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was anyone else hoping for a sneaky dungeon?

hamburgerler76
hamburgerler76
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I would have loved a 4 man sneak dungeon with this dlc something like a giant mansion your group goes to rob only to find out you where set up by a rival gang your locked in and have to sneak to the exit! all the npc's would be avoidable if you can sneak by them and only boss fights have to happen. killing a boss gives you a key to the next wing letting you move threw dungeon and after killing the final boss instead of looting his body the loot spawns in a vault chest you can open like our robbing the place. any thoughts?
Edited by hamburgerler76 on March 4, 2016 11:44AM
  • Elloa
    Elloa
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    Some quest in the Thieves Guild main story line are a little bit what you just describe.
  • Ballzy321
    Ballzy321
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    Turn eso into destiny your saying?
  • failkiwib16_ESO
    failkiwib16_ESO
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    4 nightblades in a team, in Craglorn dungeons can bypass all mobs and only fight the bosses.
    It is already 100% possible in many dungeons.
  • RAGUNAnoOne
    RAGUNAnoOne
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    4 nightblades in a team, in Craglorn dungeons can bypass all mobs and only fight the bosses.
    It is already 100% possible in many dungeons.

    Perhaps make it so inviz does not work at all on them so you have to use SKILL instead of moves?
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  • ProfessorKittyhawk
    ProfessorKittyhawk
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    You know, I played FFXIV for a bit during a hiatus from ESO and one of the most memorably dungeons I played through was on that took place in a mansion. Had to gather keys to progress through it. A dungeon like that in ESO would rock.
  • KleanZlate
    KleanZlate
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    I would have loved a 4 man sneak dungeon with this dlc something like a giant mansion your group goes to rob only to find out you where set up by a rival gang your locked in and have to sneak to the exit! all the npc's would be avoidable if you can sneak by them and only boss fights have to happen. killing a boss gives you a key to the next wing letting you move threw dungeon and after killing the final boss instead of looting his body the loot spawns in a vault chest you can open like our robbing the place. any thoughts?

    Yup I've thought about this. I haven't tried out the Thieves Guild on PTS but I'm very excited that they're at least trying to add some stealth stuff. I hope it goes well and that we'll see more stuff with the Assassin's Guild :)
  • LMar
    LMar
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    Heists in Thieves Guild are repeatable quests that take you to a "dungeon" where you have to sneak around and steal things . You can also get bonus from your time
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  • hamburgerler76
    hamburgerler76
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    I know there are things like this but n 2 dlcs no new dungeons im just saying would of bin nice to see a cool sneak related dungeon there are plenty of ways they could have worked it
  • hamburgerler76
    hamburgerler76
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    Ballzy321 wrote: »
    Turn eso into destiny your saying?

    what? im asking for a new dungeon? lol there are already 4 man dungeon in this game have you not played it? I think it would be cool to have a thief related dungeon to go with the new dlc
  • Fat_Cat45
    Fat_Cat45
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    I would have loved a 4 man sneak dungeon with this dlc something like a giant mansion your group goes to rob only to find out you where set up by a rival gang your locked in and have to sneak to the exit! all the npc's would be avoidable if you can sneak by them and only boss fights have to happen. killing a boss gives you a key to the next wing letting you move threw dungeon and after killing the final boss instead of looting his body the loot spawns in a vault chest you can open like our robbing the place. any thoughts?

    Did you play the PTS? Something extremely similar exists called Heists. They can be done solo or up to 4 players
  • hamburgerler76
    hamburgerler76
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    Fat_Cat45 wrote: »
    I would have loved a 4 man sneak dungeon with this dlc something like a giant mansion your group goes to rob only to find out you where set up by a rival gang your locked in and have to sneak to the exit! all the npc's would be avoidable if you can sneak by them and only boss fights have to happen. killing a boss gives you a key to the next wing letting you move threw dungeon and after killing the final boss instead of looting his body the loot spawns in a vault chest you can open like our robbing the place. any thoughts?

    Did you play the PTS? Something extremely similar exists called Heists. They can be done solo or up to 4 players

    like im saying im sure there are cool things like this I was just hoping after 2 dlc's there would have bin a new dungeon with this one I think there could have bin a lot of cool ideas to make the dungeon be related to thief guild. now I have not got to play the PTS as im on console so no heist yet, but I imagine it repeatable delves like wrothgar. Witch doesn't give many cool boss fights :/
  • JesterH
    JesterH
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    You know, I played FFXIV for a bit during a hiatus from ESO and one of the most memorably dungeons I played through was on that took place in a mansion. Had to gather keys to progress through it. A dungeon like that in ESO would rock.

    Yeah i loved that mansion :)
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  • hamburgerler76
    hamburgerler76
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    JesterH wrote: »
    You know, I played FFXIV for a bit during a hiatus from ESO and one of the most memorably dungeons I played through was on that took place in a mansion. Had to gather keys to progress through it. A dungeon like that in ESO would rock.

    Yeah i loved that mansion :)

    oh yea I remember this one! yea see things like this can totally happen! and there are so many ways they could work with eso. I feel like they really missed out here.
  • ProfessorKittyhawk
    ProfessorKittyhawk
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    JesterH wrote: »
    You know, I played FFXIV for a bit during a hiatus from ESO and one of the most memorably dungeons I played through was on that took place in a mansion. Had to gather keys to progress through it. A dungeon like that in ESO would rock.

    Yeah i loved that mansion :)

    oh yea I remember this one! yea see things like this can totally happen! and there are so many ways they could work with eso. I feel like they really missed out here.

    Remember the mansion you had to break into for a TG quest in Skyrim? Where you had to burn beehives and sneak into the house? God between that and the FFXIV mansion dungeon, they could have really done something great. Maybe have some outside elements that involve the grounds around the mansion.
  • Clarkieson
    Clarkieson
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    Hope comes before all disapointment
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