 to equip.
CR 320-480 item, same deal.
Like the CR system itself, the set values would creep up slowly, but with a decent difference (but not insanely OP) between the start and end of the range.
Edited by tinythinker on April 20, 2016 6:01PM ❤Experienced, new, returner?
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