This is just a simple objective view regarding the state of, basically all our pvp servers, and effects of the
Low Population bonus mechanic.
Case 1, where the bonus breaks the game for one alliance:
Alliance #1
- Consistently pop-locked holds first place through sheer numbers, day or night.
Alliance #2
- Low in numbers, but can coast along happily in second place floating on top of a massive bonus.
Alliance #3
- Marginally greater numbers than #2 and are able to earn a bit more, but there's just no way they can hope to come anywhere other than last place due to the bonus being awarded to #2
Case 2, where the bonus makes sense:
Alliance #1 and #2
- Both have relatively equal numbers on a day to day basis, good pushes back and forth as they fight for the lead.
Alliance #3
- Much lower numbers than #1 and #2, but doesn't get left completely in the dust due to the bonus.
Please discuss.
Edited by iClustaFlux on April 7, 2016 10:48AM