To respond to your title.
No. I will not. I will continue to create weaklings so that folks who are just in to ganking will have a steady flow of victims and leave the "real" players alone.
I refuse.
Rerollitis is a disease
LionheartRichard wrote: »So you want everyone to go online and research the same cookie cutter builds? Sounds boring.
Ethromelb14_ESO wrote: »It has become too commonplace for players to have no imagination, and constantly seek out generic builds, that some other cookie cutter player posted online. These orthodox players with their weak built characters are the ones more often than not picketing for nerfs all the time.
The majority of issues complained about - regarding received damage - are due to a player disillusioning themselves, to believe that all they need to do is have a very high damage output. They almost rarely ever consider that having a high damage threshold matters just as much.
I'm tired of going in to dungeons with Vet 16's to my Vet 10 and out living them. Then when I ask what their health is ... I get stupid replies like 10 to 13,000. What?? Are you insane?
Especially DPSes that go around feeling good about themselves because they can kill open-world creatures and bosses by themselves fairly fast ... Only to get in to a dungeon and get a rude awakening. They ask questions like, "Why am I dying so fast?" "Oh my God, this dungeon is impossible". "How do they expect anybody to beat this boss if he keeps destroying the cave?" Then they want to complain and whine for nerfs when they can't beat anything actually challenging and difficult.
Skilled players have to watch the mediocre at best get catered to because they can't fathom that dungeons require skill, strategy, attention, perseverance and patience - None of which will be to anyone's benefit if their constantly resurrecting your weak behind.
It's for this reason I started recruiting only the creme de la creme of players to my Sword masters Guild, that are required to have at least beaten the Maelstrom Arena on normal or (even better) veteran.
I think you might be happier playing WoW, where your "vision" has been commonplace for years... and the reason why most people leave.
I agree 100% percent, so many people use a weak a** build or class spec then cry, "IM A 3 HEAVY, 3 LIGHT, 1 MEDIUM, HEALTH RECOVERY/SPELL DAMAGE HYBRID TEMPLAR, WHY CAN'T I DO ANYTHING."
Yeah, you can do anything you want in this game, no one said it was going to work. Some people feel so entitled, i swear. Do what you want to do in this game, but man up to the downsides of it.
Ethromelb14_ESO wrote: »I think you might be happier playing WoW, where your "vision" has been commonplace for years... and the reason why most people leave.
Nah, people just need to stop building squishy characters and then complaining about the powers, environments and boss threats. It'll make other players experience a bit more enjoyable. It's one of the reasons why I try to help others get their ideal setup without sacrificing important survival elements.
Ethromelb14_ESO wrote: »It's for this reason I started recruiting only the creme de la creme of players to my Sword masters Guild
Ethromelb14_ESO wrote: »It's for this reason I started recruiting only the creme de la creme of players to my Sword masters Guild
Callous2208 wrote: »Problem isn't with those builds, it's the goofballs who copy it although they can't play it effectively. Also it sounds like you are running dungeons with pugs... which is always gonna have its share of mishaps. As for the broken armor, no soul gems, 13k hp. That's no cookie cutter build, that's just a bad player.
And looks like your dds have neither survivability nor dmg, if they cant beat the gargoyle. ^^ Just sayin'Ethromelb14_ESO wrote: »"Oh my God, this dungeon is impossible". "How do they expect anybody to beat this boss if he keeps destroying the cave?"
KoshkaMurka wrote: »My sorc has 16,8k hp and nb has 17-something.
Cleared everything, including vMA and Sanctum hard mode and various no-death runs. Also I did no-death run of vCoA as a light armored vamp healer, when vampire dmg debuff was 40%.
Its just a matter of player's experience.And looks like your dds have neither survivability nor dmg, if they cant beat the gargoyle. ^^ Just sayin'Ethromelb14_ESO wrote: »"Oh my God, this dungeon is impossible". "How do they expect anybody to beat this boss if he keeps destroying the cave?"
D0ntevenL1ft wrote: »Lol "agreed".. All DD should sit same health as tank right ? 13k health 4 lyfeeee. Quit ripping on everyone because group finder didn't workout for you.
Ethromelb14_ESO wrote: »It's for this reason I started recruiting only the creme de la creme of players to my Sword masters Guild, that are required to have at least beaten the Maelstrom Arena on normal or (even better) veteran.
Ethromelb14_ESO wrote: »It's for this reason I started recruiting only the creme de la creme of players to my Sword masters Guild
Ethromelb14_ESO wrote: »It's for this reason I started recruiting only the creme de la creme of players to my Sword masters Guild
This. XD