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DW Gives More Spell Dam Then Staves, It Need Nerfing/FIxing, VOTE YES/NO

Sugram22
Sugram22
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the thing that DW Gives More Spell Dam Then Staves Needs Nerf/fix, Staves suppose to give more spell dam then other wep!!! that's how Mages in mmo's are & have been sins the beginning of mmo's, its rule that can't be broken!!!!

SO I AM A BIG YES!!!!


My MC is Sorcerer
Edited by Sugram22 on February 18, 2016 10:15AM
  • AnubisRe
    AnubisRe
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    Nerf these, nerf that. So simply because of another nerf cry i vote NO!
  • Azarath_tiberius
    Azarath_tiberius
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    Sugram22 wrote: »
    the thing that DW Gives More Spell Dam Then Staves Needs Nerf, Staves suppose to give more spell dam then other wep!!! that's how Mages in mmo's are & have been sins the beginning of mmo's, its rule that can't be broken!!!!

    SO I AM A BIG YES!!!!

    OpoQQ.jpg
  • Sugram22
    Sugram22
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    AnubisRe wrote: »
    Nerf these, nerf that. So simply because of another nerf cry i vote NO!

    its not even nerf its more like fix, cause staves should give more spell dam, its mmo rule
  • Tryxus
    Tryxus
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    My character is a NightBLADE

    I kinda like it that I can cast my Shadow spells and Dual Wield, tho I kinda prefer Daggers...
    "In the Storyteller's name, I stand upon the bones of the world. I drink in the promise and power of nature's law, and breathe out my thanks."
    Tryxus - Magicka Warden - PC/EU/DC
  • Nifty2g
    Nifty2g
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    it feels weird to not use swords :(
    I also like them
    #MOREORBS
  • Jura23
    Jura23
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    I think it needs fixing, not nerfing. There is no reason why dw passive should buff spell dmg. I think it was an oversight from ZOS from the beginning.
    Georgion - Bosmer/Templar - PC/EU
  • Iyas
    Iyas
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    No
    Noricum/ Kitesquad/ PC/EU

    Kitesquad Vol. 1

    https://youtube.com/watch?v=6tGxK9KRrEI
  • Tyrion87
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    There is already a similar thread here:
    http://forums.elderscrollsonline.com/en/discussion/237673/should-magic-users-do-more-damage-with-staves-than-when-dual-wielding/p1
    You can find there a poll and see what are the people's opinions/votes in this matter.
  • strikeback1247
    strikeback1247
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    You are a big yes? I want to know what that looks like.

    On a more serious note, I kinda like the idea of being a dual wielding mage, even though it's not logical. The easiest fix would be to just change the swords passive to just add weapon damage instead of all damage.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • Sugram22
    Sugram22
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    Tyrion87 wrote: »
    There is already a similar thread here:
    http://forums.elderscrollsonline.com/en/discussion/237673/should-magic-users-do-more-damage-with-staves-than-when-dual-wielding/p1
    You can find there a poll and see what are the people's opinions/votes in this matter.

    nice coming to vote there to :)
  • AnubisRe
    AnubisRe
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    Sugram22 wrote: »
    AnubisRe wrote: »
    Nerf these, nerf that. So simply because of another nerf cry i vote NO!

    its not even nerf its more like fix, cause staves should give more spell dam, its mmo rule

    mmh let's quote you again...
    Sugram22 wrote: »
    the thing that DW Gives More Spell Dam Then Staves Needs Nerf (well its more like a fix), Staves suppose to give more spell dam then other wep!!! that's how Mages in mmo's are & have been sins the beginning of mmo's, its rule that can't be broken!!!!

    SO I AM A BIG YES!!!!

    And the thread title...

    DW Gives More Spell Dam Then Staves, It Need Nerfing, VOTE YES/NO

    So yes, you called for a nerf.

    And what is maybe right in other mmos is not necessarily right for this mmo. Would you care to show me the rules for mmos where it is stated that staves always and under any circumstances need to do more spell dmg than dw?




    Edited by AnubisRe on February 18, 2016 10:22AM
  • Sugram22
    Sugram22
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    even though it's not logical.

    & that's the issue that's why i don't like it, & why that isn't Logical? cause like i said its mmo rule & its a mage rule


  • Itoq
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    I would rather that other dw and 2h weapons also give similar and better bonuses over staves.

    As a caster with melee weapons, one loses most weapon attack weaving dps, sustain from heavy staff attacks and easy ult gain. So, there is a trade off involved with melee weapons higher magic damage.

    Trade offs, decisions with builds and encouraging different builds is a good thing.

    Edited by Itoq on February 18, 2016 12:52PM
  • Marrtha
    Marrtha
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    I don't care, I prefer the staff because of being at range.
    Use @Marrtha when replying!
  • Sugram22
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    well magic NB'S with other wep will be worried about it so they should get Passive to make them at lest same lvl with spell dam that any staff user would be, no matter what wep they use, that is when they fix or Nerf that DW high spell dam
  • LorDrek
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    Nerf spell dmg on melee weapons, boost on staves 10%.
    Imperial DK stamDPS, Nord DK magTANK
    YDoA CZ/SK Guild
    @LorDrek
  • Molag_Crow
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    No nerfs necessary. Buff staves' spell damage in general.
    --ϟ-- Crows_Descend - Templar - Ebonheart Pact [PS4]&[PC] [EU] --ϟ--
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    The greatest prison that people live in, is the fear of what other people think. - David Icke
    Be your true, authentic self.

  • Alucardo
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    No, it's fine as it is. By going DW you're losing out on the consistent DPS that the staff provides, but getting high burst in return. Seems pretty balanced imho.
    (sqweee )>--- ۜ\(סּںסּَ` )/ۜ
  • revonine
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    No! Rather Staff's need adjustments instead. Dual Wield is fine as it is for the spell damage buff as the skills and most of the passives are useless to a magicka user.
  • SlayerTheDragon
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    Correct me if I am wrong, but without any modifiers (mundus or passives etc) your spell damage and weapon damage will be the exact same, and that will be the actual damage of your equipped weapon. This is probably the most common and basic mechanism in gaming..... not a bug.

    DW (in ESO) will thus always give a high value because you are equipping two main-hand weapons.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
  • Wollust
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    I would like to have dual wield weapon attack damage scale of the higher stat, so that melee magicka builds wouldn't lose out so much on weaving. But other than that, it's compeletely fine as it is.
    Edited by Wollust on February 18, 2016 11:19AM
    Susano'o

    Zerg Squad
  • Chelos
    Chelos
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    Yes / No ist too bipolar...
    • Ich bin nicht merkwürdig ich bin eine limitierte Auflage!
    • I'm not weird I'm limited edition!
  • Turelus
    Turelus
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    If the changes were made so that the additional damage only worked on dual-wield skills this would be fine.

    There shouldn't be a weapon class in the game where you gain more benefits than others for simply holding the weapon. This was the same issue with Restoration Staves and their bonus damage (which was removed).

    @Wrobel
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • WalkingLegacy
    WalkingLegacy
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    How about, ready for mind blown, they buff staves instead!?
  • Turelus
    Turelus
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    DonoVDV wrote: »
    Correct me if I am wrong, but without any modifiers (mundus or passives etc) your spell damage and weapon damage will be the exact same, and that will be the actual damage of your equipped weapon. This is probably the most common and basic mechanism in gaming..... not a bug.

    DW (in ESO) will thus always give a high value because you are equipping two main-hand weapons.

    Sadly though this leads to a meta where you never use your designated weapons of choice and only invest in one passive to boost base damage. Then spam no weapon skills at a higher power value than those who use weapon abilities from other lines on their bars.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • olsborg
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    Id rather they just buff staves a smidge, and while they are at it, bows.
    Altmer Sorceror, magicka
    Bosmer Nightblade, stamina.
    Imperial Templar, stamina
    Redguard Warden, stamina

    Aldmeri Dominion!
    PC EU
    PvP only
  • mtwiggz
    mtwiggz
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    Sugram22 wrote: »
    the thing that DW Gives More Spell Dam Then Staves Needs Nerf/fix, Staves suppose to give more spell dam then other wep!!! that's how Mages in mmo's are & have been sins the beginning of mmo's, its rule that can't be broken!!!!

    SO I AM A BIG YES!!!!


    My MC is Sorcerer

    The fact that DW gives more Spell Damage than staves is definitely not ideal, borderline moronic.

    After seeing parse testing for DW vs. Staves; DW wins out on AoE encounters as Staves win out on single target encounters.

    At this point there are clear advantages to using one or the other. DW doesn't provide enough added Spell Damage to rule out using a staff in every encounter.

    End all be all is whether or not you can/want to light/medium weave. If you do not light/medium weave then DW is your go to in all scenarios (which will also be less DPS) but if you do light/medium weave then using a staff would be more beneficial, at least in single target encounters.

    #NoMoarNerfs
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