ZoS can you please fix CC before Dark Brotherhood

vortexman11
vortexman11
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I'm tired of getting petrify spammed while 5 people are spamming radiant destruction on me to break the petrify over and over again and not getting CC immunity like in 1.6. Same thing happens with blazing spear apparently.... please fix this and don't make us wait 6 months.. Love you, nice talk, bye.
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  • DHale
    DHale
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    I pvp 4 hours a day on week days and 12 hours a day on weekends this does not happen to me... Oh yeah sorry I use immovable potions so petrify away.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • vortexman11
    vortexman11
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    DHale wrote: »
    I pvp 4 hours a day on week days and 12 hours a day on weekends this does not happen to me... Oh yeah sorry I use immovable potions so petrify away.

    Trust me I use them too, if I could have 100% up time on immovable pots (which I can't) I wouldn't complain. Its the fact that this old bug is back that really bothers me, especially when it took them until IC was launched to fix it. Skills that break on damage, but don't give CC immunity that can be spammed so the person its hitting can NEVER CC break is beyond broken.
    Edited by vortexman11 on March 20, 2016 5:41PM
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  • HoloYoitsu
    HoloYoitsu
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    DHale wrote: »
    I pvp 4 hours a day on week days and 12 hours a day on weekends this does not happen to me... Oh yeah sorry I use immovable potions so petrify away.
    Wow I didn't know immovable pots gave immovable for 45 seconds! Oh wait, they don't!

    The only way I could conceive of you not having seen this bug is if you tab out for the remaining 30 sec every time after your immovable pot wears off.

    Here is video for you.
    https://www.youtube.com/watch?v=ZyImr1nNySA
    Edited by HoloYoitsu on March 20, 2016 5:56PM
  • ColoursYouHave
    ColoursYouHave
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    Strange, this must be one of those bugs that only ever effect some people, because this has literally never happened to me.
  • vortexman11
    vortexman11
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    Strange, this must be one of those bugs that only ever effect some people, because this has literally never happened to me.

    I may not of explained it properly.

    Currently in this patch you don't get CC immunity when you're effected by a CC UNLESS you break free from said CC, thats the bug.

    The result of this bug is CCs such as petrify which break on damage are able to be spammed resulting in the person you cast it on not being able to do anything at all. This is the same bug that was around in 1.6 if any of you remember that, only that in 1.6 it seemed to only effect petrify, while now its almost all CCs that don't give immunity, and like I said ZoS took until Imperial City to fix it.

    Being a game mechanic that effects everyone equally (because everyone can get CCed) I'd even say this is more game breaking than the Reflective Scales resource drain bug... .
    Edited by vortexman11 on March 20, 2016 6:14PM
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  • Kilandros
    Kilandros
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    Since TG dropped I've noticed Crystal Frags, Petrify, and Agony can be re-applied through CC immunity (i.e., you don't actually become CC immune after breaking free). It's ruining pvp to be completely honest.
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  • zyk
    zyk
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    The CC bugs are really noticeable when zerg diving or in outnumbered situations when many players are focused on one.

    Not only do I encounter immunity issues--even after breaking free--but break free lag has become the rule and not the exception.

    @ZOS_BrianWheeler -- Since you described incremental changes being made to the live servers months ago, responsiveness has become far worse.

    After we came out of the sewers in Oct, Cyrodiil was awesome. For a month. Since 2.2, it's been downhill. The game seems to become more broken with each patch.
  • The-Baconator
    The-Baconator
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    DHale wrote: »
    I pvp 4 hours a day on week days and 12 hours a day on weekends this does not happen to me... Oh yeah sorry I use immovable potions so petrify away.

    You mean... immovable pots actually work?
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  • ColoursYouHave
    ColoursYouHave
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    Strange, this must be one of those bugs that only ever effect some people, because this has literally never happened to me.

    I may not of explained it properly.

    Currently in this patch you don't get CC immunity when you're effected by a CC UNLESS you break free from said CC, thats the bug.

    The result of this bug is CCs such as petrify which break on damage are able to be spammed resulting in the person you cast it on not being able to do anything at all. This is the same bug that was around in 1.6 if any of you remember that, only that in 1.6 it seemed to only effect petrify, while now its almost all CCs that don't give immunity, and like I said ZoS took until Imperial City to fix it.

    Being a game mechanic that effects everyone equally (because everyone can get CCed) I'd even say this is more game breaking than the Reflective Scales resource drain bug... .

    I've still been getting CC immunity even if I don't break free. I'm not sure about how this would work on me with Petrify though since you almost never see people using in on the non-vet server.

    Unless maybe it has been happening but I haven't noticed since my enemies haven't been taking advantage of it? I'll have to pay attention to that while I'm PVPing tonight.
  • WreckfulAbandon
    WreckfulAbandon
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    Maybe if they fixed CC they could remove the abominations known as immovable pots.
    PC NA

    All my comments are regarding PvP
  • caeliusstarbreaker
    caeliusstarbreaker
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    ZoS doesn't fix, just breaks something else to make it more appealing
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  • Serenityx
    Serenityx
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    DHale wrote: »
    I pvp 4 hours a day on week days and 12 hours a day on weekends this does not happen to me... Oh yeah sorry I use immovable potions so petrify away.

    Sorry OP Im posting a question unrelated to the topic here >_<

    But, as a player who's somewhat new to Cyrodil, I'm curious what kind of AP does playing that much net you? Your probably pretty knowledgeable of Cyrodil so I assume make better AP/hour than the average player not playing 12 hours on weekends. I made 26k in one glorious 3-4 hour sitting in the non-vet campaign last night which led me to wonder what is considered a lot of AP. 20k is also the most AP I've ever had.
    Edited by Serenityx on March 20, 2016 11:46PM
  • DisgracefulMind
    DisgracefulMind
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    I agree, would love to see it fixed. I get caught in chains of CC over and over again, and it sucks. Particularly playing a Templar and having to stand my ground lol. Feared, CC break, feared again, CC break, fossilized, CC break, and I'm still CC'd the ENTIRE time. One night even I was stuck in fossilize while my friend saw me in the fear animation. So buggy. -___-
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  • DisgracefulMind
    DisgracefulMind
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    Serenityx wrote: »
    DHale wrote: »
    I pvp 4 hours a day on week days and 12 hours a day on weekends this does not happen to me... Oh yeah sorry I use immovable potions so petrify away.

    Sorry OP Im posting a question unrelated to the topic here >_<

    But, as a player who's somewhat new to Cyrodil, I'm curious what kind of AP does playing that much net you? Your probably pretty knowledgeable of Cyrodil so I assume make better AP/hour than the average player not playing 12 hours on weekends. I made 26k in one glorious 3-4 hour sitting in the non-vet campaign last night which led me to wonder what is considered a lot of AP. 20k is also the most AP I've ever had.

    The other night I played in Azura's Star and made 230k AP in two hours. Was nice.

    When I play in TF, I usually net perhaps 150k-200k over a few hours of just running around (and it could be more, but I afk or troll around). this new patch has brought a lot of nice changes to AP gain.
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  • cazlonb16_ESO
    cazlonb16_ESO
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    Let's start easy: Fix CC break so it actually works reliably in the first place. ( Hint: It doesn't ) Applying CC immunity after is the 2nd step.
    Edited by cazlonb16_ESO on March 21, 2016 4:39PM
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