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What eso need to do well in pve

lihentian
lihentian
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The pve gameplay in eso is great, but only the first time playing. What eso really need are the following

1. Good daily quest. We don't want those random mindless repeatable quest. Give us some nice quest. And here are some on my mind
A)Daedric prince quest. Each day a player may pray at a shrine of a Daedric prince. And they will get a related quest. A example would be Merida hate undead so she might want you clear a random undead theme delve/public dungeon. Or destroy an undead world boss, or hunt several named necromancer across the land. To complete the quest would grant the favor of meridia, which will give a 24hour lasting buff that increase damage against undead. And when achieving certain amount of favor the player may proses the legendary dawnbreaker. Same can be done for the divine as well...(evil Daedric prince may require murder of innocent npc or evil deed)

B)thieve guild heist- I mean real heist. Each day you May accept one heist to steal an value able object. You will not know exactly where the item is hidden(or who carry it, may require pickpocket), and it will be spawn at a random spot each day. Player may pay certain npc(like bigger) for some hint of the location of this item. Once they found it they may choose to keep it(if it's equipment) or sale it at high price at fence or turn in to the guild for guild reward and experience.


C)random trove- while running around there may be random trove to be found. The trove are spawned at random location each day and they will lead you to a random tomb, chamber, pocket of oblivion or dungeon with many deadly trap(one shot anyone) or enemy which you must defeat to acquire the treasure. there should be only one try. Once you die you will not be able to res inside or renter the area. And the trove will despawn once someone made contact with it
  • lihentian
    lihentian
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    2. Functional range weapon.. We don't want rptarget locked range weapon... Make us aim please

    3. Random quest.. That are spawn at random area. We already have some, but they are short and not very rewarding..

    4. Reason to do dungeon.. Give some very rare craft motif piece for these dungeon..(like monster set). Maybe put a special crafting station at the end of each trail.. So people have reason to run them every so often

    5. Jewelry crafting... Just put them under smithing...

    6.more skill/spell line.. Like conjugation line that allow player to summon bound weapon, necromancy line allow player to raise dead as zombie and skeleton as minion. There are many neat spell such as dark vision, water walking, teleportation, maybe allow player to own a small oblivion pocket plane as player house? That would be great

    7. Allow us to hot key equipment set..So we could switch equipment set instantly like we do in skyrim

    8.make night darker and introduce torch/night vision/light spell to see at night. Maybe even random spawn vampire attack at night would be great...(please make them ambush player from stealth.. not falling from sky)

    9. If ther will be player housing maybe allow player to adopt npc children and marry npc? Also it would be nice to be able to plant seed in the backyard/or Trir for wood/or digging a small mine with a few random collecting node and occasionally pest, wild animal attack would be great.

    10. Bandit camp-really love bandit camp from skyrim.. There could also be random rescue mission daily. Like how they do with the companion. One of your friend has been kidnapped..etc

    11. Grave robbing.. Allowed player to find wild tomb which will lead to a random small grave or dungeon for stolen item...(this could be used as one of the thieves guild repeatable for those people who don't enjoy sneaking/pickpocket/lock picking...

    12. Black soul gem....the concept is real awesome..

    13. Dragon shout, while player might not be able to learn them... Enemy and npc should.

    Edited by lihentian on March 23, 2016 6:55AM
  • Trashkan
    Trashkan
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    1 word MATCHMAKING!!!!!!!!
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