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Could you please make tabards have there own slot separate from disguise/costume?

Thevampirenight
Thevampirenight
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Well, thing is I really love the soul shriven skin but wanted to make a tabard to wear with my character and if I wear a tabard it over rights the soul shriven skin meaning both can't be applied together, I really want to see skins, also be separate from being a costume, thus they could be worn with costumes.
Yeah I know to some players cosmetics are not important nor is the ability to where skins, and costumes and tabards separate. But I think it would be cool also very much needed if we could wear tabards even with costumes. This would be epic! now any plans to do this? If not make a plan to do it. I also when that certain characters helm is added as a wearable item It should be wearable with the soul shriven skin.
Edited by Thevampirenight on February 17, 2016 12:27PM
PC NA
Please add Fangs to Vampires.
  • DRXHarbinger
    DRXHarbinger
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    Really want tabard over my xivkyn polymorphs. Would look awesome. Trials in my guild require the tabard to be worn at all times so I can't use the costume. Sad times.
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  • Xendyn
    Xendyn
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    Yeh they'd have to make another "layer" or however they do it but that would be nice to be able to do this.
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  • NewBlacksmurf
    NewBlacksmurf
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    Very logical request.....can we add that it shouldn't be a new layer limited to just tabards but open this up for tabards and "other" rp items?

    Slots = Head, chest, legs, feet (as an added layer for RP gear)with a toggle in settings to show or not show.
    This way costumes still work but this new layer is optional and not an inventory nightmare.
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  • Mondrely
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    I've kinda wanted to see what I look like in the skeleton costume with a tabard on :)
  • LiquidSchwartz
    LiquidSchwartz
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    Yes
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  • Thevampirenight
    Thevampirenight
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    I've kinda wanted to see what I look like in the skeleton costume with a tabard on :)

    I would like to see updates to the skeleton costume, not only would it appear as a female or male skelition but also if your a beast race would look like a beast race skeleton and I do think it should be able to have armor and other things able to be worn with it. Including tabard.
    PC NA
    Please add Fangs to Vampires.
  • Stump
    Stump
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    Exact same dilemma here. Love the Soul Shriven skin but PVP requires me to wear my tabard. Also think it would be fun to have the whole guild in wedding dresses and wearing the tabard running around Cyrodiil.
    Edited by Stump on February 17, 2016 7:41PM
  • Thevampirenight
    Thevampirenight
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    Stump wrote: »
    Exact same dilemma here. Love the Soul Shriven skin but PVP requires me to wear my tabard. Also think it would be fun to have the whole guild in wedding dresses and wearing the tabard running around Cyrodiil.

    lol That would be funny to see, I could see clipping issues with that costume and tabard happening. But I would not care about that really, because I want to wear my soul shriven skin with both my tabard as well as other costumes.
    Edited by Thevampirenight on February 17, 2016 8:18PM
    PC NA
    Please add Fangs to Vampires.
  • catalyst10e
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    I've got a similar issue, I'm in a guild that is Imperial Empire themed, and I typically wear the Imperial Battlemage costume, but I'd love to wear it WITH the tabard to show my support for the guild, and it's color scheme fits nicely with the armor.

    If the bound armor skill can change my armor but keep my tabard on, Costumes should be able to do the same thing.
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  • Havonic
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  • Gidorick
    Gidorick
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    The reason they can't because of how everything is layered. As far as I can figure it we have the following layers:
    • Character
    • Armor
    • Dye
    • Costume

    The armor layer is the layer that gives players their stats... the Dye layer explicitly alters the visuals of the armor layer. The costume layer overlays a visual over the Dye Layer or the Character Layer. I think costumes technically alter the Dye layer and Tabards and skins technically alter the Character layer. This is why tabards and skins can be worn with dyed armor, but can't be worn with costumes, they occupy the same layer but are applied differently.

    If ZOS were to add a second costume layer they could, possibly, allow players to have skins/tabards and then allow us to have costumes as well, but that wouldn't allow us to dye the armor. In order to do that ZOS would have to add a dye layer to the costume layer. So to get all the options we want, they would need to add the following:
    • Character
      • Character Costume <- NEW
      • Character Costume Dye <- NEW
    • Armor
    • Armor Dye
    • Costume
      • Costume Dye Layer <- NEW

    So 3 more layers added to the 4 we have. I have no idea what kind of additional resources that would require... and I think there is a simpler way to give us what we want.

    Personally, I think ZOS should just release motifs of costumes. Let us have the costumes but also let us craft individual pieces of costumes that would occupy the armor layer, like clothes & armor pieces do.

    https://forums.elderscrollsonline.com/en/discussion/258611/craftable-costume-motifs/p1
    Gidorick wrote: »
    Many of us want Dyable Costumes but there are some technical hurdles that prevent this. Here is a possible solution:

    Just as we have Costumes of Existing Motifs, we should have Motifs for all non-polymorph costumes. All costumes that change what we wear (not what we are) should be available as a craftable items. Assign appropriate armor value to clothes and armors and allow players to create their own, mix and match, and dye these items.

    Players could still buy costumes to change their look as they do now, but those that wear costumes can't dye their costumes. This is a choice the player has to make and that restriction should remain the same. If they want to wear awesome armor, but be wearing a wedding dress, then that wedding dress has to be white.

    However, if a player wants to wear a heavy cuirass with a red wedding dress skirt and red/black jesters arms, they'll need the appropriate motifs.

    TL/DR

    In addition to costumes, ZOS should sell Costume Motifs so players can craft, dye, and mix and match pieces of costumes as much as they want.


    Thoughts? Suggestions?

    Edited by Gidorick on May 28, 2016 4:31AM
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