I would like to know why you have set the amount of mats required to craft a piece of v16 gear 10x more than crafting v15 gear. To craft a piece of v15 gear requires 15 mats. V16 150 mats. If you look at the stats between the two there is no justification for it. Example a V15 Heavy Chest Armor piece without upgrading gives 2388 Armor. A V16 piece gives 2420. So a difference of 32 points of armor protection is costing 10x more. Even with upgrading to green, blue, purple or yellow is not going to be that big a difference between the two. Now lets look back. When you upgraded the veteran ranks from v10 to v14 you did not require an enormous amount of mats to upgrade between those levels so why do this now. Come on ZOS wake up and smell the roses here. The 10x more requirement is totally ridiculous and who ever dreamed it up needs their head examined. This needs to be changed to a more reasonable amount. I call upon all players to voice their opinions about this. Its not justified or warranted by the stats.
This was a hard pill to swallow! It has improved with all ore spawns etc being the top tier material and not a mix of the top two if you are a master crafter and the points put into it. Also, the prices are coming down. Soon you will have your spiffy new gear.
The way i look at it, the best should cost a lot more. If/when the level cap is increased it should be lowered and the newer higher level gear should be the expensive stuff to craft. Just IMO.
I would like to know why you have set the amount of mats required to craft a piece of v16 gear 10x more than crafting v15 gear. To craft a piece of v15 gear requires 15 mats. V16 150 mats. If you look at the stats between the two there is no justification for it. Example a V15 Heavy Chest Armor piece without upgrading gives 2388 Armor. A V16 piece gives 2420. So a difference of 32 points of armor protection is costing 10x more. Even with upgrading to green, blue, purple or yellow is not going to be that big a difference between the two. Now lets look back. When you upgraded the veteran ranks from v10 to v14 you did not require an enormous amount of mats to upgrade between those levels so why do this now. Come on ZOS wake up and smell the roses here. The 10x more requirement is totally ridiculous and who ever dreamed it up needs their head examined. This needs to be changed to a more reasonable amount. I call upon all players to voice their opinions about this. Its not justified or warranted by the stats.
GrimMauKin wrote: »I'm finding collecting enough Rubeo Leather in Hew's Bane a real struggle. Unlike Rubedite Ore, Ancestor Silk and Ruby Ash (whose nodes drop 100% of the time) the creatures that drop the leather seem much sparser and only seem to drop leather about 30-40% of the time and don't seem to be effecting by the CP chance to double node yield; It's going to take an age to gain enough for a full medium armour set! There does seem to be a noticeable bias against Rubedo Leather.
strikeback1247 wrote: »This discussion is supposed to be dead. STOP THE NECROMANCY!