Just noticed this under known problems in the patch notes: "Your game client may crash during PvP combat. We are actively working on a fix for this."
@ZOS_GinaBruno
I can't find that in PTS notes, is this a new problem or existing between PTS and live?
Just noticed this under known problems in the patch notes: "Your game client may crash during PvP combat. We are actively working on a fix for this."
@ZOS_GinaBruno
I can't find that in PTS notes, is this a new problem or existing between PTS and live?
lol if not chrash you will get 999+ ping anyways...
ZOS_GinaBruno wrote: »It was a pretty minor issue on the PTS, but has since become more of a thing now. That said, it appears to only be on the 64-bit client and even then, isn't a super-frequent crash.
I'm not sure I consider it acceptable to introduce an update that may cause people to crash during an important part of gameplay - I mean am I just being incredibly naive here or something?
ZOS_GinaBruno wrote: »I'm not sure I consider it acceptable to introduce an update that may cause people to crash during an important part of gameplay - I mean am I just being incredibly naive here or something?
It's certainly not ideal, but we didn't want to hold back the entire update until the crash was fixed, especially due to the somewhat-low frequency. Again, we are working on a fix for it to implement as soon as possible.
I guess I'll stay away from the 64-bit version for a bit...
Miscellaneous
General
You may run into some poor frame rates on both the 32-bit and 64-bit clients. We are currently working on a fix to release this week, but in the meantime, we suggest you try reducing your graphics settings.
picking up loot or just a resource node is obviously also not considered important enough for a fix on the mac side (only 64bit client available).I'm not sure I consider it acceptable to introduce an update that may cause people to crash during an important part of gameplay - I mean am I just being incredibly naive here or something?
In other words: it's pretty frequent, like once every hour, but not super-frequent.ZOS_GinaBruno wrote: »It was a pretty minor issue on the PTS, but has since become more of a thing now. That said, it appears to only be on the 64-bit client and even then, isn't a super-frequent crash.
I've been crashing non-stop during PVP in 32-bit, which is the only reason I play ESO pretty much, so it's... really a bummer. Crashed four times today and lost out on a ton of AP from d-ticks. =/ I've been submitting my crash reports though.ZOS_GinaBruno wrote: »It was a pretty minor issue on the PTS, but has since become more of a thing now. That said, it appears to only be on the 64-bit client and even then, isn't a super-frequent crash.
ZOS_GinaBruno wrote: »It was a pretty minor issue on the PTS, but has since become more of a thing now. That said, it appears to only be on the 64-bit client and even then, isn't a super-frequent crash.