Maintenance for the week of October 12:
• PC/Mac: NA and EU megaservers for maintenance – October 12, 6:00AM EDT (10:00 UTC) – 8:00AM EDT (12:00 UTC)
• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
The Markarth DLC and Update 28 base game patch are now available to test on the PTS! Read the full patch notes here: https://forums.elderscrollsonline.com/en/categories/pts/

Current issues with the 64-bit client

zerosingularity
zerosingularity
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Currently there are many issues with the 64-bit client, so I was thinking a thread dedicated to JUST the 64-bit client issues might be a good idea.

Currently, I notice that using the 64-bit over the 32-bit there are animation and audio desyncs galore. Sometimes an animation won't even appear, like from the Ogrims pot shot and Infernal Destroyer's lava wave. The massive delay in animations like these adds unnecessary RNG to a game full of it.

What other 64-bit issues have people noticed? It would be good to compile information so these bugs are easier to fix.
NA-PC

Kaineth - Stamina Nightblade (Weakest Player Ever!)
Elena Stormwood - Magicka Sorcerer (vMA no Death 12/21/15 Score 401148)
Sheila Feyrondas - Magicka Dragonknight Tank (Frost staves are gonna be fun!)

*Disclaimer* I fail at emotional communication, so assume what I say is NOT meant to be offensive.
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